Bethesda Softworks vice president of marketing Pete Hines is critzing publishers and developers who shoehorn multiplayer into their games that doing such a thing is “a waste of time” and advises, “Just drop it, don’t bother…it’ll make for a worse game.”
In an interview with Next Gen BIZ, Hines states that using online multiplayer as a tool to prevent used game trade-ins and rental simply doesn’t work, and robs developers of valuable man-hours.
Hines stated:
“(People ask us) for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish?
“If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game.
“We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.”
The Elder Scrolls V: Skyrim and Prey 2 are two Bethesda properties that will lack multiplayer, but one of the tools to encourage games to keep both games will be downlodable content and, even more important, good communications with the game communities and nurturing the fandom for both games.
You missed a MAJOR part of Archon. The squares are white or black, and some cycle from light to dark. If you’re playing light, your unit becomes more powerful on light squares, and if you’re playing dark, the reverse is true. The point of the game was to capture all the power squares, most of which were cycling between light and dark.
Archon was super-addictive, especially against friends. It was there with MULE as a staple for most machines.
PS. The sorceress isn’t evil, she’s the dark, the night.
Lolz i like Chess, me and my friend daniel had games that went for like 3 lunch breaks back @ skw =p
It’s been a few weeks since I have replied to the QoTW due to moving house and then a change of ISP (finally I’m paying less than £40 a month for 8Mb/s broadband!).
Over the last two or three days I have downloaded and listened to 5 weeks worth of your podcasts and enjoyed all of them immensely, as per usual.
On to the question of the week; any, and all, of the Halo games.I have played the original three games but not ODST and the /abomination/ that is Halo Wars (Real Time Strategy should never, I repeat; NEVER be ported to consoles). I have never felt the need to replay any of the Halo games because, apart from the feeling of ‘meh’ that they make you feel after playing, they did something I hate… They released the first game on the PC with a decent port, but then the Halo 2 port to the PC was, and I’m being as kind as I can here, totally diabolical. First of all, you needed Vista… Need I say more?
Halo 3 was pretty good… But entirely predictable and again left me with a feeling of ‘meh’. I am the only true PC Gamer in a fairly large group of Xbox 360 owners… And they don’t understand my pain! I tried to show them how FPS’s /should/ be played in terms of Multiplayer (i.e. in a 32 player server with some decent admins) but they still do not see the light!
The only other games that I have played and then decided never to play again are usually games that I just hate, like the new Wolfenstein game (awful awful game) and… Well Mario Galaxy was terrible as well. Other than that I cannot think of anything else!
Cheers, and peace 🙂
In regaurds to the question of the week.
i would not want AC2 cuz i preordered the special edition of the game in September. i would want an alienware gaming laptop =]