Gaming Podcast 111: Squeaky Wheel Gets The Kick

This week we’re flashing back to Star Wars, an arcade classic from 1983. We’re looking back at the history and forward progress of ArenaNet, co-founded by some Blizzard folks. In the news, we’re looking at:

We also learned that Don’s got some issues with not sucking at Mass Effect.

0 thoughts on “Gaming Podcast 111: Squeaky Wheel Gets The Kick”

  1. Okay, Don – low level characters in Mass Effect are hampered in combat, partly due to the fact they’re underpowered, and also due to the fact the combat isn’t well-designed. The key to surviving early combat is this:

    1. Use biotic and engineer powers a lot. Biotics goes a way towards crowd control, while engineer powers weaken. Make sure you get the weapon abilities that allow you to rapid-fire without the weapon overheat, too. Remember to restore your shields when they go out.

    2. Be a coward for a while. Don’t try to wade in. A good example of this is the bar – after you kill Fist, you have an entire bar of hostiles. You should make sure you have full health and shields, then run for the exit, healing and restore your shields when they are almost depleted. Your teammates will be downed, but if you make it far enough, they’ll get up and follow. When fighting the giant Geth, run and hide and take out the smaller Geth before you duck-and-shoot the giant Geth.
    3. The toughest battle you’ll have is when you’re attacked by a group of Krogan and Geth when rescuing Liara. Make sure when you rescue her, you have an engineer and a biotic so you can crowd control them. You’ll probably deal with that a few times before succeeding.
    4. Always upgrade your items as much as possible.

    At some point, your characters become so powerful, they mow down enemies easily – usually, this involves the Spectre’s ability to revive downed teammates. It also involves the uber-weaponry and armor as well, to the point that the only way you die is if you do something stupid.

    The good news is that when you start a new game, you can use the character you just finished with — and they’ll start at that high level, so you won’t have to deal with weak characters from the start.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 445: Zelda II of the FutureEpisode 445: Zelda II of the Future

This week features some more Civilization VI talk, as well as discussion of a new side-scrolling RPG Gunmetal Arcadia Zero, which is available for a few days at a “pay whatever you want” price; basically, it’s a science fiction Zelda II.

This week’s news includes:

  • Star Wars Battlefront 2 coming Fall 2017, EA suggests
  • Journey and Flower studio thatgamecompany teases its next title
  • New teaser sets Mass Effect: Andromeda 600 years after the last game

This week’s Question of the Week is for the Civ 6 players out there, “Which civ is your favorite in Civ 6?”

Episode 378: Hilary 2015Episode 378: Hilary 2015

This week has a very special guest, former IGN editor and current Dog and Thimble podcast host Hilary Goldstein, as he teams up with Paul to razz Jonah incessantly, as well as add a certain amount of NSFW spice to this week’s proceedings.

The news items include:

  • Rock Band DLC hints at a comeback
  • Sony appears to have ‘abandoned’ its trademark for The Last Guardian
  • Final Fantasy 15: Episode Duscae demo detailed
  • Nvidia’s big March 3rd event – is it a gaming phone?
  • After raising $114,000 on Kickstarter, dev goes silent
  • BioWare co-founder Greg Zeschuk has come back from retirement

All this and Listener Feedback.

Episode 264: This Podcast is DRM-FreeEpisode 264: This Podcast is DRM-Free

This week is full of gaming goodness as E3 slowly creeps up like kudzu, but there’s still plenty to talk about this week. For one, the Gaming Flashback is the classic Infocom game Planetfall.

The news for the week:

  • DICE has Frostbite-powered titles for 2013 that “will require a 64-bit OS”
  • Actors confirm return to recording booth for Mass Effect 3
  • CD Projekt RED: The truth is DRM does not work
  • Potential $1 billion suit against EA by former student-athletes moves forward

All that and Reader Feedback. This week’s Question of the Week, “Have you ever wanted a game but didn’t buy it due to DRM?”