SimCity was released in 1989, was originally called Micropolis and was designed by the infamous Will Wright. For those that don’t know Will Wright, its suffice to say he’s one of the most popular and influential game designers of our time. SimCity, TheSims, SimAnt, SimFarm and Spore are a few of his hits and TheSims has taken many records since its original release.
Wright had trouble finding a publisher for a game in which you couldn’t really “win or lose.” Turned down by Broderbund, Wright eventually pitched the idea to Jeff Braun of Maxis. Maxis agreed to publish Simcity as one of its first two games.
When near complete, Wright and Braun took the game back to Broderbund to clear the rights for the game. Broderbund executives Gary Carlston and Don Daglow saw how addicting the game could be and signed Maxis to a distribution deal. Four years after initial development, SimCity was released for the Amiga and Macintosh platforms, followed soon after by the IBM PC and Commodore 64. On January 10th 2008, the SimCity source code was released under the GPL license as… Micropolis!
The objective of the game is simple, build and design a city. Though the player could focus on building a highly efficient city with an ever growing populace, it was by no means required. In a sense, open ended, the player was free to design the city as they chose.
Included in the city building experience was the possibility of natural disasters such as flooding, tornadoes and more. Pre-designed scenarios were also included in the game such as the Boston 2010 nuclear meltdown, or mass coastal flooding of Rio de Janeiro of 2047 … even a Godzilla attack of Tokyo in 1961.
In the years to follow, the SimCity franchise would continue to expand with greater detail as SimCity 2000 (1993), SimCity 3000 (1999), SimCity 4 (2003) and a host of other “Sim” games and until the release of “The Sims” in 2000, the SimCity series was the best-selling line of games made by Maxis.
In Fall of 2008, EA will release the next child in the SimCity family, SimCity Creator for the Nintendo Wii and DS systems. And thus, history continues!
@Tiger Woods PGA Tour 12 PC controversy rages
Having an MMO as the multiplayer component of a game is actually a good idea. The problem is the ‘only 3 months free’. I mean in such cases you’d better add a free-mium MMO.
@THQ: Next-gen consoles will be discless:
That will make it easier to distribute games, in areas with good bandwidth.
Question is: if the costs of the physical medium is removed, why won’t the price of the games go down?
As for Steam, do you know that you can back up your games on a separate storage media?
@Quantic Dreams claims they lost 10M euro on used games
Gah! You can’t lose something you never had.
Make the product more attractive new. Dunno, add multi-player validated by the CD key.
@3DS sales jump 260% following price drop
The big question is, does this cover the costs? Otherwise, 260% or not, they’re still at loss.
@Syndicate reboot finally confirmed and unveiled by EA
So, this will become something like DeusEx mixed up with E.Y.E. . Quite original 😛
I guess that if it is well polished, it might become a multi player hit.
As for hate mail Paul, make sure you’re on the show.
“I hope you die”? Really? Here’s a news flash: everybody dies.
@QOTW: I can’t really remember any remakes; on the other hand I became a PC gamer in 2001, so that’s one possible explanation.
And while Doom 3 can be considered a remake of the first Doom, I didn’t play the first one so I can’t compare the two.
@QOTW: but! If UT 2003 can be considered a reboot of the UT franchise, then yes, UT2003 was a bitter disappointment: the flak cannon – turned a bit lame. No sniper rifle. No assault game mode.
help!!!!!! I cant download the episode
somethings wrong with the link plz fix it
yes it now works
Tiger Woods PGA PC – I honestly can’t believe that people play golf games in general, let alone the PC. I can’t see how swinging a mouse forward and back could be interesting to anyone. EA is probably thinking that if you’re dumb enough to buy this shit, you don’t deserve a full game.
Next Gen Discless – Nope. In no way would I see that working out. Like Jordan said, look what happened to Patapon 2. Or just look at the PSP Go, that didn’t work out nearly as well as they thought.
Losing Money on Used Games – I’m sure that they did loose a lot of money on used games, but nowhere near the amount that they claimed. There are various other reasons why there are more people playing than copies sold.
3DS Sales Jump – That doesn’t mean much at this point. Like Herr Alien said, they are still in the negative, as they were when they first launched it at the price of $250. They could mark them down to a dollar and I’m sure the sales would jump enormously, but it wouldn’t be covering the money that they had to spend to get the product to the consumer.
QOTW – Bionic Commando was pretty bad, but that is the only one that I can think of. Wasn’t ever a big fan of Duke Nukem, so that doesn’t apply to me, but I’m sure it does to millions of others.
Now, the hate mail. Paul, possibly being my favorite on the show, is going to be hard to hurt in fear of him calling me a “Loser.” The mere fact that you are asking for hate mail signifies that your bloated ego needs something to take it down a peg, only so that it may rise and be a more cocky, douchey version of the one left behind. No one leaves you hate mail because you are simply undeserving. I care more about the gum cemented into the sidewalk than I do the hopefully fictitious character known as “Paul”. You are the cancer of the earth and may God have mercy on your soul.
Alright. Is that good for Paul. It is out of love that I do this, not hate. Hope to hear back on the next show. 😀
dang, my comments didnt make it can you re post it here plz