
In a world of 3D worlds, dynamic lighting and intense shadows we see far too few old school retro style platformer titles. With the advent of Xbox Live Arcade, WiiWare and the PlayStation Network we’re seeing a few new indy developers getting into the game.
Castle Crashers, developed by The Behemoth, is an upcoming side scroller of cutely neat beat ’em up action on Xbox Live Arcade (XBLA). The game will be 1,200 Microsoft Points (USD $15) and will launch August 27th, very soon. This side scroller allows for 4-player action, local or over the Xbox Live system with your friends and there is another mode for battling each other known as Arena.
This is like an artistically rendered version of Golden Axe with Knights! There are many different knights, each with their own powers of attack, Blue Knights can attack with Ice while the Orange Knight attacks with Fire, the Ninja Knight fires shurikens and a host of other unique Knights do battle with their own methods of madness.
If you checkout The Behemoth‘s Castle Crasher Website you’ll see a host of images and their recent trailer showing off the action. It’s safe to say, this is going to be a fast paced slightly silly slightly retro beat ’em up game paying homage to Golden Axe, Double Dragon and TMNT (original arcade one at least) with the graphic style of Alien Hominid HD, their last title.
Stay tuned, we’ll be announcing a contest to win a copy of Castle Crashers in the very near future!
Hi guys great episode!
I found Infamous to be a pretty easy game, if they make the third even more so just seems sad. Not a lot of games seem to be as difficult as the old 8-bit games. I do like the paper trail feature Jordan talked about and I know Rockstar has a similar thing though not quite as cool as unlocking more missions through using the website, you can still track your progress of various games on the site.
Hearing Paul spending 200 on in game purchases on a FB game just makes me sad. I know it’s his choice on how to spend his money but a lot of FB games really seem to encourage you to spend real money to get fake in game money just to speed things up and make the game enjoyable. The Foxtrot comic Jonah brought up is a good example of why I don’t like those games. I feel like it’s lazy game making and undeserving of my money. I know they got to make money to pay their bills but I don’t like what they are selling. I guess though if there is a demand for these type of games who am I to judge? I’ll stop beating the dead horse now.
@Occulus bought by FB: When I first heard the news I was like “Why?” I wasn’t the only one scratching my head at this. I really didn’t want to think of Virtual Farmville. I do like the idea though of remote classroom, though I know we already have video chat for that sort of thing. Is anyone going to really want to wear this thing on their head? It’s like a fancier virtual boy.
QOTW: I subscribe to Gameinformer, which can be read online now. It does seem like it’s less and less necessary now though given how easy it is to hear about gaming news.