This week is double-stuffed full of goodness, with over two hours of podcast, as Jonah, Paul and Jordan cover not only the news of the last week, but also recap 2011, talking about games that pleased and disappointed them.
Aside from the biggest news of 2011, the current news items the gang listed to include:
Microsoft, Nintendo, Sony all pull support from SOPA – sort of
Bioware defendsThe Old Republic subscription model, teases free-to-play for older IPs
The podcast also received a ton of new Reader Feedback, while the Question of the Week is “Which would you rather game on – a handheld console or a mobile device?”
0 thoughts on “Episode 245: Hello 2012”
are u guys aware that I’m from philippines coz people in the philippines are stupid coz they don’t know whats the difference between a stupid warcraft 3 mod dota which I call poor man’s game and the difference between world of warcraft . People here stupid they brag about their dota skills .how bout they play wow and get their ass kicked
Oliver, please calm down and discuss the podcast in the comments, also AFTER listening to it.
Anyway, Paul, get ready to be disappointed by the final dungeon and the final boss in Skyward Sword. And I don’t think that the open world in Arkham City takes anything away from the game. We probably have different tastes, but I love searching for all the Riddler Trophies and sidequests in the city, it makes it come alive.
Best games: Arkham City, Portal 2, Skyward Sword
Most surprisingly fun games: Rayman Origins, Bulletstorm, Bastion
@Microsoft, Nintendo, Sony all pull support from SOPA – sort of: At least we now know that the SOPA bill is only getting weaker, because it is an absolute disaster in its current form.
@QOTW: I think I would prefer playing on a handheld console, because there aren’t many mobile games that I would want to play.
@Full games vs smaller games on handhelds, I agree with Jonah.
The reason why the DS was so successful was that it appealed to people who werent necessarily gamers before. People who got attracted to playing Brain Training and Professor Layton’s games. While the PSP kept on pushing games like God of War Chains of Olympus and what not. And while you can’t say PSP failed in sales, it was pretty well beaten up by DS world wide.
@Game I played the most
Hard one.. Either Darkfall Online, or TES Oblivion (I keep revisiting this game, one of my favourites of all times)
@Game that disappointed me the most
I havent tried that many new games this year, so even though I’m loving it, Ill have to go with TES Skyrim. Don’t get me wrong, it is a brilliant game, but the series have indeed been dumbed down a lot in this one. It lost complexity to get more action. Don’t think Skyrim will be as epic as Oblivion or Morrowind, but it is still a great game.
@SOPA backlash
This is something that concerns me as a web developer. The problem with SOPA is that it was not only created by lobbies to protect their interests but its an overzealous measure that will affect content broadcasting authors more than pirates. You share a movie of yourself singing Sinatra on Youtube and someone will tell you to take it down or you ISP might cut your service.
This cripples what the Internet is all about, sharing content! As for companies that are now withdrawing their support, I am not a customer of neither Sony, MS or Apple, I do have Nintendo consoles and my business with them will be reviewed. All my domains WILL be taken out of Godaddy as they had no excuse to support something like this in the first place, if they understood the media where they work in, they would be expecting this reaction from the comunity. Note that I am not a USA citizen, but what people tend to forget is that the lobbies only need to open a precedent to move to Europe.
As Jordan said: “The Internet would not be able to function under this law” so its clear that people who back it do not understand the Internet or do not understand SOPA.
@QOTW
Mobile device, specifically an Android Tablet.
I guess I need to start doing smaller comments here in order to have them read on the Podcast :p
@Console/Handhelds: I have an original PSP, regular DS (the red Mario Kart edition) and all three current consoles, but I still prefer to do my gaming on consoles. When I lived in Tokyo and New York, where I did have a 20 – 40 minute commute, depending on the time of day, I played my hand helds a bit more. But, in the end, I got the PSP because it could not only game, but also access the Internet and play movies and music. Since getting Kojima to sign my copy of Peace Walker in summer 2010, I haven’t touched my PSP. And the only time I use my DS is for the Japanese dictionary software I bought in Japan. When I was a kid in the countryside, hand helds were great platforms because they didn’t vie for TV access and let me be more independent, so to speak. Now that I have 20 magazine subscriptions, the Internet (in general) and other consoles, hand helds don’t appeal to me as much, although I do still salivate at their shiny.
