Gaming Podcast 202: Eggnog Bath

This week we’re creating our last gaming podcast before Christmas, no holiday break for us! We’re reading some of our community comments and taking a look back at both Pac-Land and the history of Atari post-2600 release. This weeks news includes:

This week’s question of the week is really simply, have a good holiday. Unless you want to answer the question, “where do you roast your chestnuts for the holidays?”

0 thoughts on “Gaming Podcast 202: Eggnog Bath”

  1. Sorry I’ve not posted up in a couple of months, so I’d like to say well done for reaching, and now surpassing, 200 shows.

    The quiz episode was well contested, though Jonah giving us the answers to questions that would follow afterwards must have meant the scoring was a little difficult. Well done Jennifer for controlling the boys! Farewell to Don, but I am sure we will hear regular contributions and possibly guest anchorage in the event of illness.

    As we approach 2011, I wanted to give my predicitions, and ask what you think will happen.
    1. Diablo 3 to launch…. November.
    2. Kinect to be the must have item, only to fail due to lack of decent support and top title conversions.
    3. Back to the Future episodic content to be excellent.
    4. Nitendo to switch all focus and support to the 3DS and pretty much drop the Wii. Wii 2 to be announced in development.
    5. PSP 2 and PSP Phone to have poor market penetration due to users not forgiving Sony for PSP 1 backing.
    6. World of Warcraft to start losing subscriptions, due to players beginning to realise that although the world has been remade, the game is still the same, and plays the same.

    My question of the week from 201 – The game that really surprised me from 2010 – I have 2 games in this category. The first is Duke Nukem Forever. The reason? More hype and resurrection of a game which should have died 10 years ago.
    The second is Gran Turismo 5. The reason? It FINALLY came out. Sure there may be lots of complaints about only 20% of the cars being premium polished ones, but the game is still ahead of its time. This really is one of the reasons why 3D gaming works. It feels like the game was designed with 3D in mind, rather than tacked on afterwards.

  2. Sorry I’ve not posted up in a couple of months, so I’d like to say well done for reaching, and now surpassing, 200 shows.

    The quiz episode was well contested, though Jonah giving us the answers to questions that would follow afterwards must have meant the scoring was a little difficult. Well done Jennifer for controlling the boys! Farewell to Don, but I am sure we will hear regular contributions and possibly guest anchorage in the event of illness.

    As we approach 2011, I wanted to give my predicitions, and ask what you think will happen.
    1. Diablo 3 to launch…. November.
    2. Kinect to be the must have item, only to fail due to lack of decent support and top title conversions.
    3. Back to the Future episodic content to be excellent.
    4. Nitendo to switch all focus and support to the 3DS and pretty much drop the Wii. Wii 2 to be announced in development.
    5. PSP 2 and PSP Phone to have poor market penetration due to users not forgiving Sony for PSP 1 backing.
    6. World of Warcraft to start losing subscriptions, due to players beginning to realise that although the world has been remade, the game is still the same, and plays the same.

    My question of the week from 201 – The game that really surprised me from 2010 – I have 2 games in this category. The first is Duke Nukem Forever. The reason? More hype and resurrection of a game which should have died 10 years ago.
    The second is Gran Turismo 5. The reason? It FINALLY came out. Sure there may be lots of complaints about only 20% of the cars being premium polished ones, but the game is still ahead of its time. This really is one of the reasons why 3D gaming works. It feels like the game was designed with 3D in mind, rather than tacked on afterwards.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 395: This Episode SucksEpisode 395: This Episode Sucks

No, really, this episode is one of the worst ever released – boring news, stilted dialog, bad jokes. At least the first news item allowed the crew to rip Pixels. So bad Jonah didn’t bother editing it.

The news items include:

  • Anti-piracy group hits indie creators for using the word “pixels
  • Rare Replay studio’s first UK chart-topper since Banjo-Kazooie on N64 in 1998
  • More Diablo is coming
  • Games for Windows “wasn’t the right approach” says Microsoft

No Listener Feedback or Question of the Week either. That’s how bad this episode was.

Episode 250: Do the Time Warp AgainEpisode 250: Do the Time Warp Again

It’s the fabulous 250th Episode milestone, and this particular podcast features a major surprise for longtime listeners. Not only is this one of the funniest podcasts in a long while, but there’s plenty of show to go around, too. First, the Gaming Flashback checks out the classic shooter No One Lives Forever, while the Gaming History examines the infamous Gizmondo handheld gaming console.

As for the news:

  • Hirai: Sony could be facing “serious trouble
  • Take Two CEO states “strong become stronger” with next-gen transitions
  • Developer Starbreeze fears Syndicate may be “too hard
  • Oklahoma state rep wants 1% violent videogame tax
  • Ubisoft cuts off legit players With DRM server migration

There’s no Question of the Week, but we’re definitely sure there will be plenty of comments for the podcast hosts.

Episode 234: An Episode to ForgetEpisode 234: An Episode to Forget

A microphone issue during the podcast made Jonah’s voice thin and tinny. That, and Paul not in the podcast, flying to California to enjoy Disneyland, makes this an episode to forget. It’s unfortunately, since it’s one of the better podcasts in terms of content. The Gaming Flashback this week is Leisure Suit Larry in The Land of the Lounge Lizards.

The news this week includes:

We also received some great Reader Feedback as well. Next week, we promise to have great sound – or at least not so tinny.