
In a world of 3D worlds, dynamic lighting and intense shadows we see far too few old school retro style platformer titles. With the advent of Xbox Live Arcade, WiiWare and the PlayStation Network we’re seeing a few new indy developers getting into the game.
Castle Crashers, developed by The Behemoth, is an upcoming side scroller of cutely neat beat ’em up action on Xbox Live Arcade (XBLA). The game will be 1,200 Microsoft Points (USD $15) and will launch August 27th, very soon. This side scroller allows for 4-player action, local or over the Xbox Live system with your friends and there is another mode for battling each other known as Arena.
This is like an artistically rendered version of Golden Axe with Knights! There are many different knights, each with their own powers of attack, Blue Knights can attack with Ice while the Orange Knight attacks with Fire, the Ninja Knight fires shurikens and a host of other unique Knights do battle with their own methods of madness.
If you checkout The Behemoth‘s Castle Crasher Website you’ll see a host of images and their recent trailer showing off the action. It’s safe to say, this is going to be a fast paced slightly silly slightly retro beat ’em up game paying homage to Golden Axe, Double Dragon and TMNT (original arcade one at least) with the graphic style of Alien Hominid HD, their last title.
Stay tuned, we’ll be announcing a contest to win a copy of Castle Crashers in the very near future!
Blah … I’m biased towards ATI/AMD, so GT, GTX, GTY all the same
@Yoshida admits absence of Vita at E3 was a mistake
Ahem! Ha ha ha ha ha :))
Really?! You have a major event and you don’t make noise around your newest product?! Who’s in charge of the marketing there? Fire the dumb ass who decided that, if you ask me.
Jordan, excellent point regarding the way the subject was shifted from PS Vita games to PS3 games. If you ask me, this was done because Vita doesn’t really have a games library …
@Irrational Games now includes 85+ Metacritic game requirement for employment
Erm, rating is not just about the game, it’s also about the rating agency. If you hire somebody, do that after you administer them some tests that are relevant for you.
Paul, I’m with you on this one, it is crap.
Oh, about good games (not sure how it rates on Metacritic :P), play Ib! (http://vgboy.dabomstew.com/other/ib.htm)
@UbiSoft patches UPlay rootkit issue
Ok, I don’t use it, I don’t care that much. Still, you don’t code a rootkit by mistake …
Paul, I hope there’s nothing too serious. Get well.
@PS Vita
I complain a lot about the 3DS. Thank heavens I don’t have PS Vita. At least Nintendo is trying. I might pick up a PSP at some point. They are cheap as dirt these days.
@Metacritic scores shaping industry
I agree with Herr_Alien and Paul. It’s crap. Metacritic scores are an average. If they want them to be representative of the true quality, the game industry should have reviewing standards and guidelines. Without them, any critic can review however he sees fit. I use Gamespot a lot. Their reviews tend to rate games 2 or 3 points (out of 10) below IGN reviews. As far as I know both are part of Metacritic. There is the problem right there.
@Impire
Played quite a few of those. There is Crystal Chronicles: My life as a Darklord dungeon/tower builder on WiiWare if anyone cares. It has girls that look like 10 wearing S&M outfits with breasts the size of melons (Japan, you so silly). I’ll admit I find most of these games boring. Although I know how addictive they can get. Blasted RollerCoaster Tycoon.
PS: good luck with the operation, Paul. I promise to write you hate mail so make sure to come back and read it.
@QOTW
Have you ever been overly attached to an NPC? A digital someone who would call up feeling of companionship? Someone you would feel bad for loosing?