Gaming Podcast 128: Produca

This weeks gaming podcast tackles the history of Full Throttle and the history of the SCUMM script system created for Maniac Mansion. We’re also hitting up some game news, talking a bit more about games that have changed our lives and taking to heart some great user comments.

This weeks question of the week is of the user-submitted style! Krud asks, “If you could only play four games (w/o new DLC for the foreseeable future), what four would you choose?”

0 thoughts on “Gaming Podcast 128: Produca”

  1. Full Throttle? Awesome! (I almost picked that as my all-time favorite game, but the bike fights annoyed me a bit, and are now unplayable on faster PC’s. [There might be a way to fix it via DOSBox, but if so, I haven’t figured out how. And I’ve tried.])

  2. Full Throttle? Awesome! (I almost picked that as my all-time favorite game, but the bike fights annoyed me a bit, and are now unplayable on faster PC’s. [There might be a way to fix it via DOSBox, but if so, I haven’t figured out how. And I’ve tried.])

  3. Oh, I forgot to mention: that SCUMMVM you described? We had that for Betani’s iPaq PDA, and had installed both “Sam & Max Hit The Road” and “Full Throttle” on it. I was psyched about the idea of a “CD-ROM game” running on such a small device, though I realize anyone with a PSP or DS is shrugging, saying “Yeah? So?” 😉

    The stylus, however, does not work well for Full Throttle’s interface. ‘:(

  4. Oh, I forgot to mention: that SCUMMVM you described? We had that for Betani’s iPaq PDA, and had installed both “Sam & Max Hit The Road” and “Full Throttle” on it. I was psyched about the idea of a “CD-ROM game” running on such a small device, though I realize anyone with a PSP or DS is shrugging, saying “Yeah? So?” 😉

    The stylus, however, does not work well for Full Throttle’s interface. ‘:(

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 419: Virtual RealityEpisode 419: Virtual Reality

This week’s episode is full of pop culture… well, most of it got sliced off as outtakes, but there’s still plenty of pop culture. What there is a lot of these days is virtual reality, and none of it even involves the Virtual Boy. Jonah, Scott and T.J. discuss some of the rumors going on as well.

The news this week includes:

  • Fallout 4’s Far Harbor will be bigger than any previous Bethesda expansion
  • Outer Rim DLC for Star Wars: Battlefront still having issues
  • Sony hints PlayStation VR may come to PC

Let us know what you think.

Episode 430: Audio IssuesEpisode 430: Audio Issues

This episode has some audio issues due to circumstances requiring Jonah to tape from outside in the NYC streets. Otherwise, this week’s news is Poke-mazing as some major issues hit the video game world this past week.

The news includes:

  • Valve’s Counter-Strike illegal gambling controversy continues
  • Red Dead Redemption sales jump 6000% after Xbox One backwards compatibility announcement
  • Pokémon Go raises security concerns among Google users

This is the contest’s last week. The Question of the Week is “How much is too much data to share with a game company?”

Episode 471: Nintendo’s LawyersEpisode 471: Nintendo’s Lawyers

Nintendo is the main focus of this week’s episode, but we can’t discuss the company too much or they’ll sic their lawyers on the podcast. Other than that, there’s plenty of safe things to discuss.

This week’s episode includes:

  • Evil Genius 2 in development at Rebellion
  • Nobody can find the source code for Icewind Dale II
  • Breath of the Wild players will learn more about Zelda in The Champions’ Ballad DLC
  • Where are all the Nintendo Switch game ports?

Also, learn about who won the contest, which was decided by the roll of a die.