Episode 455: It’s Been a Fun Ten Years

Back in 2007, Derrick and Jennifer Schommer, along with Don Dunn started the Gaming Podcast, with their unique sense of humor and take on the biz of video games (as well as starting a popular World of Warcraft guild.) The trio would move on, with Derrick starting his Everyday Drinkers podcast and Common Man Cocktails site. Jonah Falcon took over, and merged it with the Videogame Roundtable. In that time, we’ve had hosts including Jordan Lund, Paul S. Nowak, Dan Quick, Scott Dirk and most lately, the inestimable T.J. Denzer. We’ve also had guest hosts including Hilary Goldstein and the late Andrew Yoon.

This episode celebrates the past 10 years, including an intro by Dan Quick and Paul S. Nowak joining this week’s episode, to discuss this news:

  • ‘Father of Pac-Man‘ Masaya Nakamura dies at 91
  • Nintendo is gearing up for more mobile games, plans 2-3 per year
  • $500 million awarded to ZeniMax in lawsuit over the Oculus Rift
  • Asheron’s Call comes to a quiet end after 17 years

Let us know how long you’ve followed the podcast for!

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This week’s news items include:

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All that plus Reader Feedback and the Question of the Week: “What remake would you like to see done?”

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We’re all used to Sony falling on their face at E3 in the last few years, but, this year, things were different. They’re information was delivered well, they had a great presentation medium using Little Big Planet‘s game engine as a presentation platform over the standard PowerPoint slides and everything went smoothly.

The format for displaying their facts, figures and sales numbers was well played. Nobody wants to sit in front of a chart and listen to an executive blab on about what they did and where they’re going. But, when you add some Little Big Planet flair, such as having the graphs built within their game engine and Sack Boy hopping around on the statistics things smooth over well.

I was confused on why they chose to display the Little Big Planet graphic engine followed by Resistance 2 and then taper into talk about the PlayStation 2 with game previews. It seems more appropriate to bring in the PlayStation 2 product line first, then blow the crowd away with the current generation graphics. Instead, we were awed by the epic Resistance 2 graphics and then presented with old generation stale game engines… silly.

They went on to show off the wide array of PSP games arriving and a little trailer for Resistance Retribution for the PSP. The game system is definitely more mature than their DS competitor but seems to have a bit less sales momentum.

Overall, Sony did one right by talking about their three tiered solution to gaming instead of focusing too much on a single system. PlayStation 3 numbers are good but not mind boggling (like Wii) and their PSP product is doing much better than it used to and the PlayStation 2 numbers are high but falling compared to last year (as would be expected).

By focusing on the full suite of products they’ve put their eggs into many baskets rather than rely on their bleeding edge flagship product which still needs time to grow.

Well done Sony.