Thanks to Superstorm Sandy, the podcast has been delayed indefinitely. It’s likely that the next one will be recorded next Monday.
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Episode 720: Yu-Gi-Oh Stinks!Episode 720: Yu-Gi-Oh Stinks!
This week, the guys talk about how Yu-Gi-Oh players stink, literally. Aside from that, they also discuss the Star Wars Outlaws‘ $110 and $130 editions, Palworld‘s PvP arena, the Rogue Prince of Persia getting revealed, yet another Stardew Valley patch is on the way, Activision Blizzard and NetEase renew their agreement to publish games in China, and free updates heading to Fallout 4.
The news includes:
- Sega declares 2024 the Year of Shadow the Hedgehog
- Slay the Spire 2 releases in 2025
- EA denies rumor that it canceled an in-progress Dead Space 2 remake
- The Dread are the new enemy faction coming to Destiny 2
Let us know what you think.
The post Episode 720: Yu-Gi-Oh Stinks! first appeared on Gaming Podcast.
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Episode 337: GlamourEpisode 337: Glamour
The podcast is back, with a healthier Jonah joining Jordan. No Dan or Paul however.
The news:
- Hitman Project reportedly canceled, Square Enix responds
- Alienware Steam Machine priced ‘very competitive’ with PS4, Xbox One
- Nintendo must pay royalties for every 3DS following court ruling
- Sony announces PlayStation Now for streaming older games
- Gabe Newell reacts to Xbox One and Steambox comparison
Question of the Week: “What are you most looking forward to in 2014?”
Gaming FlashBack: Baldur’s GateGaming FlashBack: Baldur’s Gate
Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.
It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.
The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.
The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).
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Wellm take care then for the next days. Order lots of pizza, if you hate the delivery boys 😛
I forgive you, it’s not your fault :3
i’m a mercyful god.
It’s sad because this is what happens to Britain every time we get snow. The transport system goes down. Power outages. Schools close.
Just hope that everyone is all right and that things get back to normal as soon as possible. Take care y’all.