We’re already looking at the results of an Activision Vivendi union and now Electronic Arts is slowly working towards taking over Take-Two. Activision Blizzard is larger than that of EA but would the Take-Two buy-out grow EA into the number one publisher once again?
For gamers, it’s changing the map of the industry. We grew up with many of these seemingly big companies but their all clamoring together to make the next big mega-power. While they struggle for ultimate domination we, the gamers, are going to either benefit from the competition or become victims, or perhaps a little of both.
Let’s assume EA and Take-Two form one entity, similar to the the Destructicons forming “Devastator,” they can reign hell upon the earth and anyone under their mighty fist shall perish! That might be a bit of an exaggeration but it’s safe to assume they’ll wield mighty power, more than ever before and their epic foe will be Activision Blizzard and, perhaps, Ubisoft. In a battle for sales and consumer acceptance the companies will be willing to out do each other at every step with huge funds at their disposal.
As a consumer, competition is a great way to produce innovation, technological advancements and excitement in the industry. These giant development houses are only this large because we’ve given them our hard earned money in return for entertaining video game titles. World of Warcraft is a major player in sucking money from our wallets in a consistent, addictive, manner while Guitar Hero explores new possibilities in music and rhythm gaming and controller accessories.
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@Sony drops 3D support, saying customers rejected it
π really? How about their pricing, can we reject that as well? The main issue with 3D TV for for now is the lack of 3D content (ah, where’s the porn industry when you need it …). Add to that a pricey TV and you start asking yourself if it’s worth it.
My issue with 3D gaming is that in order to properly display it in 3D, you need to render the scene twice. Basically you need hardware that can do 120fps in plain 2D mode in order to have 60fps in 3D. Don’t know how many can afford buying such gear.
@Oddworld creator to EA: βFβ you very muchβ
π I love this guy! As long as he has a good game, there will be somebody willing to distribute it.
@Wii U launch developer complains of lackluster CPU:
Oh my … this is definitely not good. They just aimed for a different ergonomics/usage type and forgot about the computing power …
This reminds me of a particular phone, where the manufacturer focused mostly on user experience, completely forgetting that the device is still a phone that uses radio waves to communicate π *ahem* iPhone 4 *ahem*
@Mists of Pandaria sales below expectations according to analyst firm
Well, there’s that many times you can sell the same game again and again π
Kidding aside, Jonah does provide a very good explanation.
@Nintendo Power: it’s bound to happen, due to Internet alone; the more specialized magazine (more niche type of market) the faster the printed version will dead.
I’m with Jordan on this one. Jonah, I send links to my friends …
@favourite game of the 90’s:
Jonah, good point with Unreal Tournament, that game was (if you ask me) the bets of the series. Everything from music to weapons felt better than any of the sequels.
Now, the reason why I went for Quake 3 is (believe it or not) the bots. Play on nightmare any of the maps that has just one bot, and if the hair on the back of your neck stands up due to fear of being fragged, then you might understand. UT was fun, but could not do THAT.