Episode 222: Gorilla Love

This week is a big episode, as it is chock full of surprising news this week, as well as some long, long reader mail. If that weren’t enough, we take a look back at the IntelliVision game Maze-a-Tron, deal with too much love for Paul, and the mystery that is the popularity of gorillas.

This week’s news includes:

  • Electronic Arts buys Popcap Games
  • Microsoft: Only Master Chief in Halo from now on
  • PlayStation Vita dev costs closer to PSP
  • Netflix takes aim at usage based billing
  • Expert glitcher hired to clean up Modern Warfare 3’s multiplayer
  • Skyrim ‘less confusing’, not ‘more accessible‘

There’s no Gaming History this week, but the Question of the Week is: “What old game do you most want to see remade?” There’s no contest behind it, but you can always take heart in the fact that your question was probably the most awesome.

0 thoughts on “Episode 222: Gorilla Love”

  1. @Electronic Arts buys Popcap Games:
    Buying other companies/teams that have potential is sometimes easier (and more profitable) to do.
    Everybody does that: the “Narbacular Drop” team developed Portal after being hired by Valve.

    @Microsoft: Only Master Chief in Halo from now on:
    … so it’ll be a sort of Duke Nukem?
    Dunno about this … if the location/universe is compelling enough, you can use different protagonists (see STALKER).
    Then again, you have Serious Sam, Duke Nukem and Snake …

    @PlayStation Vita dev costs closer to PSP
    😛 yeah, they can’t afford to put a cell processor in it.
    Jonah, the rear touch pad can act as a universal button.

    @Netflix takes aim at usage based billing:
    The fault lies with ISPs that don’t want to improve their infrastructure. At some point, while the existing ISPs increase fees, I can see new ones, with a modern infrastructure, coming in and killing the existing ones.

    @Expert glitcher hired to clean up Modern Warfare 3?s multiplayer:
    It’s hard to find all glitches … some of them get discovered months after release.

    @QOTW:
    Dunno. Define old. If 2001 is old, then “Codename: Outbreak”. Its game mechanics were more advanced than the graphics it had, so I can see a remake of it having a bit of success.
    If you mean older than 2001, then I would go ahead and say none. The reason is that the game mechanics evolved in time, and older games may be a bit too bad in that department. As an example of that, see Doom => Doom 3.
    And yes, I am choosing only from FPS-es, because that’s what I like best.

  2. Only Master Chief – I’m glad about this decision. I bought Halo : Reach and enjoyed it, but it wasn’t the same as playing as Master Chief. Halo is very non-realistic, as I’m sure most people know, so when I played Reach and I found that defensive play was a better strategy, it took out some of the fun for me. I play on Legendary however so maybe the fact that I died easier made me more defensive. Nonetheless, I still think that playing as the last Spartan is really what makes the game.

    Vita – I am going to agree with Jonah about the rear touch-screen, seems unnecessary and will only drive the price up. However, it could be used in many more ways that may make the system a big hit.

    Netflix – If Netflix wants to make more money, good for them. They are a business and can do whatever they like with it. I can’t remember who said it but the existing customers will most likely look at the extra eight or nine dollars, shrug their shoulders, and pay the extra.

    Glitcher Hired for MW3 – I’m glad that he has extra time to find glitches in the Multiplayer maps. The past couple games (excluding Black Ops) have been riddled with hacks and glitches that nearly ruined the online experience. Modern Warfare 2 was probably the game that suffered the most from it, so its nice to see that Infinity Ward is trying to take care of this one better. With that said, they did lose about half their staff during the year that MW2 was out, so patches for exploits probably weren’t to easy to put out. Back to MW3, even though he will find some glitches, there will always be new ones popping up for the year that it is out.

    QOTW – @Herr Alien, I believe old was described as 1995 and older. I would like to see Teenage Mutant Ninja Turtles: Turtles in Time remade. They did recently remake it, however the general consensus was that there wasn’t enough there to be a valid remake. I agree with that statement and I think it would be really nice to see this game done again, but better. I can always go back and play it on the SNES and still enjoy it, so I am not dying for a remake, but it would be nice.

  3. Hiya Fellas,

    First, for my buddy Paul:
    http://www.allowe.com/Larry/troubleshooting.htm#Cauldron

    Here it is, The Black Cauldron! I fully plan on committing several hours to enjoying this after I leave work. I’m sure my wife will understand. This is from Al Lowe’s website, and he was one of the game designers– so it’s legit! BTW Paul, Leonardo WAS the best turtle. So I can’t disagree with you on that!

    For the QOTW- It’s funny. When Jonah first asked the question of the week, I thought “ZELDA!”, buuuut Paul already suggested it. I guess I’d like see a remake of an old “point and click” game I used to play on the NES called, “Shadowgate”. I’m not really sure how I would like to see this done, but with today’s technology (possibly Kinect) it might be a cool idea.
    Or I’d like to see Rockstar do a remake of “The Oregon Trail”. That would be nothing short of ah-, wait for it, mazing!

