There will be a podcast this week, but it’s been delayed a bit. Keep your eye on this space for more podcast goodness.
Recording Delay
Related Post
Gaming Flashback: MystGaming Flashback: Myst
Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).
The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.
“Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)
The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”
The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)
Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?
You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!
To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.
Podcast: Play in new window | Download
Episode 258: New BloodEpisode 258: New Blood
Because you asked for it, the podcast features four guys, including Jonah Falcon, Paul S. Nowak, Jordan Lund, and Dan Quick. This is the no frills edition, however, as due to travel to PAX East, there’s no Gaming Flashback, and only a few news items.
They include:
- Rumor: Xbox 720 will require constant internet connection
- Spector saw “look of fear in people’s eyes” over musicals in Epic Mickey 2
- GAME acquired by OpCapita, no store closures planned
- Sony confirms Zipper Interactive closure
- Wii U less powerful than PS3, Xbox 360, developers say
We also include Reader Feedback. We’ll have a Question of the Week next week, we promise.
Episode 328: No Rusty Ventures AllowedEpisode 328: No Rusty Ventures Allowed
This week is on the short side, though Jonah and Jordan discuss pop culture like Red Letter Media, The Venture Bros. and Cave Johnson’s lemon ranting. There’s no Gaming Podcast or Gaming History, but there’s plenty of Listener Feedback and news items.
The news includes:
- Source: RI governor Lincoln Chafee deliberately torpedoed Studio 38
- UK online retailer SimplyGames enforcing PS4 bundles
- Half-Life 3 removed from trademark registery – Portal 3 appears
- The Last Guardian developers “re-engineering” the game, never was on “hiatus”
- Grand Theft Auto Online microtransactions disabled while server issues persist
No “Question of the Week” – this week is Listener Questions – send ’em in!
