Activision has decided to take Guitar Hero to the next level: Action Figures. This is a great move for the company, striking the iron while it’s hot! The Guitar Hero and Rock Band franchises are growing in intensity while big blockbuster titles like GTA IV are waning in sales and profit.
Pretty soon you and your children can purchase action figures in the liking of Guitar Hero, would you consider this or is it just a gimmick?
McFARLANE TOYS ANNOUNCES PARTNERSHIP WITH ACTIVISION
TO PRODUCE GUITAR HERO(tm) ACTION FIGURES
TEMPE, Ariz. ~ McFarlane Toys announces a partnership with Activision, Inc. (Nasdaq: ATVI) to produce action figures from the hit video game franchise, Guitar Hero®. The first line is expected to hit store shelves this fall.
The hugely popular Guitar Hero franchise delivers the ultimate guitar-bending experience and enabling aspiring axe-shredders everywhere the chance to Unleash Their Inner Rock Star. Featuring a wide variety of music spanning five decades, the franchise is highlighted by countless original recordings from many of the most beloved artists of all time.
Represented in the first line of action figures are four of the Guitar Hero game’s most popular characters:
JOHNNY NAPALM
AXEL STEEL
LARS ÜMLAUT
GOD OF ROCK
“We have very recently begun creating toys based on video games,” says McFarlane Toys CEO Todd McFarlane. “With Activision, we get to work on arguably one of the biggest video game franchises out there, and capitalize on the wide-ranging demographic that encompasses this game.”
Each figure has 15-18 moving parts. Additionally, a unique guitar is included with each character that is removable and interchangeable with the other figures. Each figure also comes with a sculpted Guitar Hero logo base.
McFarlane Toys’ 6-inch action figures retail for $10-$15.
Visit www.SPAWN.com for updates and the all the latest and to-the-minute news.
About McFarlane Toys
Grammy-and Emmy-winning producer/director Todd McFarlane, creator of Spawn and the founder of SPAWN.com, is the force behind McFarlane Toys, one of America’s top action figure manufacturers. With an eclectic array of movie, TV and music licensing tie-ins – as well as the officially licensed teams of the NFL, NBA, MLB and NHL, McFarlane Toys has become a leader and redefined the standards within the action figure industry. For complete information on this pop-culture powerhouse, visit SPAWN.com.
About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $2.9 billion for the fiscal year ended March 31, 2008.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company’s website, www.activision.com.
Medal of Honor: Rising Sun
or
The Godfather
Mass effect 2
I’m just going to answer the QOTW seeing that I’m going to write a lot.
QOTW: Why did you have to choose this question? I have such a big problem with picking favorites, everything has its good and bad, and sometimes they are so different that I just can’t compare them.
At least I don’t have such a huge list, seeing that I only really got into gaming in 2009, but I still went back to play plenty of old games.
Looking through lists and lists of best games of that decade, I have narrowed it down to Super Smash Bros Brawl, LoZ: Twlight Princess, Super Mario Galaxy and Batman: Arkham Asylum. 4 completely different games, don’t even know where to start.
*Back after watching a couple of videos, refreshing my memory on each of the games*
While watching Super Mario Galaxy, I couldn’t help but think how much better the sequel was, which also removed a lot of the already little cons it had Seeing that, I’m going to have to rule it out.
Comparing the most similar games, Twilight Princess and Batman, I’m going to have to go with Batman by a few marks, I’ll list the reasons if it wins out in the end.
Super Smash Bros. Brawl is great and all, but I’m going to have to go with Batman simply because fighting is not one of my favorite genres and Action/Adventure is actually at the top to me.
Batman: Arkham Asylum. It is an all-out great game. It never outstays its welcome, the pacing is almost perfect. Awesome and intuitive combat, stealth missions that make you plan a whole attack, very original boss battles, good storyline, tons of interesting secrets to collect, lots of cool gadgets at your disposal, upgrades that actually matter, and overall making you feel like a badass. I have a hard time remembering if I ever played a game twice, but I’m glad to say I did with this one.
I’m sorry that I wrote so much on this topic, but it needed to be done. You may skip reading out all the rambling parts during the podcast.
@QOTW
Morrowind. I don’t even know where to begin expressing my love for this game. I will attempt to keep it short.
When I was 15, I had no job. My mother was convinced that wasting £40 on a game was bad. So I bought games that would provide me with enough content to keep me busy for a while. Morrowind was a gold mine.
I bought it for Xbox. It had everything I ever wanted. A large explorable world full of NPCs. Hundreds of quests. Dozens of guilds. And freedom. Freedom to do anything you ever wanted. Be whatever you wanted. That’s what I loved the most.
Too keep things short I will bullet point the most notable features that I remember:
-Every item had a shape and form. I remember stacking my looted gems on a shelf because they looked fantastic.
-The rich Elder Scrolls lore. The races. The continents. Everything was well thought through, well described and well implemented. The world of Morrowind was truly alive. And interesting.
-You assumed the role of Nerevarine, the incarnation of an ancient war chief. Your coming was predicted by a prophecy. However, unlike in other games where you just fit the prophecy from the start, in Morrowind you had to twist and bend the whole political world to be accepted as an incarnate. Made you feel important.
-The world of Morrowind was dark. Depressing. Alien. Nothing that it’s sequels can ever match. Everything was going to hell fast and you were at the front of it all. And the dungeons with the Sixth House Cult could be as scary as a survival horror.
-A few years later I purchased the game for the PC. Bethesda bundled it’s Game of the Year with the TES construction set. The number of fan made mods available was amazing. It was like playing a whole new game.
-Real world issues. Racism. Bullying. Homosexuality. Stuff you don’t find in your average Zelda game.
I still have lots to say, but that would take to long. As an after word, Morrowind was my favourite game not just of this decade, but ever. Although I enjoyed Oblivion and Skyrim, they can never match the delight I experience from playing Morrowind.
@QOTW Kingdom Hearts. it just has a charm that was never matched by its sequels along with solid gameplay and story and a certain wow factor compared to other action rpgs at the time. ive clocked over a hundred hours with mulitiple playthroughs and its enjoyable every time.
Battlefield 2 is still my all time favourite game of this decade
There’s been a lot of great releases over the 2000’s decade. Thinking back, there were soooo many possibilities over several different consoles so it’s difficult to really chose. So, here’s a breakdown
PC: Counter Strike (Original Addon Version)
Xbox 360: Modern Warefare (the first)
Playstation 2: Katamari Damachi (Soo addicting)
Sega: Streets Of Rage or Kid Chameleon
SNES: Street Fighter
NES: Blaster Master / Metroid (I was in love with those 2)