Gaming Podcast 203: Super Meat Podcast

This week we’re enjoying our last 2010 gaming podcast, Jonah, Jennifer and Derrick are cracking through some of the latest news releases for this year and pondering what comes next. Our flashback includes Miner 2049er and the remaining history on the Atari console platforms. The news of the week includes:

This week’s question of the week, pretty simple: What are you looking forward to in 2011 in terms of video games and the industry?

0 thoughts on “Gaming Podcast 203: Super Meat Podcast”

  1. @Harmonix Sues Viacom, Goes Solo
    Thing is, the only distribution channels that would fit indies (developers not backed up by a publisher) are the digital distribution ones: Steam, Desura, GOG. Those, however, are for the PC …
    It’ll be tough for Harmonix.

    @ “Price Fixing” Suit Vs. EA
    … who plays NFL? [strike that, Jonah mentioned students in their dorms] And wasn’t the controlling of prices the whole idea of “exclusive license”?
    Why isn’t there a similar suit against NFL? I mean they issued the exclusive license, right?

    @Super Meat Boy Canceled for WiiWare
    Ha! Don would have the guts to tell the right words there … Still, Derrick slipping them out once in a while is still funny.
    Anyway, Team Meat did the right choice. There are different constraints from PC/XBox to Wii.

    @PSN Still Not Turning a Profit:
    This is not news, why did you have this in the news section … ?

    Derrick, Jonah, Steam accounts are also free. And the features for it are … well, something any digital distributor would drool over.

    @Question of the week:
    I expect the rise of the indies. I mean currently the big news is coming from big developers/publishers. I’m hoping this will change in 2011 and we’ll see more news related to indies. Minecraft, Super Meat Boy, stuff like that.

  2. @Harmonix Sues Viacom, Goes Solo
    Thing is, the only distribution channels that would fit indies (developers not backed up by a publisher) are the digital distribution ones: Steam, Desura, GOG. Those, however, are for the PC …
    It’ll be tough for Harmonix.

    @ “Price Fixing” Suit Vs. EA
    … who plays NFL? [strike that, Jonah mentioned students in their dorms] And wasn’t the controlling of prices the whole idea of “exclusive license”?
    Why isn’t there a similar suit against NFL? I mean they issued the exclusive license, right?

    @Super Meat Boy Canceled for WiiWare
    Ha! Don would have the guts to tell the right words there … Still, Derrick slipping them out once in a while is still funny.
    Anyway, Team Meat did the right choice. There are different constraints from PC/XBox to Wii.

    @PSN Still Not Turning a Profit:
    This is not news, why did you have this in the news section … ?

    Derrick, Jonah, Steam accounts are also free. And the features for it are … well, something any digital distributor would drool over.

    @Question of the week:
    I expect the rise of the indies. I mean currently the big news is coming from big developers/publishers. I’m hoping this will change in 2011 and we’ll see more news related to indies. Minecraft, Super Meat Boy, stuff like that.

  3. Long-time listener, first time writer. I can’t wait for The Sims Medieval. It’s like The Sims, but in the Middle Ages. Can’t wait, can’t wait, can’t wait.

  4. Long-time listener, first time writer. I can’t wait for The Sims Medieval. It’s like The Sims, but in the Middle Ages. Can’t wait, can’t wait, can’t wait.

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The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.

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