Thanks to Superstorm Sandy, the podcast has been delayed indefinitely. It’s likely that the next one will be recorded next Monday.
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Gaming Flashback: MystGaming Flashback: Myst
Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).
The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.
“Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)
The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”
The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)
Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?
You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!
To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.
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Episode 693: Madden Still SucksEpisode 693: Madden Still Sucks
This week, the guys discuss Madden NFL 24 being a buggy mess, the Xbox 360 Store closure in 2024, Ubisoft still trying to make Skull & Bones work, and Starfield going gold.
The news includes:
- Call of Duty: Modern Warfare 3’s big reveal brings campaign and multiplayer details, gameplay trailer
- EA won’t contest £9k FIFA Ultimate Team fine in Austria
- Nightdive Studios lead reaffirms that they’d love tackle an Unreal remaster
- Creator of AI-Powered GTA 5 Story Mode mod unlikely to fight back against Take-Two after shutdown
Let us know what you think.
Gaming Podcast 180: Dill Hole of The DayGaming Podcast 180: Dill Hole of The Day
This week’s gaming podcast is full of “awesomenessness.” With great listener comments regarding the next-generation of console technology, a retro look back at Moon Patrol, history of SEGA and the top news articles of the week. It’s like a tasty podcast strudel with frosting! This weeks news includes:
- Sony re-releasing old games in HD
- New Kings Quest Game Coming
- PlayStation 3 update coming
- Peter Moore: Gamer’s Appreciate Online Pass
This week’s question of the week, is Steam the winner of the electronic distribution technology? Could Blizzard take them on and become a competitor?

Wellm take care then for the next days. Order lots of pizza, if you hate the delivery boys 😛
I forgive you, it’s not your fault :3
i’m a mercyful god.
It’s sad because this is what happens to Britain every time we get snow. The transport system goes down. Power outages. Schools close.
Just hope that everyone is all right and that things get back to normal as soon as possible. Take care y’all.