Episode 480: Psychonauts

As the episode title would imply, this week’s Gaming Flashback is Psychonauts, with Jonah revealing he’s a total fanboy and backed the sequel for over $800. He also has no idea what Oxenfree is, since he hadn’t played it yet. (He has, and realizes he was completely wrong about it being like Cabin in the Woods.)

The news:

  • Captain Falcon was almost the mascot of the SNES
  • Hackers have already infiltrated the Call of Duty: WWII open beta
  • Assassin’s Creed: Origins‘ non-violent discovery tour update wants to teach you history

Let us know what you think.

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Wii vs. PS3 in Japan: The Console SlaughterWii vs. PS3 in Japan: The Console Slaughter

Famitsu Magazine is reporting the Nintendo console, Wii, has managed to sell 7-million units in Japan. This is roughly three times the number of Sony’s PlayStation 3, the console with superior graphics and power.

Japan isn’t about graphics and power or they’re not a fan of the high priced PlayStation 3. The three times factor seems odd, still, considering the PS3 isn’t three times the cost and really isn’t that bad of a console. Unless the titles on Japan’s console are just not as inviting, the PS3 should be keeping pace with the tiny Wii console. Sony is a Japanese company as is Nintendo and both have a very good grasp of the games the Japanese culture is attracted to buying. What’s happening here!?

“The Wii’s 7 million sales put it far ahead of its foes in the ongoing console conflict in Japan. According to Enterbrain figures quoted by GameDaily, Japanese sales of the PlayStation 3 numbered just 2.37 million units as of September 30, when the Wii had sold around 6.83 million units in the territory. Sony estimates the PS3 sold nearly 17 million units worldwide by the same date.” (gamespot)

The Xbox 360 still can’t compete against the PS3 or Wii in overall numbers, regardless to boosts when they put out a game the Japanese actually find interesting. If Microsoft and Sony learn anything from this generation of consoles, it’s that simple makes better. No, we’re not telling the developers to end the goals of hardcore gaming… we’re just wondering if branching out a bit to scoop up some casual gaming interest.

Nintendo’s Wii Storage IssuesNintendo’s Wii Storage Issues

Nintendo’s WiiWare channel is reported to be doing well (says Nintendo) and their Virtual Console games continue to invoke nostalgic downloads. Now, as Networked based gaming slowly starts to crawl on the console Nintendo has begun to realize they’re going to hit some storage issues.

The 512MB of internal flash memory is a bit lacking, especially considering you can purchase a 2GB flash drive for under USD $50.00 in todays market. While Sony and Microsoft work to increment their disk capacities in 20GB intervals Nintendo’s still trying to figure out how to solve their internal storage issues.

Although we initially heard that geeks would be the ones to hit the storage limitations Nintendo’s North American President and COO is readily admitting the pending issue, “we have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis?”

The challenge in being a Japanese based company is understanding how American users consume your product. We’re much more likely to download content and spend money on products we’ve purchased 20 years ago. This is why we’ve got an American based Nintendo HQ to understand the ways of American thinking and trending.

While Nintendo Europe’s Europe’s Laurent Fischer sees only “geeks and otaku” utilizing the minimal disk capcity we here in the States can consume this space overnight. Imagine if we had downloadable content for Rock Band or Guitar Hero to pull down and play!?

As this becomes, as Reggie put it, a “mainstream problem” Nintendo is going to find their harder core demographic moving to other consoles that do it right and allow for expandability. There is a reason, after all, the other consoles cost a bit more to buy.

(Thanks, IGN)

Episode 524: Goodbye, 2018!Episode 524: Goodbye, 2018!

This is the last podcast of 2018, and the next episode will be our Games of the Year announcement. Until then, we snark at Pewdiepie, and check some of the news ending the year.

This week’s news includes:

  • Steam Xbox One cross-play tools hinted
  • Americans can get Assassin’s Creed Odyssey free from Google
  • Discord Store to offer developers 90 percent of game revenues
  • Inca announced for Civilization VI: Gathering Storm

Let us know what your Game of the Year is.