Guitar Hero: Aerosmith is out, gamers rejoyce. Reviews show the game being “so so” in terms of value and total experiences. GameSpot gave it a 7.0 out of 10 saying it’s a bit short, 41 songs instead of the typical 70+ from other Guitar Hero games… but you’re still paying full price.
They’re also saying Guitar Hero: Aerosmith is easier, which is great for the non-hardcore players. For those uberskills shown off in so many youtube video’s, you’ll probably wanna stick to Guitar Hero III. IGN ranked it a 7.6 out of 10, with much of the same issues as other review sites have found: lots of “the same” in this title only with Aerosmith songs instead of a variety, a bit easy and only attractive to those that like Aerosmith.
If you’re a huge Aerosmith fan, this game goes without saying. If you’re looking for additional guitar tracks to rock out on, again, not a bad selection. If you’re looking for the next great rock and role gaming experience, this isn’t worth the cash it seems.
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@New Mass Effect 3 multiplayer rumors arise:
Jonah, I see what you mean. Co-op is the better kind of MP for a game that is thick on story. The alternative would be an MMO, but I believe that will require a lot more time to wrap up.
@Bethesda says Xbox 720 three years away:
Dunno. From a technical point of view, the components to make it already exist. So I am siding with Jonah, and say 2012.
Another reason for delays is shipping Windows 8. If MSFT wants to ship both Win 8 and the new console, then I can see the console being delayed by Win 8.
@QOTW:
Don’t think they qualify as board games, but: backgammon, remi.
I just wanted to weigh in on the console launch argument. Firstly, the N64 launched at $200, not $150. Secondly, I don’t believe inflation adjustment is a useful concept when thinking of the historic nature of console launches because the prices are fairly similar across time (for example the Atari 2600 was $200 in 1977 – same as the N64 nearly 20 years later).
Of course, historically, there have been expensive game consoles such as the Neo-Geo or the 3DO, but these were more boutique, high end machines. I think it is useful to compare the launch of the PS3 to these consoles. This was the mistake Sony made with the machine’s launch: They tried to sell a high end machine to a mass market that wasn’t willing to pay the high cost. I for one waited 3 years until it was finally at the same price the PS2 launched at. I considered that the effective launch of the console.
As with any piece of technology (unless it’s made by Apple) one can wait a certain amount of time for the product to come down in price to where the consumer is comfortable with the cost. Expecting a console to launch at $100, however, is unreasonable. This has not ever happened with the launch of any home console that I am aware of and certainly could not be done without a severe loss to the manufacturer on each unit. That being said, I don’t think it’s unreasonable to expect a new console to launch at $200-$300 dollars, even in the HD/3D/recession era we live in now.
Regarding the possibility of an Xbox 360 successor in 2012: I believe this is highly possible. I hardly think it would be “too soon” at that point considering the console will have been out for 7 years. In historic terms, this would be considered a long cycle. I think Microsoft may be weary of putting out a console too hastily considering that the 360 came out only 4 years after the original Xbox, and they really seem to be pushing their Kinect as an extension of the lifespan of the console, but a 7 year run seems quite reasonable to me. Also, it would be a prime opportunity to sucker punch the Nintendo Wii U and possibly get an early lead on the next console war.