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TD Gaming Podcast 100: KatastroephicTD Gaming Podcast 100: Katastroephic
This weeks gaming podcast flashes back to Yo! Noid, for the NES and a bit of gaming history on Accolade while touching on some hot news topics:
Nintendo considering changing accelerometer chips- Nintendo brings Club Nintendo to North America
- Playstation Home arriving December 17th
- GTA IV patch coming to a PC near you
This week’s soap box we’re asking you if you believe social networking and new media techniques will help or hinder the gaming industry.
Gaming Podcast 186: Fu DogsGaming Podcast 186: Fu Dogs
Find out why you couldn’t shoot your sword again in Deadly Towers in this episode of the gaming podcast. This week we’re getting some community feedback on what they think should go in a collectors edition game pack. For news this week, we’re tackling:
- ID software not convinced PC gaming is dying
- Dance Dance Revolution (DDR) Will Support Move
- Developers concerned about Valve DOTA patent filing
- Sony takes a shot at Apple iPod/iPhone gaming
This weeks Question of the Week: Would a full destructible game environment effect the game industry, breed new experiences and create new genre’s of games? Or just be yet another feature.
Gaming Flashback: The Incredible MachineGaming Flashback: The Incredible Machine
The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.
Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”
I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).
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