Episode 226: Line Stepping

This week’s episode is light on news but heavy on features, as the Gaming Flashback checks in on the coin-op arcade classic I, Robot, while the Gaming History takes a look at the career of Danielle Bunten Berry.

As for the news, the gang comments on the following items:

This week’s Question of the Week: What board games, if any, do you love to play? Let us know!

0 thoughts on “Episode 226: Line Stepping”

  1. @New Mass Effect 3 multiplayer rumors arise:
    Jonah, I see what you mean. Co-op is the better kind of MP for a game that is thick on story. The alternative would be an MMO, but I believe that will require a lot more time to wrap up.

    @Bethesda says Xbox 720 three years away:
    Dunno. From a technical point of view, the components to make it already exist. So I am siding with Jonah, and say 2012.
    Another reason for delays is shipping Windows 8. If MSFT wants to ship both Win 8 and the new console, then I can see the console being delayed by Win 8.

    @QOTW:
    Don’t think they qualify as board games, but: backgammon, remi.

  2. I just wanted to weigh in on the console launch argument. Firstly, the N64 launched at $200, not $150. Secondly, I don’t believe inflation adjustment is a useful concept when thinking of the historic nature of console launches because the prices are fairly similar across time (for example the Atari 2600 was $200 in 1977 – same as the N64 nearly 20 years later).

    Of course, historically, there have been expensive game consoles such as the Neo-Geo or the 3DO, but these were more boutique, high end machines. I think it is useful to compare the launch of the PS3 to these consoles. This was the mistake Sony made with the machine’s launch: They tried to sell a high end machine to a mass market that wasn’t willing to pay the high cost. I for one waited 3 years until it was finally at the same price the PS2 launched at. I considered that the effective launch of the console.

    As with any piece of technology (unless it’s made by Apple) one can wait a certain amount of time for the product to come down in price to where the consumer is comfortable with the cost. Expecting a console to launch at $100, however, is unreasonable. This has not ever happened with the launch of any home console that I am aware of and certainly could not be done without a severe loss to the manufacturer on each unit. That being said, I don’t think it’s unreasonable to expect a new console to launch at $200-$300 dollars, even in the HD/3D/recession era we live in now.

    Regarding the possibility of an Xbox 360 successor in 2012: I believe this is highly possible. I hardly think it would be “too soon” at that point considering the console will have been out for 7 years. In historic terms, this would be considered a long cycle. I think Microsoft may be weary of putting out a console too hastily considering that the 360 came out only 4 years after the original Xbox, and they really seem to be pushing their Kinect as an extension of the lifespan of the console, but a 7 year run seems quite reasonable to me. Also, it would be a prime opportunity to sucker punch the Nintendo Wii U and possibly get an early lead on the next console war.

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Sony’s been talking about how they’ve overtaken the Xbox 360 here in the States, perhaps this is because Microsoft shifted their attention to pwning them in Japan? Xbox 360 sold 25,000 units to PlayStation 3‘s minor 9,673 units according to Edge Online, that’s 2.5 times more if you’re into that math thing.

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The big barrier to the 360 in Japan is the games and their contents. Microsoft is in tune with the needs and demands of the United States gamers, it usually involves FPS titles and excessive killing. Japanese gamers are not exactly huge FPS fans, we’ve seen the Asian community dominate in RTS style games (Starcraft is a great example) and they’ve always had interest in MMO’s, especially micro-transaction based games and we all know that’s the land of Final Fantasy. Is it so surprising the Xbox 360 moves off Japanese shelves when they have a game or two the gamers actually want to play?

This is only partly Microsoft’s fault, Microsoft doesn’t specialize in Japanese games anymore than Square Enix excels at western style games. The big difference? Square Enix doesn’t manufacturer its own console hardware. It is Microsoft’s console and they should have an interest in making games the Japanese people will like, thankfully Namco Bandai came through for them this time!