Episode 305: Duct Tape

Paul and Jordan realize the brilliance of duct taping a flashlight to a gun barrel, while more Doctor Who fodder was recorded for a future outtakes episode. Jonah and Paul also express amazement there’s no Sugar Race racing based on the arcade title found in Wreck-It Ralph. Finally, the podcast eulogizes Roger Ebert.

The news for the week includes:

  • Disney shuts down LucasArts, cancels Star Wars 1313, Star Wars: First Assault
  • Thief to feature “classic mode”, removing all assists
  • Microsoft has a clear path to developing Killer Instinct after an agreement with Fox
  • The Witcher 3 confirmed to be DRM-free
  • Bethesda confirms “new version of Doom 4” being worked on, Rage 2 cancelled

There’s also Listener Feedback, and the Starcraft II: Heart of the Swarm contest is still open – a winner will be announced next week.

0 thoughts on “Episode 305: Duct Tape”

  1. 🙂 No, Jonah, I don’t have it (Heart of the Swarm). It’s just that I have a lot of things going against this game: first of all, Starcraft II requires constant on-line DRM. This is a big no-no for me. Big enough to not buy either Starcraft II or Diablo III.
    Add to that the fact that I have less and less spare time; so what’s the point of getting a game if I won’t play it? Better leave it for somebody who has the available time.

    @Thief to feature “classic mode”, removing all assists
    Props to that! I’d love to see that kind of approach used in more games.

    @The Witcher 3 confirmed to be DRM-free
    Talking about DRM never being an issue, to quote somebody from EA … I know, Jonah, you already mentioned the previous installments last week. Still, I find it amazing that nobody tries the same.

    @Bethesda confirms “new version of Doom 4” being worked on, Rage 2 cancelled
    Oh man … if only id could remain independent …
    Yeah, new Doom 4? What happened with the old Doom 4?
    Different kind of flashlight batteries? 😛

    Didn’t play Rage; Doom 3 felt a bit stretched – a bit too short of a story for the length of the game. While the choices of flashlight vs. weapon felt artificial, the overall shooting mechanics felt ok.

    As for South Korea not having nukes, it doesn’t matter that much, they have pretty much all western countries behind them.

    Jonah, get well. Your voice is still … erm … “sexy”?

  2. @Witcher’s great big sword

    For those who have not played it, Whitcher is a dating simulator set in the fictional medieval era staring an albino Ron Jeremy. The aim of the game is to have sex with every female species in the world, including (but not limited to) elves,princesses, vampires and sentient plants. To fill the time between plowing the fertile fields of Temeria there is a light RPG mechanic and combat side missions with some sort of a secondary quest of revenge.

    @Lucasarts

    Pity really. I enjoyed the Jedi Knight series back in the day. Although I didn’t care about their more recent games. Kinect Star wars was a special case. First time people could tell the game was crap just seeing it at E3. On a side note, it’s sad to see all these studios closing. I’ve spent so much time playing THQ and Lucasarts games. Not to mention Midway. Oh well. As long as the talent of the developers lives on and joins another studio it should all be fine. It’s people that count.

    @Doomed Rage

    Don’t know why anyone cares. Doom was the original FPS. But now we have Halo, COD, Half-Life and all those franchises. Doom 4 has no chance of competing and will most likely crash and burn on day one. Not unless it brings something innovatingly outstanding. Regarding Rage, there is a popular opinion that Bethesda should just stick to Elder Scrolls. Everything else they bring out ends being crap or overlooked (WET, Brink, Rage)

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 213: Pith HelmetsGaming Podcast 213: Pith Helmets

It’s time to use your meat, you gotta work at it! Yeah, this weeks gaming podcast talks a bit about moma’s meat on her Pooyan, this is your gaming flashback for the week! We’ve also got some news bulletins including:

This weeks question of the week, sorta off the cuff random: What’s your favorite old school game, and how long do you believe it took to make it? (and, do you really know how long–do the research and let us know!)

Viva Piñata: Trouble in ParadiseViva Piñata: Trouble in Paradise

Once upon a time Rare though they had a winner; a game which would end all the confusion between a hardcore console and a kiddie console. Viva Piñata was supposed to change the way we think about Xbox 360 gaming by showing off a title that would make children feel more inclined to game on a “big boys console.”

Unfortunately, execution of Rare’s new franchise title came with a few rough patches, namely Gears of War. Earlier on they had press releases and conferences about how this game was going to interact with users, inspire them to watch Viva Piñata the cartoon to get new recipes for the game which would allow you to create new breeds of Piñata. There were a few flaws in the plan. They didn’t hype the game enough prior to the release and then they decided to launch the game during the over-hyped Gears of War title.

Oddly enough my children (two and four years of age) would rather watch Sponge Bob and Dora reruns than a single episode of Viva Piñata. I thought the show was cute and the bright colors and crazy creatures would draw children like moths to a flame, but they just didn’t care.

My children were too young to play the first Viva Piñata and it didn’t provide enough interest for them to watch me play it and invest the hours. I found the game to be creative and fun… for awhile. Once my happy little Piñatas started eating each other and fighting constantly I realized the joy was gone. If I want to listen to screaming and fighting I’ve got my own children, babysitting Piñatas in a fake garden just wasn’t doing it for me.

Now, Viva Piñata: Trouble in paradise has been given a date of September by Eurogamer. Rare is stating we’ll have 30 new Piñata’s to play with along with new environments, co-op play and other cute options. Admittingly, Drop-in/Drop-out co-op play does sound kind of neat but my emotional scares from the first title have not healed yet.

I was told there would be a great deal of downloadable content (DLC) for Viva Piñata. but found nothing available after I purchased the game and, if content exists now, I’ve long since lost interest in the game. The idea was solid, the demographic was available but the execution went flat. You cannot expect older gamers with children to believe Microsoft or Rare are planning to give us real kids games when you release a single title and show us no other kids games for two years.

At this point, if you’re looking for a console with more kid-friendly gaming you’re going to buy a Wii every single time. Titles on the Wii work for both young adults, teenagers, kids and older grandparents while the 360 goes strong with the 18-34 year-old male demographic.

If you want to be serious about bringing kids on board, Viva Piñata is going to need some friends not just a single sequel. Otherwise, you’re going to find out quick that the 18-34 demographic will simply nod politely and move on to their next great fix… Gears of War 2 perhaps (November, 2008).

If the upcoming Viva Piñata franchise executes like its prior title there will definitely be some trouble in paradise.