Episode 226: Line Stepping

This week’s episode is light on news but heavy on features, as the Gaming Flashback checks in on the coin-op arcade classic I, Robot, while the Gaming History takes a look at the career of Danielle Bunten Berry.

As for the news, the gang comments on the following items:

This week’s Question of the Week: What board games, if any, do you love to play? Let us know!

0 thoughts on “Episode 226: Line Stepping”

  1. @New Mass Effect 3 multiplayer rumors arise:
    Jonah, I see what you mean. Co-op is the better kind of MP for a game that is thick on story. The alternative would be an MMO, but I believe that will require a lot more time to wrap up.

    @Bethesda says Xbox 720 three years away:
    Dunno. From a technical point of view, the components to make it already exist. So I am siding with Jonah, and say 2012.
    Another reason for delays is shipping Windows 8. If MSFT wants to ship both Win 8 and the new console, then I can see the console being delayed by Win 8.

    @QOTW:
    Don’t think they qualify as board games, but: backgammon, remi.

  2. I just wanted to weigh in on the console launch argument. Firstly, the N64 launched at $200, not $150. Secondly, I don’t believe inflation adjustment is a useful concept when thinking of the historic nature of console launches because the prices are fairly similar across time (for example the Atari 2600 was $200 in 1977 – same as the N64 nearly 20 years later).

    Of course, historically, there have been expensive game consoles such as the Neo-Geo or the 3DO, but these were more boutique, high end machines. I think it is useful to compare the launch of the PS3 to these consoles. This was the mistake Sony made with the machine’s launch: They tried to sell a high end machine to a mass market that wasn’t willing to pay the high cost. I for one waited 3 years until it was finally at the same price the PS2 launched at. I considered that the effective launch of the console.

    As with any piece of technology (unless it’s made by Apple) one can wait a certain amount of time for the product to come down in price to where the consumer is comfortable with the cost. Expecting a console to launch at $100, however, is unreasonable. This has not ever happened with the launch of any home console that I am aware of and certainly could not be done without a severe loss to the manufacturer on each unit. That being said, I don’t think it’s unreasonable to expect a new console to launch at $200-$300 dollars, even in the HD/3D/recession era we live in now.

    Regarding the possibility of an Xbox 360 successor in 2012: I believe this is highly possible. I hardly think it would be “too soon” at that point considering the console will have been out for 7 years. In historic terms, this would be considered a long cycle. I think Microsoft may be weary of putting out a console too hastily considering that the 360 came out only 4 years after the original Xbox, and they really seem to be pushing their Kinect as an extension of the lifespan of the console, but a 7 year run seems quite reasonable to me. Also, it would be a prime opportunity to sucker punch the Nintendo Wii U and possibly get an early lead on the next console war.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 168: Sixteen Dollar IncrementsGaming Podcast 168: Sixteen Dollar Increments

We’re back this week, and we’re busting through some news articles dealing with Electronic Arts, Activision, Warhammer and more. Community comments, feedback, flashback and game history. The news articles include:

Gaming flashback is R-Type, game history is Irem and the question of the week: Will the iPad steal market share from the Sony PSP and Nintendo DS product lines? Or mobile gaming in general?

Episode 732: Let’s Play BalatroEpisode 732: Let’s Play Balatro

No Gravatar

Concord got canceled after only two weeks, Balatro hits the iOS App Store and Android’s Google Play on September 26, EVE players are in revolt over CCP’s blockchain plans and a year after outraging developers, blowing up its reputation, and saying goodbye to its CEO, Unity decides ‘Runtime Fees’ are a bad idea so it’s getting rid of them.

Oh, and the PS5 Pro is $700.

And it’s Friday the 13th.

Other news includes:

Let us know what you think.

The post Episode 732: Let’s Play Balatro first appeared on Gaming Podcast.

Episode 265: See You After E3Episode 265: See You After E3

This episode is a little late due to the holiday, but at least it’ll give everyone something to listen to when there’s no episode next week due to Jonah Falcon and Paul S. Nowak heading to E3.

In the meantime, the gang covers the following news:

  • THQ: “Linear is not a dirty word for an FPS”
  • Pachter decries on-disc DLC as “just plain greed”
  • Crysis 2 returns to Steam
  • The Old Republic still has one of the biggest dev teams in industry

Along with the usual Reader Feedback, the crew this time asks the readers to ask some questions, instead of the other way around. Let us know what you want to know.