Episode 412: Eaten By Ewoks

This episode sees the debut of a new co-host, videogame writer T.J. Denzer, who joins Jonah Falcon and Scott Dirk for this long episode, discussing Star Wars, spoilers, and other news that didn’t make the cut. This week also has the first Gaming Flashback in over a year, taking a look at The Elder Scrolls IV: Oblivion.

This week’s news includes:

Question of the Week: “What is your favorite strategy game?”

0 thoughts on “Episode 412: Eaten By Ewoks”

  1. My favorite strategy game is Total Annihilation so many units were released for that game. Skirmishes were insane, with tons of units blasting away at each other from air, land and sky.

    And yes, I backed Planetary Annihilation.

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AC/DC Signs For Rock Band Track PackAC/DC Signs For Rock Band Track Pack

This November console gamers will be able to purchase a new Track Pack for Rock Band and Rock Band 2. While Activision’s Guitar Hero: Aerosmith sells over 1-million copies, MTV and Harmonix look to prove they too can push big numbers on exclusive artist packs.

Unlike Guitar Hero: Aerosmith, Rock Band and Rock Band 2 are the core game engine and the track packs extend out the game with a bunch of new songs, in this case, AC/DC. Gamers who opt not to purchase the latest Rock Band 2 game still have access to AC/DC’s new tracks if they go to the store and buy them.

The trick? This is a Wal-Mart (and Sams Club) exclusive deal; you won’t find this track pack at another retailer.

“If you want to be a physical band, you better make an alliance with a strong physical retailer,” Columbia Records chairman Steve Barnett told the Times. “It’s a great way to sell the new album, the catalog, the game, merchandise and DVDs.”(gamespot)

This Track Pack contains 99 minutes of songs, the tracks include:

  • “Thunderstruck” “Shoot to Thrill”
  • “Back in Black “Hell Ain’t a Band Place to Be.”
  • “Heatseeker”
  • “Fire Your Guns”
  • “Jailbreak”
  • “The Jack” “Dirty Deeds Done Dirt Cheap”
  • “Moneytalks”
  • “Hell’s Bells”
  • “Whole Lotta Rosie”
  • “You Shook Me All Night Long”
  • “T.N.T.”
  • “Let There Be Rock”
  • “Highway to Hell”
  • “For Those About to Rock (We Salute You)”

Will AC/DC do as well as Aerosmith? I’ve never been a big AC/DC fan, but then again, I didn’t buy into the Aerosmith product either, however, Guitar Hero: Aerosmith doesn’t include drumming…

(Thanks, GameSpot)

Gaming Flashback: SimCityGaming Flashback: SimCity

SimCity was released in 1989, was originally called Micropolis and was designed by the infamous Will Wright. For those that don’t know Will Wright, its suffice to say he’s one of the most popular and influential game designers of our time. SimCity, TheSims, SimAnt, SimFarm and Spore are a few of his hits and TheSims has taken many records since its original release.

Wright had trouble finding a publisher for a game in which you couldn’t really “win or lose.”  Turned down by Broderbund, Wright eventually pitched the idea to Jeff Braun of Maxis.  Maxis agreed to publish Simcity as one of its first two games.

When near complete, Wright and Braun took the game back to Broderbund to clear the rights for the game.  Broderbund executives Gary Carlston and Don Daglow saw how addicting the game could be and signed Maxis to a distribution deal.  Four years after initial development, SimCity was released for the Amiga and Macintosh platforms, followed soon after by the IBM PC and Commodore 64.  On January 10th 2008, the SimCity source code was released under the GPL license as… Micropolis!

The objective of the game is simple, build and design a city.  Though the player could focus on building a highly efficient city with an ever growing populace, it was by no means required.  In a sense, open ended, the player was free to design the city as they chose.

Included in the city building experience was the possibility of natural disasters such as flooding, tornadoes and more.  Pre-designed scenarios were also included in the game such as the Boston 2010 nuclear meltdown, or mass coastal flooding of Rio de Janeiro of 2047 … even a Godzilla attack of Tokyo in 1961.

In the years to follow, the SimCity franchise would continue to expand with greater detail as SimCity 2000 (1993), SimCity 3000 (1999), SimCity 4 (2003) and a host of other “Sim” games and until the release of “The Sims” in 2000, the SimCity series was the best-selling line of games made by Maxis.

In Fall of 2008, EA will release the next child in the SimCity family, SimCity Creator for the Nintendo Wii and DS systems. And thus, history continues!

Gaming Podcast 210: Meretzky Ruined Our LivesGaming Podcast 210: Meretzky Ruined Our Lives

This week we’re flashing back to Grim Fandango and looking back at developer Steve Meretzky and his destruction of our lives in the social gaming space.

We’ve got other news this week which includes:

  • Activision Kills Guitar Hero
  • Blizzard Wants to Release Diablo III This Year
  • Crysis 2 and Killzone 3 Leaked On BitTorrent
  • CliffyB On Why Gears Is Still a 360 Exclusive
  • Ensemble Studios Founder: Age of Empires III a “Huge Mistake

The question of the week is: How many hours do you devote to video games, including social networking games?