Gaming Podcast 147: Drama

This week we’re talking about some gaming news, TV and media, flashing back to Marble Madness and looking at the historical development career of one Mark Cerny. Here are this weeks news links:

Not only do we hate Halloween, but we’re asking another question of the week: what game are you looking forward to for the holidays?

0 thoughts on “Gaming Podcast 147: Drama”

  1. GameStop did NOT sell “reserved copies”. They were selling it to everyone. The Herald Square GameStop in NYC had a BARKER telling all passerby, “We’re selling Modern Warfare 2 NOW! Come in and buy it!” like one of those peep show barkers.

    Also, it wasn’t because of Best Buy. It was because of “mom and pop” sellers (non-chain stores) were breaking the street day days earlier than GameStop.

  2. GameStop did NOT sell “reserved copies”. They were selling it to everyone. The Herald Square GameStop in NYC had a BARKER telling all passerby, “We’re selling Modern Warfare 2 NOW! Come in and buy it!” like one of those peep show barkers.

    Also, it wasn’t because of Best Buy. It was because of “mom and pop” sellers (non-chain stores) were breaking the street day days earlier than GameStop.

  3. One more comment: I played the original Marble Madness in the arcade, and it… was…. HARD. I never got past the second level, with those stupid air vents that pushed your marble around.

    There was in the first level a shortcut with extremely thin paths and steep curves. Tried it once, couldn’t do it.

    You also never mention the acid pools, the way a little broom would come and sweep away your shattered ball when you fell too high, the oscillator your ball rode, and so forth.

    Still and all, it’s the best game I don’t like playing.

  4. One more comment: I played the original Marble Madness in the arcade, and it… was…. HARD. I never got past the second level, with those stupid air vents that pushed your marble around.

    There was in the first level a shortcut with extremely thin paths and steep curves. Tried it once, couldn’t do it.

    You also never mention the acid pools, the way a little broom would come and sweep away your shattered ball when you fell too high, the oscillator your ball rode, and so forth.

    Still and all, it’s the best game I don’t like playing.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 452: Goodbye Princess Leia, Hello 2017Episode 452: Goodbye Princess Leia, Hello 2017

The year has ended, as the last podcast of 2016 was recorded last week, and released today. There’s much discussion that was cut out and saved for a future outtakes episode. Regardless, there’s plenty of show to go around, and the sound quality is also far better than ever thanks to Jonah getting a professional headset and mic.

This week’s news includes:

  • Nintendo registers trademark that could point to a SNES Classic Edition
  • Windows 10 may be getting a new “Game Mode” option
  • The next game by That Dragon, Cancer‘s dev is not what you’d expect

This week’s Question of the Week is “What game in 2017 might you buy that you normally wouldn’t?”

Episode 299: Here Comes the PS4Episode 299: Here Comes the PS4

This week is heavy on content on the PlayStation 4 unveiling as the next-generation approaches for both Sony and Microsoft – there’s no room for Nintendo in this episode. Nor is there a lot of Reader, er, Listener Feedback, nor any Gaming Flashback.

This week’s major news includes:

  • Sony unveils PS4 at “See the Future”
  • Sony: Pre-owned game blockage “up to publishers” on PS4
  • Fans express outrage at offline/LAN play for console version of Diablo III
  • Rumor: Microsoft revealing next-gen console in April
  • GameSpy, UGO, 1UP say farewell
  • Activision to have “fewer” licensed games out in 2013

The Question of the Week is “What was the first videogame periodical or site you enjoyed?”