Episode 262: But Not a Dollar Short

Episode 262 may be a week late, but it’s definitely chock full ‘o podcast goodness, as the full crew rambles on and off subject about this and that. This week’s Gaming Flashback is the old coin-op arcade game Star Castle while begat Yars’ Revenge, with a twist ending to the classic game’s tale.

This week’s news items include:

  • EA deals with Rock Band iOS debacle
  • Microsoft “banned” in Germany
  • Analyst predicts 3.5M sales of Diablo III in first year of release
  • Report: Next Xbox already in production

All that, plus Reader Feedback and the Question of the Week, “What Kickstarter project have you backed or are most interested in buying?”

0 thoughts on “Episode 262: But Not a Dollar Short”

  1. @Diablo III I also think they will be selling more than those numbers tell, but I think that the goal of the “buy one year of WoW, get D3 free” is to get more money into Wow rather than more sales in D3.

    @QOFTW – I’m thinking about backing up Xenonauts, which is X-Com: Enemy Unkown kinda remake. The approach seems different from the official remake, where in Xenonauts they’re trying to keep it closer to the original.

    Meaning there will be two different games based on the original X-Com, and I hope I’ll enjoy both.

    PS:
    @What I meant with Korean Carebear fest (about Tera) – Carebear is what PvP-driven MMO players call to people who don’t like open PvP, full loot and overall activities that involve risking your virtual goodies.

    I didn’t mean it as an offense, its just at first it looked like Tera was bringing a lot of PvP action and a somewhat sandboxy experience, but the comunity started to realize that in fact it is more of a WoW kind of thing with some light sandbox tweaks.

    So for the community that has been waiting for a good game (pvp and sandbox wise) since Ultima Online, it was a bit of a disappointment.

    As for the Korean part, I was talking about the graphics.

  2. Sorry it was late guys, I was stuck with a sick MySQL server at work (yes, I do have a day job) and couldn’t make it then I guess the other guys had some kind of recording difficulty. C’est la vie… Hope the exams went well for everyone!

  3. @EA deals with Rock Band iOS debacle
    Oh man :)) Now it makes sense why EA won the award as the worst company …
    As for what Harmonix would do, well, you’re quire optimistic Jonah. What I foresee is a small update made to the game, then selling it, regardless if you had the old game or not.

    @Microsoft “banned” in Germany
    Oh man … welcome, global players, to a world that does not have a global legal system.

    @Diablo 3
    The minimum specs for Diablo 3 is within my reach. Yet I don’t have broadband, because we live in a remote area; we only have a 3G modem, but that’s not broadband.

    @ Next Xbox already in production:
    Ha! So they might launch it in the holiday season this year.

    As for concentration camps justifying a country to have stricter ratings, then Russia should impose the same rules for their game market. Oh wait, they won the war … nevermind …

    @QOTW
    Hmm … none, so far. I don’t bother visiting the site, so I have absolutely no idea what projects are there.
    I know that all type of ideas get presented there, from games to devices, but still, the site didn’t catch on me.

    “In Soviet Union, TV watches you!” 😉

  4. Wow Paul, you get whiny when you are discussing the new generation of consoles. 😛

    Almost finished with my exams, only 8 left.

    @QOTW: Currently, none. As a 15 year old, I barely have any money for indie games which I don’t know much about yet.

    The list I left you wasn’t a list of kickstarters I was excited for, but a list of successful video game kickstarters since Double Fine Adventure. I just thought it would be an interesting topic to discuss if there isn’t much news. I’m still surprised about how many kickstarters actually reached their goals.

    Here is a list of the links just to make it easier. I picked the ones which have earned at least $100,000 to make the list shorter:
    http://kck.st/xBJJ0N
    http://kck.st/HiG1V7
    http://kck.st/sRf3LL
    http://kck.st/yAfgj2
    http://kck.st/HYQbcy
    http://kck.st/I1vU2N
    http://kck.st/GTp0kn
    http://kck.st/HqymGE
    http://kck.st/HE8nZJ
    http://kck.st/HEHrEK
    http://kck.st/HujJPy

  5. Hey guys missed you last week, glad that you’re back!

    @Next box, although I don’t see it coming out for a while, I agree with Jonah. The sooner this next generation of systems comes out the better it is for gaming in general. Progression is one of the most important factors in the game industry. The better and newer the hardware, the better and newer the games and the opportunity for developers to really do some new amazing things with it. I hate to see the state of gaming stuck at the current peak of what the current gen systems hardware can do.
    The major companies trying to prolong the life of the systems with movement controls was stale and gimmicky before it even started, with a few exceptions. I think we all want some innovation and new things in console gaming, and I feel like we’ve run out of room the the current systems. And hope to see them revealed as soon as possible without hurting current developers of course.

  6. What does it mean if a comment is awaiting moderation? Is Jonah the moderator? If for some reason you can’t read my comment here it is again without links:

    Wow Paul, you get whiny when you are discussing the new generation of consoles.
    Almost finished with my exams, only 8 left.
    @QOTW: Currently, none. As a 15 year old, I barely have any money for indie games which I don’t know much about yet.
    The list I left you wasn’t a list of kickstarters I was excited for, but a list of successful video game kickstarters since Double Fine Adventure. I just thought it would be an interesting topic to discuss if there isn’t much news. I’m still surprised about how many kickstarters actually reached their goals.

