Sorry, no podcast this week due to time constraints. See you next week.
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Episode 635: Munchkin VoiceEpisode 635: Munchkin Voice
Technical issue in that the episode was uploaded but for some reason was not downloading on podcast apps, so re-uploading and hopefully this time you guys can download it.
This week’s episode deals with the unbelievable bullcrap going on in the industry, from NFTs to sexual harrassment to the ESA’s incompetence.
The news items:
- Lego suspends release of Overwatch 2 set amid ongoing Activision Blizzard controversy
- Sega stalls NFT plans
- E3 2022 cancels in-person event
- Elden Ring character creation leaks
- Hitman 3 year 2 reveal coming later this week (from PC Gamer)
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Gaming Flashback: Lode RunnerGaming Flashback: Lode Runner
Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.
The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).
In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”
The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.
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Episode 370: Excuse Me, Paul!Episode 370: Excuse Me, Paul!
This week is shortened due to Thanksgiving and Black Friday, but there’s still some fun to be had, especially when the Gaming History is about The Legend of Zelda cartoon series.
The news:
- Nintendo patents Game Boy emulation for use in mobile devices
- EA named one of the best places for LGBT equality
- Sony settles over misleading Vita ads
The Question of the Week: “When do you start your holiday shopping?”

Sad face 🙁
Hope you can make it next week!