Gaming Podcast 147: Drama

This week we’re talking about some gaming news, TV and media, flashing back to Marble Madness and looking at the historical development career of one Mark Cerny. Here are this weeks news links:

Not only do we hate Halloween, but we’re asking another question of the week: what game are you looking forward to for the holidays?

0 thoughts on “Gaming Podcast 147: Drama”

  1. GameStop did NOT sell “reserved copies”. They were selling it to everyone. The Herald Square GameStop in NYC had a BARKER telling all passerby, “We’re selling Modern Warfare 2 NOW! Come in and buy it!” like one of those peep show barkers.

    Also, it wasn’t because of Best Buy. It was because of “mom and pop” sellers (non-chain stores) were breaking the street day days earlier than GameStop.

  2. GameStop did NOT sell “reserved copies”. They were selling it to everyone. The Herald Square GameStop in NYC had a BARKER telling all passerby, “We’re selling Modern Warfare 2 NOW! Come in and buy it!” like one of those peep show barkers.

    Also, it wasn’t because of Best Buy. It was because of “mom and pop” sellers (non-chain stores) were breaking the street day days earlier than GameStop.

  3. One more comment: I played the original Marble Madness in the arcade, and it… was…. HARD. I never got past the second level, with those stupid air vents that pushed your marble around.

    There was in the first level a shortcut with extremely thin paths and steep curves. Tried it once, couldn’t do it.

    You also never mention the acid pools, the way a little broom would come and sweep away your shattered ball when you fell too high, the oscillator your ball rode, and so forth.

    Still and all, it’s the best game I don’t like playing.

  4. One more comment: I played the original Marble Madness in the arcade, and it… was…. HARD. I never got past the second level, with those stupid air vents that pushed your marble around.

    There was in the first level a shortcut with extremely thin paths and steep curves. Tried it once, couldn’t do it.

    You also never mention the acid pools, the way a little broom would come and sweep away your shattered ball when you fell too high, the oscillator your ball rode, and so forth.

    Still and all, it’s the best game I don’t like playing.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 567: The 400th VGRT EpisodeEpisode 567: The 400th VGRT Episode

The Videogame Roundtable has been around since 2009 and it’s hit its 400th episode, separate from TD Gaming Podcast! Former co-host Dan Quick offers his congrats, and the guys discuss electronic music.

This week’s news includes:

  • E3 2020 cancelled
  • Resident Evil 3 remake demo lets you visit Raccoon City early this week
  • Xbox Live struggled to cope with demand last night

Be sure to listen to the outtakes after the end of the podcast!

Episode 368: Black Friday ApproachesEpisode 368: Black Friday Approaches

As Black Friday approaches, Jonah and Paul discuss this week’s news after an absence. No Devin this week, as well as no Gaming Flashback or Gaming History. Paul loses it on the last news item, too.

As for the news:

  • Just Cause 3 announced for PC, PS4, and Xbox One in 2015
  • Nintendo talks third party, holiday strategy
  • Dev: It’s tougher to develop for kids than core gamers
  • Intel resumes advertising with Gamasutra
  • Xbox One sales triple following $349 promotion
  • World of Warcraft hit with DDoS attack as new expansion launches
  • Carbine: Redundancies are “part of game development”

The Question of the Week: “When did you first start buying games digitally?”