@sony microsoft nintendo pulls support on sopa
Basically what they are doing here is protecting their company coz I think most of the gamers out there are downloading stuff on the internet and most of the downloads out there are not obeying sopa .as for me I only download I don’t spend for games
@ wiiu as I said waste of money.im not a sony fan but I do like psps but I still hate the ps3
@ qotw
I would more likely play a handheld console coz there are better games on portable consoles . I’d play on a mobile device if they have a working monster hunter in it
The best game I played in 2011 is minecraft and monster hunter series since these are the only games I even play lol .can u guys tell your computer specs coz I’m really curious about it
This article was published on January 19th, 2009 by me, about an MMO that never came to be.
With Ultima Online heading into its 12th year, and Richard Garriott declaring he wants to make a new fantasy MMORPG, its time to examine the MMO that never was: Ultima X: Odyssey.
Before any discussion of Ultima X can be made, one must examine Ultima IX: Ascension, a 1999 disaster that basically doomed the Ultima franchise, and ultimately, Origin Systems, Garriott’s development company that was purchased by Electronic Arts in 1992. Ultima IX was an ambitious, completely 3D game that promised to be revolutionary. For instance, when you shot an enemy with an arrow, the arrow would persistantly remain in the enemy; it didn’t help that enemies could withstand a ton of damage, so they often resembled chia pets with dozens of arrows sticking out of them. The attempt came at a price, however. The graphics engine was so demanding, large cities were villages. There were numerous bugs and glitches. Worse yet, the game was so divorced from the previous Ultima titles in terms of story and characterization that devoted fans were annoyed and turned off from it.
Ultima Online was released in 1997, and when it began to be overshadowed by graphically superior games that utilized 3D engines like Everquest, they began develop of a 3D Ultima MMO called Ultima Worlds Online: Origin. Aside from the new engine, UWOO promised to have parties of 20-30, presaging the online raids that World of Warcraft would perfect. However, the sequel to Ultima Online was doomed by its predecessor – Electronic Arts feared UWOO would steal subscribers from the still profitable UO and canned the development group, sending Garriott packing. Sony, on the other hand, had no such qualms about a sequel and released Everquest 2 in 2004, which was successful in eventually transitioning fans from the first to the second game.
By the time 2003 rolled around, an host of new 3D MMOs had been released, including Dark Age of Camelot in 2001, and Ultima Online‘s subscribership was dwindling quickly. It was clear Ultima Online was now a dinosaur in the MMO world, and it needed to be updated. At E3 2003, Electronic Arts announced their second attempt at an MMO, Ultima X: Odyssey. The reaction to it was immediately positive, as you can tell from the above video.
One of the deliberate challenges by the designers of the announced MMO was the name itself. Unlike Ultima Online and the aborted Ultima Online Worlds: Origin, Ultima X was putting itself in the canon of the series as a numbered Ultima; when rumors of Ultima X began, people initially thought it was to be the first of a new trilogy. The use of the “X” was seen as a bold declaration in another way: it was following the disastrous Ultima IX, putting the game in the same position that Star Trek VI did, having to follow the footsteps of a franchise-killer. Furthermore, this was being done without Garriott, the lifeblood of the Ultima franchise, for the first time.
In being the “next Ultima RPG”, the developers stressed that it would be more like Ultima than Ultima Online was. Lead designer Jonathan Hanna explained in an interview at E3:
UXO is also more heavily based on the previous Ultima single-player games than UO is or Origin (UWOO) was going to be. The Ultima RPG series is considered by many to be one of the best RPG series ever. Ultima 4: Quest of the Avatar™ and Ultima 7: The Black Gate™ are often listed in best games of all time lists in gaming polls. It is no accident that the franchise has continued for over 20 years now. UXO will hearken back to the legendary world first brought to life in those classic games as well as creating new twists that will appeal to both old time fans and those who have never played an Ultima game. (GameZone)
Even more appealing was the way characters would develop. The player would pick from six races – elf, orc, pixie, phoda, gargoyle and human – and use one of four Paths, each of which would allow players to buy skills from four different subclasses – a system later adopted by Tabula Rasa.
For example, the Path of the Blade includes Fighters, Knights, and Barbarians. Players who choose the Path of the Blade can select abilities (skills) from any of these Disciplines. In most class-based games you have to choose either a Fighter (a primary class) or a Barbarian (a hybrid class). UXO’s character advancement allows you to either focus on one Discipline or create your own hybrid class.
Player characters would further be affected by the eight Virtues that were found in every Ultima game since IV. Every mission would increase a player’s rating in one of eight Virtue, and gaining in Virtues would allow you to buy Virtue-specific equipment. Even more off the beaten path, a player would create additional characters, and if each of their PCs achieved the maximum in a Virtue, the original PC would become an Avatar.
