No really, we’re on hiatus — the next podcast will be recorded at E3, and published on June 18. See you in two weeks!
On Hiatus
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TD Gaming Podcast 87: One Star ReviewTD Gaming Podcast 87: One Star Review
This weeks gaming podcast is packed with content, our emotional rant on the latest news and we take a look back at Rygar and its infamous stupid pause system. This weeks news covers:
- Xbox Red Ring of Death Woes Explained
- EA Considering Licensing the Spore Engine
- New Buffy the Vampire Slayer MMO Planned
- Wii getting a storage solution that is “better than a hard drive”
This weeks soap box, we explain our emotional disappointment with Spore’s DRM news and its 1-star amazon vote. Also, lots of great listener comments, touch on our own personal podcast history and another great contest! This time we’re handing out eight copies of Peggle Nights! Winners will get the title the day it releases, but can win before it’s out.
Episode 744: Even More Switch 2 StuffEpisode 744: Even More Switch 2 Stuff
The guys discuss a ton of topics off the cuff. They talk about the Nintendo Switch 2 Direct airing on April 2, the PSN crash, lots of negative Civilization 7 reactions, Phasmophobia hitting 22m total sales, PlayStation and Steam quietly removing shovelware, Dragon Quest 3 HD-2D remake selling and Dragon Quest 12 confirmed to still be in development.
Let us know what you think.
Podcast: Play in new window | Download
Episode 303: BioShock Infinite Giveaway TimeEpisode 303: BioShock Infinite Giveaway Time
This week we’re giving away a free copy of BioShock Infinite for the Xbox 360! How do you win? Well, simply post a good comment! The contest winner will be announced two weeks from now.
In the meantime, the Gaming Flashback this time is the PlayStation One classic Chrono Cross, while Paul tries desperately to avoid listening to BioShock Infinite spoilers.
This week’s news includes:
- THQ’s UDraw failure “invalidated” Saints Row: The Third‘s success
- Levine: BioShock Infinite cost $100M to develop, and $100M to market
- American McGee doesn’t “see anything meaningful” in the PS4, SimCity players “need to relax”
- Schafer’s Double Fine Adventure project from Kickstarter is now Broken Age
- Capcom announces DuckTales Remastered, developed by WayForward
All this and some Reader Feedback.