  7. @EA and RockBand

    With all the mess ups EA is having lately I am surprised it didn’t shut down yet. Seriously, it’s starting to look like a continious marketing stunt to keep EA in the news. No one can screw the pooch at such a consistent rate.

    @Microsoft banned in Germany

    Corporations trying to skim each others profits. Move along. Nothing to see here. Capitalism at its finest.

    @Next gen Xbox rumours

    Remember the days when we would find out about new consoles AFTER developers began working on the concepts? Yeah, me neither. I am indifferent to when a new generation arrives. I am satisfied with things as they are now but wouldn’t mind if they changed. Since I am quite young and come from the poverty stricken Eastern Europe, if I ever run out of contemporary games to play, I can fall back on the extensive PSX or N64 libraries for new (if rather dated) experiences. It was lovely to hear how you were all arguing about it thou. It was starting to get so heated up, I thought Paul will eventually get FALCO PUNCHED (verbally).

    @QOTW
    Never bothered with Kickstarter. It sounds like a good idea but as a student I have more important things to invest my money into. Although I would join in if they had something like Shenmue III or a sequal to XIII (the comics FPS). I would love to see Kickstarter revive some franchises that were consoidered dead. Oddworld anyone?

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Xbox 360 Fall Update Too Big For Diskless UsersXbox 360 Fall Update Too Big For Diskless Users

If you’ve got an Xbox 360 arcade edition or an older console without a hard disk, you’ll want to clear up at least 128MB of your flash card before powering on your console after the fall update hits. Wait, you’re flash disk isn’t 128MB in size? Oh oh.

Latest reports are stating that consumers that own a 360 without a hard disk, albeit a small group, will not be able to simply install the fall update as the rest of us because they don’t have enough disk capacity. What is Microsoft doing about that? Microsoft’s Larry Hryb says saying they will be “offering storage solutions” for such customers.

We’re wondering, are they going to actually ship people free hard disks? Perhaps a coupon for a larger flash card? Interesting indeed!

“The new Xbox experience will require 128MB of free space. A hard drive is recommended for the optimal experience, to take advantage of some new features, and to be able to enjoy the great movies, TV shows and games available on Xbox LIVE. While we expect the majority of consumers to download the New Xbox Experience without a problem, a small percentage of Xbox 360 owners do not have enough memory to accommodate the update. To help ensure all Xbox LIVE members are able to download the New Xbox Experience and enjoy its new features, Microsoft will be offering storage solutions to the Xbox LIVE community. We are not sharing details of this offering yet. Be sure to check xbox.com for more details in the coming weeks.” (1up)

It was really only a matter of time before the Xbox 360 out grew the fact that they allow consumers to roll with a diskless console. No other console limits you by having both a disk and diskless option; we know why they did it, but now it would seem their having some growing pains.

No doubt, the next Xbox 360 console will come complete with hard disk! Hopefully you were wise and got the bigger console complete with disk.

Episode 324: Next-Generation ShowdownEpisode 324: Next-Generation Showdown

This week’s podcast has no Listener Feedback, and is sort of short because of it. However, in addition to the news items that were on script, there was the surprise news of how much Grand Theft Auto V cost to produce.

This week’s news includes:

  • Xbox One gets November 22 launch date
  • Each Xbox One to be sold at a profit
  • PS4 only supports 4 controllers
  • PS4 and Xbox One won’t support external hard drives for now
  • Sony refunds Final Fantasy XIV: A Realm Reborn PSN purchases

This week’s Question of the Week asks if you’ve ever gotten a new version of the console you already owned.

Electronic Arts Issues 1,000 Pink SlipsElectronic Arts Issues 1,000 Pink Slips

Electronic Arts is planning to lay off 1,000 employees, approximately 10% of their employees. In this layoff their also consolidating EA Black Box back into EA Canada. EA Black Box was spun off as a studio outside of EA Canada to work on such titles as Need for Speed but, with the layoffs arriving, they’re going to be merging the remainder of EA Black Box into EA Canada by June 2009. The remaining EA Black Box employees will continue working on Skate 2.

The pink slips should be issued by March 31, 2009 and we’re hoping the folks that have lost their jobs will find new jobs as soon as possible. An Electronic Arts representative said:

“This does not mean that the Black Box studio is closing. The studio is moving to our Burnaby campus to share the facility with EAC and other EA teams that operate out of our state-of-the-art facility. We will operate two distinct studios, each with their own distinct culture and teams, out of our Burnaby facility.” (gamespot)

EA hasn’t mentioned any specific franchise cancellation but we’re going to assume something is going to slip, it’s hard to imagine a company can lose 1,000 employees without impacting business operations. If EA was able to layoff 1,000 people without impacting day-to-day business, then they’re definitely hurting in the management department because that would be a ton of waste.

Big companies may cut costs during hard times but they said they’re, “implementing a plan to narrow its product portfolio to focus on hit games with higher margin opportunities. The company remains committed to taking creative risks, investing in new games, leading the industry in the growing mobile and online businesses, and delivering high-quality games to consumers.”

We’re curious just how much EA is willing to risk on “creative” endevours considering publishers are already hesitant to break new ground. The next few years should yield great opportunities for smaller developers to put on their creative hat and open new doors and opportunities for themselves.