It seems the promise of Final Fantasy XIII on the Xbox 360 is a big “work in progress” as it’s not actually under development yet. Square Enix is fully ready to commit on a simultaneous release for Europe and North America but not every territory around the globe.
The reason is simple: there are just too many countries to perform language translations in the time of a release window. Final Fantasy, as many know, is very text heavy in terms of dialog and storyline. We’ve spoke at length about that in the gaming podcast which helps explain why certain countries get some releases of Final Fantasy at different times and why some sequels never make it out of Japan.
“We’re ready to start developing FFXIII for 360,” said Square Enix’s Shinji Hashimoto. “First, we will complete the game for PS3 in Japan, then begin localization for America and Europe while developing the 360 version simultaneously. The PS3 and 360 versions will be released at the same time outside of Japan — although, due to language and other conditions, the game may not be released simultaneously across territories.” (1up)
Their plan of attack seems solid and gives the PlayStation 3 a bit of an advantage in the Japanese market, but considering the lack of 360 presence in the land of the rising sun, this isn’t too surprising. What is surprising, still, is the concept of Final Fantasy XIII on the Xbox 360 at all!
When it comes to E3 announcements, letting the crowd know Final Fantasy XIII was arriving on Microsoft’s console was a positive shock to the system. It may not be simply because yet another Final Fantasy game is in the works but to prepare gamers for the idea that they don’t have to run out and invest in a PlayStation 3 just to play the next big RPG.
The value to the Xbox 360 is growing and the need to collect all the consoles is fading. End of an era?
Hey guys, I missed the last two episode comment cycles (vacation, yeah!) so maybe I’ll start with the QOTW from the previous episode, if you don’t mind.
Preorders: Up to this point I only preordered one game, which was The Last of Us. The hype around it was so enormous that I knew that if I didn’t play it, it would get spoiled immediately. It was scheduled to be released on a Friday and I got an e-mail from my local store to come by and pay for the game (there was no preorder fee) on a Wednesday. To my surprise, the man behind the counter reached behind him and gave me the game two days before the official release date. Unfortunately, I couldn’t stay up all night playing since I had to go teach a class the next morning.
That’s why I decided to preorder my PS4 there as well. This is your typical BestBuy-like store so they don’t know much about consoles specifically so maybe they release the console a couple of days before as well.
@PS Vita price drop – That’s great news. As we discussed previously, it all comes down to what you expect from your handheld console. If you don’t want only exclusive AAA Vita titles but you’re happy with ports, cross-buy games or indie titles, this is the device to get. The games look great, they play really well, and if you’re a PS+ subscriber you don’t really have to pay much for games since the European PS+ collection lineup is pretty good. I would love it if they also did bundles with a card and a game or a PS+ subscription cheaper. This is the way to go to sell the system. Best case scenario – make the memory card specs open so that other manufacturers can make them as well, reducing the prices.
Speaking of Vita, I recently ‘platinumed’ Rayman Origins and NFS:Most Wanted. I’m currently playing Gucamelle and all those game were great fun. Just reiterating my point that this handheld is great 😉
@Ridiculous indie games.
I find the idea of such games interesting and funny but I’m not compelled to play them at all. I could maybe watch somebody else play it or watch a YT gameplay video… I just don’t feel like devoting my time to such a title while there are other games I’d rather be playing. Granted, I played QWOP for an hour or two (did you finally play it, Jonah?), I also finished Frog Fractions but it is an hour-long game at most. I tried the farming simulator game on the Vita and I didn’t get it, I had no idea what to do and I closed it rather quickly. Maybe if I was a PC gamer I would pay more attention to those quirky titles.
@Gamstop lawsuits: Doesn’t it say on the box that the game requires an online pass to play… online? Or does it say ‘Online pass included’? Anyway, I know it’s different there across the pond but it feels obvious to me that an informed gamer should know that game like the ones you mentioned require an additional purchase. Also, the person at the counter should tell the buyer that this is the case. To make a lawsuit out of it seems a bit over the top.
I always tend to investigate things in detail when I decide to buy something used. Do I need some additional components? Are all the cables included? Do the codes work, etc. It’s on me to find this out although it’s always nice to be informed about it by the seller – just makes the life easier.
@QOTW Currently, I’m pretty much exclusively a console gamer. I only own a crappy laptop computer I work on and I don’t feel like buying a gaming machine. That’s how I divide my electronic devices at home – PC = work; console = games. I used to be a PC gamer some 10 years ago. I didn’t own a console between the NES and the PS3. It was the pirate-boom era in Poland when everybody knew a ‘game dealer’ who would make ‘compilation CDs’ of games with audio stripped out and video cutscenes deleted, etc. You could get a CD with 10-20 games for an equivalent of maybe $5-$10. I quickly decided that this was not the perfect way to experience games and I preferred buying games less often but with higher ‘production value’. Ultimately, I got tired of trying to keep up with the hardware, I found I had less time to game with other things on my mind such as studies, friends, girlfriend, so I drifted away from all of it. I came back to gaming with Fallout 3 (the best RPG series of all time, as I already mentioned) and switched to PS3 then.