Gaming Podcast 128: Produca

This weeks gaming podcast tackles the history of Full Throttle and the history of the SCUMM script system created for Maniac Mansion. We’re also hitting up some game news, talking a bit more about games that have changed our lives and taking to heart some great user comments.

This weeks question of the week is of the user-submitted style! Krud asks, “If you could only play four games (w/o new DLC for the foreseeable future), what four would you choose?”

0 thoughts on “Gaming Podcast 128: Produca”

  1. Full Throttle? Awesome! (I almost picked that as my all-time favorite game, but the bike fights annoyed me a bit, and are now unplayable on faster PC’s. [There might be a way to fix it via DOSBox, but if so, I haven’t figured out how. And I’ve tried.])

  2. Full Throttle? Awesome! (I almost picked that as my all-time favorite game, but the bike fights annoyed me a bit, and are now unplayable on faster PC’s. [There might be a way to fix it via DOSBox, but if so, I haven’t figured out how. And I’ve tried.])

  3. Oh, I forgot to mention: that SCUMMVM you described? We had that for Betani’s iPaq PDA, and had installed both “Sam & Max Hit The Road” and “Full Throttle” on it. I was psyched about the idea of a “CD-ROM game” running on such a small device, though I realize anyone with a PSP or DS is shrugging, saying “Yeah? So?” 😉

    The stylus, however, does not work well for Full Throttle’s interface. ‘:(

  4. Oh, I forgot to mention: that SCUMMVM you described? We had that for Betani’s iPaq PDA, and had installed both “Sam & Max Hit The Road” and “Full Throttle” on it. I was psyched about the idea of a “CD-ROM game” running on such a small device, though I realize anyone with a PSP or DS is shrugging, saying “Yeah? So?” 😉

    The stylus, however, does not work well for Full Throttle’s interface. ‘:(

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 172: Heaps of MatesGaming Podcast 172: Heaps of Mates

We’re bringing a new gaming podcast to our heaps of mates, the listeners. We’re discussing some good community feedback while hitting a few key news article for this week. This weeks industry gaming news includes:

  • Codemasters and Playground battling it out
  • GamesWorkshop Sues WarhammerAliance.com
  • StarCraft II: Wings of Liberty Hits retail shelves July 27
  • Nintendo to crack down on piracy with the Nintendo 3DS
  • Sony confirms Little Big Planet 2

This weeks question, can a user-generated content create a game that extends far behind its own life cycle? Or, do we really rely on the developers to extend it?

Episode 583: #MeToo in VideogamesEpisode 583: #MeToo in Videogames

The latest sexual harassment scandal rocks, and things are not steady with the developer. Bad puns aside, the industry continues to have to grow up from dude-bro heaven to actual places of business.

All that, as well as the following news items:

  • Batman: Arkham studio accused of failing to prevent sexual harassment
  • Spelunky 2 is now on Steam with an updated release window
  • Nintendo’s next Switch indie presentation tomorrow
  • 7.5 million players claimed a free copy of Total War Saga: Troy

Let us know what you think.