Episode 445: Zelda II of the Future

This week features some more Civilization VI talk, as well as discussion of a new side-scrolling RPG Gunmetal Arcadia Zero, which is available for a few days at a “pay whatever you want” price; basically, it’s a science fiction Zelda II.

This week’s news includes:

  • Star Wars Battlefront 2 coming Fall 2017, EA suggests
  • Journey and Flower studio thatgamecompany teases its next title
  • New teaser sets Mass Effect: Andromeda 600 years after the last game

This week’s Question of the Week is for the Civ 6 players out there, “Which civ is your favorite in Civ 6?”

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Episode 761: Gamescom ReportEpisode 761: Gamescom Report

This week’s episode the trio discussed Ubisoft CEO Yves Guillemot summoned to court in former employee harassment case, Paradox ‘making adjustments’ to Bloodlines 2‘s Toreador and Lasombra DLC, Sean Murray says the Earth-sized planet in Light No Fire will have ‘real oceans’, Crusader Kings 3‘s new DLC has a release date, Gearbox boss Randy Pitchford says “I think they could charge $200” for Borderlands 4, and Triangle Strategy released on XSX/PS5.

The news includes:

  • Gamescom announcements
  • No Man’s Sky adds fully customisable multi-crew spaceships you can build and fly with your friends
  • Clair Obscur: Expedition 33 is ‘not the end’ of the franchise, director confirms

Let us know what you think.

Gaming Flashback: The Incredible MachineGaming Flashback: The Incredible Machine

The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.

Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”

I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).

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