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Episode 482: NaptimeEpisode 482: Naptime

This particular episode becomes a little sleepy as one host actually falls asleep during recording. Guess which one. After last week’s episode only partially uploaded, the Gaming Flashback for Okami is actually an insert, too.

The news items include:

  • It’s a big week for new game releases on Switch, PS4, Xbox One, and PC
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  • Why Xbox One backward compatibility took so long
  • Ex-BioWare says Anthem is an example of EA’s monetization plans

Let us know what you think — without falling asleep first.

Xbox 360 Price Cut Leads To 100-Percent Sales IncreaseXbox 360 Price Cut Leads To 100-Percent Sales Increase

Why release a single block buster game with a two week pop when you can simply lower the price of your console and boost sales by 100%? That’s a question Sony may be asking themselves right now, as Metal Gear Solid 4‘s hype may have lasted years but the sales and console unit sale boots lasted a month.

Gamers show how they feel about costly consoles with their wallet. With 100% increases in sales, it’s clear that many gamers have been holding out from the “next-generation” of consoles because the price was too high. Now, Microsoft can report huge sales numbers this quarter with a special thanks to their price cut. Imagine the sales boost the PlayStation 3 would have if it was competitive in price?

Microsoft could have kept the savings of manufacturing costs to themselves but they chose to pass savings onto the consumers. The increase in unit sales means more households own the product and newly released games will probably see larger spikes now that people have invested in the 360 console.

End result, developers will want to produce games for the Xbox 360 because they’ve got a larger audience and publishers will be less likely to pick Sony as an exclusive because the 360‘s got sway in the market. It might not be a Wii in total sales records but it’s not half bad!

(Thanks, gamasutra)

NXE, Theme Packs, Avatars and ImpressionsNXE, Theme Packs, Avatars and Impressions

We’ve had some time to look through the New Xbox Experience (aka Fall Update 08) for the Xbox 360. There are some goods, bads and oddities about the latest updated firmware and thought it was a good time to share.

The most important feature we’ve found with the new console software is the addition of Netflix. The ability to play software in the “Instant Queue” is excellent, fast and done with high quality. If you have children this may be one of the must-have product features; add a ton of family movies to the Netflix Instant Queue and your children will have hours of entertainment.

We’re not telling you to sit the children in front of the TV for ten hours, but it proves to be a great way to get quality entertainment without bombarding them with commercials telling them to tell you they need new stuff. This is especially true around the holidays where kids are watching more commercials than actual episodes of Sponge Bob Square Pants.

We were a non-Netflix household and recently bought into their second tier program so we can watch instant shows and get one DVD at a time. The NXE has up-sold at least one new Netflix customer, great job Microsoft!

Avatars are another “feature” to the new console software and it all seems very Wii like. Months ago we were kidding about how they’re cloning some features of the Wii but in reality, it’s more a clone than we thought. The sound track while creating your Avatar feels almost ripped from the Wii in terms of cute settling sounds and silly uplifting music. This isn’t your dad’s console anymore Timmy.

The outfits to dress your Mii, oops, avatar in are very limited and you’ll no doubt see a lot of sameness in dress and overall look to the avatars. But, now Microsoft is showing us how to differentiate ourselves by purchasing virtual items to make our avatars cooler. For 250 Microsoft points you can now buy a Ninja Blade theme pack which includes wallpapers and avatar items. Yay. No, seriously, we’re supposed to buy this crap?

The NXE also supports a full system re-design, out with the blades in with the… Cover Flow? The NXE now acts more like iTunes, the iPod and the Apple OS X more than ever. You’ll breeze through your game list, NetFlix Queue, Friends List and other features as if it were Cover Flow album art. Cool in some ways, frustrating in others.

In some ways, item lists are the fastest and easiest ways to view things. For instance, prior to NXE you could tell who was online in your friends list within a few seconds. Now, with NXE you’ll troll through your friends list four-by-four flying through the “art” of your friends avatars hanging out next to a “room” mimicking the game they’re playing. Cute, no doubt, but not an effective way to see who is online.

The in-game console pop-up windows are much cleaner and easier to browse using a mini-blade style approach to finding information. This new re-design allows you to get more from your console interface while in-game than ever before.

The one neglected feature, in my humble opinion, is the “spit and polish” of the new interface. They took some aspects of OS X and some aspects of Wii and mixed them together to make organizational changes, some good and some bad. However, the interface is very flat, drab and boring. There is no real glossy shine to anything, very little in textures for backdrops and windows fixtures and very anti-vista like when it comes down to drop shadows and beauty. A little more glamor, gloss and reflective surfaces would have made the interface look a bit more next-generation in terms of cool factor.

Overall, it is what it is. You may like it, hate it or just learn to live with it. Some features will be easier to browse around while others will require a bit more work. We’ve noticed about a 10 to 12 second pause between shopping screens for add-ons, arcade game downloads and such, hopefully that will change in the coming weeks. It stands out as a bit different from the competitors, in some aspects, while paying tribute to some of the cooler features of other products.

The Netflix addition is the best part of NXE, but that could have come available without a full user interface redesign. Your thoughts?