Gamers around the world are going to feel the pain in the 2009 holiday season after the economy shakes apart many great development studios. Electronic Arts feels the pain of being a public company as their investors complain about lackluster revenue, THQ deals with closing studios to extend their runway and other firms will lose more headcount in the coming months.
It’s not all bad. But, it’s going to get ugly before it gets better.
The financial market has played tricks on everyone in our global economy and companies across all industries are going to feel a bit of a tightening around the belt. Investors are shaken and doing their best to protect their investments and cutting loose those that aren’t projecting profits in the near future. Game studios are going to slow their financial burn rates, trim a bit of the fat and hunker down the long term. The end result, next years holiday season will have a few less games because those games are being dropped to the floor now.
Mid-sized studios within larger firms may find their projects canceled or put on hold and their employees re-structured or let go while big studios assess what projects will make the long haul. This is the ugly side of the business, having to make a decision on what games stay and what games go with the grief of having to tell some of your best talent “goodbye.”
The bad part of the industry is occurring today, with publishers posting mediocre profits and trying to convince their investors to be patient and trust they’ve got a firm hold on their destiny. The game industry is not alone in this, many firms are reducing head count and many startups are finding themselves without series A or B funding; they’re closing their doors because the money is being directed to more stable ventures.
What’s the good in all of this?
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Personally I find the Persona 5 anti-streaming rules insane. If you’re worried that “spoiling” your game will make people not want to buy it then you probably should have made it better in the first place. For good games, streamers and YouTubers help to draw sales by increasing interest in games. Here in America there is a certain subset into the Persona series, but for most of the populous these are an enigma. This isn’t Japan where everyone is balls-deep in the series. Increased U.S. exposure can only increase sales.
Persona 5’s policy is interesting!
I want to know more about the developing Maniac Mansion game…
It’s an Easter Egg in Day of the Tentacle Remastered.
http://dott.doublefine.com/