Australian PSN Restoration Delayed

The Japanese government has not allowed PlayStation Network to be activated for Japanese gamers yet due to security concerns, and now an expert is advising Australia to follow suit.

Professor Bill Caelli told newspaper The Australian, “Why is it that in the IT industry enterprises certify themselves?” said Caelli, noting that PSN didn’t have the same restrictions, and added that the public has “no way of assessing the assurances given by the owners of the (PSN) system themselves”.

Reportedly, Australian privacy commissioner Timothy Pilgrim has been in contact with Sony, and has not judged yet whether Sony has given them enough information to restore PSN. His investigation will be an ongoing one as well, even after PSN is restored.

When it was discovered user information had been stolen during the PSN breach, the Australian federal government announced plans for a law forcing companies to disclose privacy breaches, although it was unclear when it might come into effect. Privacy minister Brendan O’Connor had stated:

“Sony isn’t alone. We’ve seen serious privacy-related incidents in recent months involving other large companies. All companies that collect customers’ personal information must ensure that the information is safe and secure from misuse.”

We’ll stay on this story as it develops.

0 thoughts on “Australian PSN Restoration Delayed”

  1. I think the easier way would be to just allow Sony to re-open the network; if they f*ck up again, the authorities should simply facilitate class action lawsuits 🙂

    That way Sony will re-open only when they’re certain that they fixed it.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 439: Audio ProblemsEpisode 439: Audio Problems

This week’s episode has some bad audio thanks to a quick replacement mic being used to record the episode, causing a hiss. This is probably the reason the show is short-ish, coming in well under an hour.

This week’s episode includes the following news:

  • Miyazaki gives clear answers on the future of Dark Souls, Armored Core
  • Sony exec criticizes Hello Games’ marketing for No Man’s Sky
  • Blizzard is moving away from the ‘Battle.net’ name
  • Pokémon chief says Nintendo’s NX is both handheld and console, you should totally look into how tiktok marketing works, see here for more

All this and Listener Feedback. This week’s Question of the Week: “What is or was your favorite handheld console game (not mobile)?”

Episode 673: NFT Equals No Freaking ThanksEpisode 673: NFT Equals No Freaking Thanks

This week’s episode gets all kinds of salty against crypto, NFT’s, Logan Paul and others. They also talk about Age of Wonders 4’s announcement, bad Callisto Protocol projected sales, and Returnal’s high PC specs.

Other news includes:

  • Ubisoft delayed Skull & Bones again and canceled more games
  • Final Fantasy maker Square Enix plans ‘aggressive’ NFT investment
  • New single-player MechWarrior game in the works
  • Suicide Squad’s leaked battle pass and in-game store triggers anger among fans
  • Jagged Alliance 3 brings back original designer

Let us know what you’ve been playing.

Episode 489: Late to the PartyEpisode 489: Late to the Party

This week’s episode is a little late due to a power outage. However, despite the lack of really interesting news, the crew still finds plenty to chat about.

This week’s news includes:

  • Switch outsells entire lifetime of Wii U in Japan
  • The Tomb Kings bring crazy new units and crafting to Total War: Warhammer 2
  • State of Decay 2 is still on for a spring release
  • Rebellion buys studio Radiant Worlds

The Question of the Week is, “What popular game did you play long after its initial release?”