Another interesting aspect in trying to create a more player-centric experience was that rather than players seeking out missions, the missions would come to the player.
The people of Alucinor will need your help and they aren’t shy about asking for it. Once you accept a quest, you’ll have the opportunity to make choices that will change the direction of the quest, the reactions of the NPCs and monsters, and the reward you get. So you don’t have to follow a predetermined story in order to succeed; you can actually role-play the various situations and create your own unique adventure. The choices you get to make are based on the Ultima Virtues, so there are no wrong choices. Just decide how your character would react.
So, the gamers who tried it out at E3 2003 loved it, and the developers had unique MMO experiences prepared, and a proven MMO license backing it. What went wrong?
On June 30, 2004, the following message appeared on the UXO website:
This isn’t an easy decision, but it’s the right move for the future of all things Ultima, including the community and the team. We look forward to sharing our plans for the future of Ultima Online very soon.
I would like to thank all of the Ultima X: Odyssey supporters who have been with us from the beginning. I hope you will continue to support the Ultima franchise and the development team as they transition to new projects.
Once again, Electronic Arts balked at starting a new Ultima MMO and chose to support the aged Ultima Online with new expansions. But why?
The chief reason was the sheer glut of MMOs being developed and released at the time – Ultima X: Odyssey would have to compete against fellow E3 2003 showcases World of Warcraft, Everquest II and City of Heroes. At the time, EA balked at losing their older property with a chancy new product that had different gameplay from its predecessor. An odd decision, as mentioned earlier, since Sony had no compunctions about replacing Everquest with a sequel – with more demanding graphics.
One must wonder what the MMO landscape might have been had UXO been released to compete with World of Warcraft and the other MMOs. What do you think?
Rumors float around the Internet questioning when Microsoft will ship a Blu-ray enabled Xbox 360 or add-on device like they did with the, now failed, HD-DVD. At CES 09 Robbie Bach, president of Microsoft’s Entertainment & Devices division, says this request is “way down the list.”
Mr. Bach had some great selling points as to why a Blu-ray player has littlevalue in the world of Xbox 360. The primary reason, of course, being the Xbox 360 developers cannot take advantage of Blu-ray as a development platform for games. This was the price Sony, or the consumer, paid to own a PlayStation 3 since all games are printed on the media and are, in effect, Blu-ray “capable.”
We say capable because not all (any?) PlayStation 3 games currently make full use of the Blu-ray media. Many games will reprint the game on the media for optimization purposes, fill the game with international voice overs for all countries or, otherwise, stuff the media with something that will serve a useful purpose. Sony has near-future-proofed their device by giving game developers years of growth in terms of utilizing the Blu-ray capacity.
Microsoft chose to take the smaller old-style DVD format for games and media. Adding the HD-DVD didn’t add a large deal of risk because, as we saw, they can discontinue the model and not change their core gaming demographic. We still laughed a bit at them, but that was where it ended. Bach also said that it’s not really a great economic time to push a new 360 SKU on potential customers with additional cost just for Blu-ray movies playback.
They could add Blu-ray game development support as well but that would just alienate the “28 million Xboxes” they have already shipped.
“OK, let me get this straight: I’m going to add something to the product that’s going to raise the cost, which means the price goes up, consumers aren’t asking for it, and by the way, my game developers can’t use it.” (gamespot)
Of course, the first thing that came to our mind was “well, you did it for HD-DVD, how is Blu-ray different?” The key areas we can think of really come down to Blu-ray is a Sony technology and they are a direct competitor and, to top it off, HD-DVD allowed them to fight against the PS3 at the media level of the industry. They minimized the risk by making the product a secondary add-on device and, if HD-DVD had won, they’d have the winning format already under production (still not for games).
It seems Microsoft has changed their battle plans a little. They started out talking up the media aspects of the 360, using Media Center, renting movies and TV shows and had the HD-DVD as a subproduct. Today, they’re investing in Netflix for media and everything else favors the games.
This week we’re busting out some game news for our gaming podcast, as the usual. We’ve got some good community feedback that we’re tackling while also flashing back to The Guardian Legend and a bit of history on Hudson Soft. This weeks podcast news roundup includes:
This weeks question ‘o the week: What do you think of in-game exploits both physical exploits and software? Should gamers be punished for such a thing?
are u guys aware that I’m from philippines coz people in the philippines are stupid coz they don’t know whats the difference between a stupid warcraft 3 mod dota which I call poor man’s game and the difference between world of warcraft . People here stupid they brag about their dota skills .how bout they play wow and get their ass kicked
Yay, 2 hours!
