Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.
The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).
In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”
The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.
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Sorry that I haven’t been listening to on commenting on your podcast recently, life kind of got in the way, big time. All I want to say is THANK YOU FOR THIS. Hopefully I’ll be able to listen to each episode that I’ve missed sometime soon.
One thing, River already met the Doctor for the first time back in Let’s Kill Hitler, where he actually saw her regenerating. What makes the whole situation even weirder is that River grew up with her parents and was best friends with them.
Ha ha ha, you should get Jennifer on the show more often.
I only saw Doctor Who now and then; while the show itself is good, my work schedule doesn’t allow me to follow it properly.