Gaming Podcast 111: Squeaky Wheel Gets The Kick

This week we’re flashing back to Star Wars, an arcade classic from 1983. We’re looking back at the history and forward progress of ArenaNet, co-founded by some Blizzard folks. In the news, we’re looking at:

We also learned that Don’s got some issues with not sucking at Mass Effect.

0 thoughts on “Gaming Podcast 111: Squeaky Wheel Gets The Kick”

  1. Okay, Don – low level characters in Mass Effect are hampered in combat, partly due to the fact they’re underpowered, and also due to the fact the combat isn’t well-designed. The key to surviving early combat is this:

    1. Use biotic and engineer powers a lot. Biotics goes a way towards crowd control, while engineer powers weaken. Make sure you get the weapon abilities that allow you to rapid-fire without the weapon overheat, too. Remember to restore your shields when they go out.

    2. Be a coward for a while. Don’t try to wade in. A good example of this is the bar – after you kill Fist, you have an entire bar of hostiles. You should make sure you have full health and shields, then run for the exit, healing and restore your shields when they are almost depleted. Your teammates will be downed, but if you make it far enough, they’ll get up and follow. When fighting the giant Geth, run and hide and take out the smaller Geth before you duck-and-shoot the giant Geth.
    3. The toughest battle you’ll have is when you’re attacked by a group of Krogan and Geth when rescuing Liara. Make sure when you rescue her, you have an engineer and a biotic so you can crowd control them. You’ll probably deal with that a few times before succeeding.
    4. Always upgrade your items as much as possible.

    At some point, your characters become so powerful, they mow down enemies easily – usually, this involves the Spectre’s ability to revive downed teammates. It also involves the uber-weaponry and armor as well, to the point that the only way you die is if you do something stupid.

    The good news is that when you start a new game, you can use the character you just finished with — and they’ll start at that high level, so you won’t have to deal with weak characters from the start.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 211: Short and SweetGaming Podcast 211: Short and Sweet

This week we had to cut some segments short due to some work we’re doing on our house that had us tied up. We’re just doing up some news this week and community feedback. This weeks news includes:

And, here is the story about The Boy Who Stole Half-Life II. Here is our Question of the Week: Will all MMOs eventually follow a free-to-play model?

Episode 243: Bashing MicrosoftEpisode 243: Bashing Microsoft

The latest episode, which is on the short side after having a really long one two weeks ago, sees Paul returning from the flu with somewhat of a shady attitude this week. Meanwhile, the Gaming Flashback is the 1976 coin-op arcade game Blockade.

The news for this week includes:

  • Gabe Newell teases something for E3 2012 with a “3” in it
  • Richard Garriott working on Ultima successor
  • Microsoft includes “do not class action sue us” clause for Xbox Live
  • Bizarre circumstances surround GSC Game World

All that plus Reader Feedback and the Question of the Week, “What was your favorite handheld game?”