Oliver, please calm down and discuss the podcast in the comments, also AFTER listening to it.
Anyway, Paul, get ready to be disappointed by the final dungeon and the final boss in Skyward Sword. And I don’t think that the open world in Arkham City takes anything away from the game. We probably have different tastes, but I love searching for all the Riddler Trophies and sidequests in the city, it makes it come alive.
Best games: Arkham City, Portal 2, Skyward Sword
Most surprisingly fun games: Rayman Origins, Bulletstorm, Bastion
@Microsoft, Nintendo, Sony all pull support from SOPA – sort of: At least we now know that the SOPA bill is only getting weaker, because it is an absolute disaster in its current form.
@QOTW: I think I would prefer playing on a handheld console, because there aren’t many mobile games that I would want to play.
@Full games vs smaller games on handhelds, I agree with Jonah.
The reason why the DS was so successful was that it appealed to people who werent necessarily gamers before. People who got attracted to playing Brain Training and Professor Layton’s games. While the PSP kept on pushing games like God of War Chains of Olympus and what not. And while you can’t say PSP failed in sales, it was pretty well beaten up by DS world wide.
@Game I played the most
Hard one.. Either Darkfall Online, or TES Oblivion (I keep revisiting this game, one of my favourites of all times)
@Game that disappointed me the most
I havent tried that many new games this year, so even though I’m loving it, Ill have to go with TES Skyrim. Don’t get me wrong, it is a brilliant game, but the series have indeed been dumbed down a lot in this one. It lost complexity to get more action. Don’t think Skyrim will be as epic as Oblivion or Morrowind, but it is still a great game.
@SOPA backlash
This is something that concerns me as a web developer. The problem with SOPA is that it was not only created by lobbies to protect their interests but its an overzealous measure that will affect content broadcasting authors more than pirates. You share a movie of yourself singing Sinatra on Youtube and someone will tell you to take it down or you ISP might cut your service.
This cripples what the Internet is all about, sharing content! As for companies that are now withdrawing their support, I am not a customer of neither Sony, MS or Apple, I do have Nintendo consoles and my business with them will be reviewed. All my domains WILL be taken out of Godaddy as they had no excuse to support something like this in the first place, if they understood the media where they work in, they would be expecting this reaction from the comunity. Note that I am not a USA citizen, but what people tend to forget is that the lobbies only need to open a precedent to move to Europe.
As Jordan said: “The Internet would not be able to function under this law” so its clear that people who back it do not understand the Internet or do not understand SOPA.
@QOTW
Mobile device, specifically an Android Tablet.
I guess I need to start doing smaller comments here in order to have them read on the Podcast :p
BTW one thing I’m really excited about, although I’m not sure it is for 2012
The remake of XCom – Enemy Unknown, which was one of the best games I’ve ever played.
@Console/Handhelds: I have an original PSP, regular DS (the red Mario Kart edition) and all three current consoles, but I still prefer to do my gaming on consoles. When I lived in Tokyo and New York, where I did have a 20 – 40 minute commute, depending on the time of day, I played my hand helds a bit more. But, in the end, I got the PSP because it could not only game, but also access the Internet and play movies and music. Since getting Kojima to sign my copy of Peace Walker in summer 2010, I haven’t touched my PSP. And the only time I use my DS is for the Japanese dictionary software I bought in Japan. When I was a kid in the countryside, hand helds were great platforms because they didn’t vie for TV access and let me be more independent, so to speak. Now that I have 20 magazine subscriptions, the Internet (in general) and other consoles, hand helds don’t appeal to me as much, although I do still salivate at their shiny.
@sony microsoft nintendo pulls support on sopa
Basically what they are doing here is protecting their company coz I think most of the gamers out there are downloading stuff on the internet and most of the downloads out there are not obeying sopa .as for me I only download I don’t spend for games
@ wiiu as I said waste of money.im not a sony fan but I do like psps but I still hate the ps3
@ qotw
I would more likely play a handheld console coz there are better games on portable consoles . I’d play on a mobile device if they have a working monster hunter in it
The best game I played in 2011 is minecraft and monster hunter series since these are the only games I even play lol .can u guys tell your computer specs coz I’m really curious about it
guys Can u answer my question.is tf2 a mod for halflife 2 or is it a stand alone or could it be both.
Team Fortress 1 was a mod. Team Fortress 2 is not.