Episode 341: Friggin’ Kerfuffle

Paul, Jordan and Jonah continue to rock on, as they discuss the bizarre circumstance of the iOS app Flappy Bird, while Paul deals with Pinsanity issues (behind the scenes). They also discuss the classic The Chronicles of Riddick: Escape from Butcher Bay in the Gaming Flashback.

This week’s news includes:

  • Watch Dogs release coming in April, May, or June
  • Slim Vita is coming To North America with Borderlands 2 in tow
  • Nutjitsu and Worms among first Xbox One ID@Xbox games
  • Pachter: Sony can’t afford to pay for streamed content like Netflix does
  • Gamestop advertising a layaway program for the Xbox One

There’s Listener Feedback with a new Question of the Week: “Did you introduce a non-gamer to gaming?”

0 thoughts on “Episode 341: Friggin’ Kerfuffle”

  1. Hey guys. I’m back from commenting retirement forced to do so once again by your grim opinions on my favorite console 🙂

    @Vita
    The Vita isn’t going anywhere. While I already said that I partially agree with Jordan that there is no constant flow of exclusive games, I still can’t say that this means that there is nothing to play on the Vita. Especially now with the cheaper version and the PS4 Remote Play, people will think again about buying one. Heck, if Jonah is considering getting one… maybe… By the way – http://en.wikipedia.org/wiki/Category:PlayStation_Vita-only_games sure, there is crapware there but there’s at least a dozen perfectly good, big games.

    I also think Borderlands 2 isn’t really a system seller but it’s a well-known title that will make people look at the Vita and I believe that once you play it for a while, you realize how good of a system it really is for on-the-go gaming.

    @PSNow
    Obviously, people will,in general, not pay a subscription to play PS1 games, but PS3… I bet there are many people who would rather sell their PS3 and get PSNow for PS4 than keep the two consoles. It’s obvious to me that Sony shouldn’t be aiming at the latest releases to be available via PSNow. It’s going to be tough but if they play it right, they might be able to pull it off. I wonder if the games people own digitally will be available via PSNow for free… Also the ones obtained from PS+.

    @QOTW
    I didn’t really introduce anyone to video gaming. However, I convinced two friends to get a PS+ subscription for their PS3. I guess this counts. I also introduces some friend to board gaming and we meet regularly to play but this is easier since it’s intrinsically a more social activity.

  2. Hey guys,

    Don’t have too much to add this time but I’ll answer the QOtW.

    I think I can say my wife and I introduced our daughter into Gaming. She loves to play Minecraft, Sims, Fable, and some other web based games.

    Great show guys and keep up the good work. I also like it when you have 3 man team going with Paul or Dan.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 132: I Like To Hit You With My SackGaming Podcast 132: I Like To Hit You With My Sack

This week we’ve got Doug aboard with the cast as well, he’s a regular on the Everyday Drinkers Podcast. We’re chatting about some of the recent game news, hitting the community comments hard and tackling some of lifes meaningful questions. This week’s gaming flashback includes Baseball Stars for the Nintendo Entertainment system and, in our gaming history… who is Jane Jensen?

This week’s question of the week is simple: Do video game delays effect your buying decisions?

Gaming Flashback: The Incredible MachineGaming Flashback: The Incredible Machine

The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.

Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”

I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).

(more…)

Episode 446: Free-For-All EditionEpisode 446: Free-For-All Edition

This week’s edition is a little different, in that there’s no set format, just a roundtable discussion of the past week’s events. TJ raves about Owl Boy, Jonah talks about N7 Day and the new Mass Effect: Andromeda revelations, and everyone on the podcast discusses how games have really been a disappointment this year and not much is coming. Oh, and a $99 3DS coming for Black Friday.

Let us know what you think.