The deal has been done, you can now officially call the company Activision Blizzard. Sure, the name is sorta lame but it does cover the bases… they’re Activision and they’re Blizzard; surely neither company wanted to lose their lively hood and branding.
We’re now looking at a company that’s more powerful than Electronic Arts, surely this worries Electronic Arts a bit. However, consumers like ourselves should be cheering for more competition against the big EA, perhaps forcing them to innovate a bit more and keep competitive.
Many gamers and industry participants would love to see independent companies grab a bit of the market share and bring in new startup companies and spin-off studios. However, if there is going to be a merger at the top-tier it might as well be one that puts pressure on Electronic Arts.
“We have created the world leader in online and console games with this transaction, and the combined strengths of the two businesses offer immense growth potential,” gushed Vivendi SA CEO Jean-Bernard Levy. “I am also very confident that, with the new leadership team in place, the new entity is perfectly positioned to take advantage of these rapidly developing markets across the globe.” (gamespot)
Now, we’ll have to wait and see if the upper level management can get along in a fluid manner and keep all their projects on track. With great power comes great responsibility, they’ve got the power… are they going to be responsible with it?
Hey guys, why does Paul have to leave? I know you’ve been saying you would leave if you didn’t get enough comments, so I’m sorry I didn’t post last episode! I’ll miss you being on the show, glad we still get some more episodes with you, you have a fun energy and insight into gaming that makes the show great.
It’s also terrible about that story about the young woman committing suicide, another sign of ignored infrastructure of our roads, bridges and mental health of the people. This isn’t politcast though (joke for Dan Q).
I want to know if Jonah has been playing the Pillar’s of Eternity, I’ve been playing quite a lot and enjoying it. I think it really recaptured the feel of the Infinity Engine games, great writing and even improved upon it. For example the Text Adventure choices were a nice addition to the game. They also fixed old abuses like with the Rogue being able to stack a bunch of traps and cheese kill a boss, you can only place one trap per area so no insta kill. Not to mention the pickpocketing merchants and selling the items back to them.
@Game Time commitment: I agree with you about the time issue, getting older I have less time and this is why I stopped playing World of Warcraft and avoid all MMO’s. I only play games that I can quit out of at a moment’s notice if needed to. I’m still into RPG games; PoE isn’t as open world as Skyrim was. Paul is right about story, a game can have a great story but if the gameplay is boring grinding of fighting to get your XP up enough to advance to the next area you just don’t want to bother.
@Lego Dimension characters: I love the idea of Doctor who we need some games these characters, I think DW should have a puzzle game series it’d fit the character and show idea more than what they have done so far. A Lego DW will have to do for now I suppose. For me I’d want the older Doctors like the 7th or 8th doctors, I loved the Victorian Tardis those two had.
@Nintendo Theme Park: Excuse me while my inner child goes berserk with sheer joy. I would die of just pure happiness being able to walk through a Hyrule castle or Mario land. Paul is right the Nintendo IP’s deserve a large scale area of rides, exhibits, games, and more. I mean I’m actually thinking there needs to be some sort of bounce house where you can step or jump on goombas, have a Yoshii Ride and so on. I also loved the Harry Potter world stuff and hope the Nintendo theme park will be as good as that. Could you imagine a foam sword fighting as Link? I can!