No really, we’re on hiatus — the next podcast will be recorded at E3, and published on June 18. See you in two weeks!
On Hiatus
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Episode 553: Diablo ReturnsEpisode 553: Diablo Returns
TJ returns this week, as Blizzard continues to embarrass itself. No Gaming Flashback this week.
This week’s news includes:
- Diablo 4 will not have an offline mode, and the game is ‘not coming anytime soon’
- Acclaimed detective RPG Disco Elysium coming to Xbox One and PS4 next year
- EA Sports open to bringing back NCAA football game
Let us know what you think.
Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.
As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.
When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).
The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.
You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!
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Episode 607: PC and xCloudEpisode 607: PC and xCloud
This week’s episode is double-sized, because the previous week’s episode was… pretty bad. Who knows? Maybe we’ll air it some week when we’re unable to post a new episode.
This week’s news includes:
- Xbox Cloud Gaming for PC beta invites sent out
- Rumor: Battlefield 6 not coming to Xbox One or PS4
- BioShock 4 job listings appear to confirm an open world and sidequests
- Civilization 6’s final free game update adds three new units, two new maps, and more
- Nintendo says it will focus on more original game series in the future
All this and listener feedback. Post your own feedback here at Facebook.
