Episode 412: Eaten By Ewoks

This episode sees the debut of a new co-host, videogame writer T.J. Denzer, who joins Jonah Falcon and Scott Dirk for this long episode, discussing Star Wars, spoilers, and other news that didn’t make the cut. This week also has the first Gaming Flashback in over a year, taking a look at The Elder Scrolls IV: Oblivion.

This week’s news includes:

Question of the Week: “What is your favorite strategy game?”

0 thoughts on “Episode 412: Eaten By Ewoks”

  1. My favorite strategy game is Total Annihilation so many units were released for that game. Skirmishes were insane, with tons of units blasting away at each other from air, land and sky.

    And yes, I backed Planetary Annihilation.

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Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.

Episode 239: This Episode is DRM-freeEpisode 239: This Episode is DRM-free

This week, Paul is too busy unpacking in his new home in California, so it’s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer The Great American Cross-Country Road Race, while this week’s Gaming History doesn’t focus on a video game company or developer, but a fictional character instead, Mario’s favorite mount, Yoshi.

The news this week includes:

  • EA forum bans cause game bans
  • Research film states piracy’s up 20% in past 5 years
  • GOG sez customers hate DRM
  • Steam user database cracked
  • Uncharted 3 launches with 1.1M sold in first week

All that plus Reader Feedback and the Question of the Week, “What DRM would you tolerate?”

Wii Punch-Out!Wii Punch-Out!

Nintendo has announced the continuation in a series that started in 1984 known as Punch-Out!! for the Wii. Once upon a time we all got to pop coins into Punch-Out!!, later we were able to power on our NES and play Mike Tyson’s Punch-Out!! or, if you’re younger, the version of Punch-Out!! with Mr. Dream (since Tyson’s contract expired with Nintendo and he wasn’t the champion anymore).

At Nintendo’s press conference today they announced Punch-Out, Another Code, Dynasty Warriors and Sins & Punishment 2. Although Dynasty Warriors sounds like it might simply rock on the Wii, Punch-Out really digs down into the history of Nintendo and brings back one of the older franchises.

Perhaps Nintendo is hoping Punch-Out will provide proof they’re serious about the franchise titles on the Wii console. Gamers have been skeptical considering they’re getting one (real) Mario and one Zelda game every few years. Many of us buy Nintendo for their popular mascots and to relive some of the nostalgia of being a kid. Punch-Out may definitely bring back some Nostalgia.

Hopefully, Punch-Out stays true to the original series and is designed to utilize the Wii controller better than Wii Sports Boxing.

(Thanks, Kotaku)