Episode 332: Blue Light Unspecial

Gaming Podcast is back after a week off, as Jordan talks about playing games on his brand-new PlayStation 4, while Jonah is anxious and worried about the Xbox One launch this week.

There’s also a ton of news this week, including:

  • Unlucky PlayStation 4 owners face ‘blue light of death’
  • Report: Apple in “talks” to purchase co-creators of original Kinect tech
  • Ubisoft explains why launch games underwhelm
  • Xbox One launch official broadcast available through Spike, GameTrailers
  • Survey: only 1 percent of gamers want a Wii U this Holiday season
  • Ken Levine defends BioShock Infinite: Burial at Sea Episode 1‘s length
  • World of Warcraft not going free-to-play, stop asking
  • More Fallout 4 evidence pops up with trademark registration

And the Question of the Week: “What was the best budget game you ever bought?”

0 thoughts on “Episode 332: Blue Light Unspecial”

  1. I’m so glad I finished Jade Empire before this episode. I have to say I did see it coming in the cut scene just after you defeat the emperor. He got the gem and was just walking down the steps and I thought “Oh man he’s evil! Dammit!”

    If PS3 programming isn’t so different from PS4 then why can’t we have backwards compatibility?

    I’m thinking of getting a Wii U mostly as a family console for us all to play on. I don’t know what Nintendo’s strategy is anymore if they are giving up on main console and just going to go 3DS.

    QOTW: I think it was getting Roberta William’s Ultimate collection of the entire KQ games, both Luara bow games, and a few others on four discs with a soundtrack included for about $20.

    I also got a Neo Geo with about 10 games for 20$ from a pawn shop but that system and games we got sucked. We used it as a cd player after that.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

TD Gaming Podcast 109: One Time At Plastic Band Camp…TD Gaming Podcast 109: One Time At Plastic Band Camp…

This weeks gaming podcast includes a bit about a popular gaming podcast: Link. We also touch on Mercs, in our gaming flashback and tackle a bunch of news articles:

This week we’re answering a few listener questions, tackling the question about what you drink when pulling an all-nighter game-a-thon and asking a few new questions such as, do you like horror films and/or horror games?

We also review Pudge, for the iphone/ipod touch.

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)

Gaming Podcast 201: Just A Day EarlyGaming Podcast 201: Just A Day Early

This episode starts with an MMO focus and ends with community feedback, we’re looking back at an MMO that never made it to life: Ultima X. We give a quick and dirty first-look at Cataclysm, the next World of Warcraft expansion. This episode arrives on day early as Derrick is flying off to Germany early this week on business. This weeks news includes:

This week’s question of the week, “as 2011 approaches, what game really surprised you this past year?”