Episode 495: Monster Hunting Bros

This week, Scott and T.J. talk about playing Monster Hunter World on their PlayStation 4’s, while Jonah talks about how bad his experience with the console version of Prey was. Everyone talks about their impressions of the Gaming Flashback this week: Fallout 3.

This week’s news includes:

  • The state of Washington passes law to protect Net Neutrality
  • Rumor: a new XCOM 2 expansion may be coming soon
  • State of Decay 2 will be released in May
  • Fortnite is now the most watched game on Twitch, doubling PUBG‘s viewer count

Let us know what you think!

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Gaming Flashback: DOOMGaming Flashback: DOOM

DOOM is a PC game titlat that wasn’t initially released in stores. It was uploaded to an FTP server in the University of Wisconsin-Madison and on the Software Creations BBS on the 10th of December; released as a shareware game, people were encouraged to download and spread the game around to all their friends.

In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.

Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.

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Episode 290: No One Listens ForeverEpisode 290: No One Listens Forever

No Paul this week, no Gaming Flashback this week – just Jonah, Dan and Jordan discussing a ton of news items where Jonah expresses shock that Jordan had never heard of No One Lives Forever.

The items this week include:

  • Wii U sells 1.2 games per console
  • BioWare was planning spy action title in 2009
  • Sony Santa Monica outline reasons for sticking with God of War franchise
  • Hitman Facebook app removed for off-color joke
  • Activision: Black Ops II grossed $1 billion in 15 Days
  • Spike VGA 2012: The Phantom Pain announced, probably MGS5

This week’s Question of the Week: “What’s the most offensive thing you’ve seen in a videogame?”

DSi Will Be Region-Locked, Sad Face…DSi Will Be Region-Locked, Sad Face…

One of the greatest things Nintendo has done was allowing the DS to be unlocked for regions. This allowed gamers around the world to share their favorite games from all cultures and countries with just a click of the “buy” button at an online store.

The DSi loses this great freedom by locking it down to a region. “Nintendo DS software is region free so you can play any DS software on DSi from any region. You can also browse the internet on your DSi wherever you are in the world and exchange your photos with friends from around the world,” says Nintendo (CVG).

Much like the US Entertainment Industries need to lock down everything and contribute to global piracy, Nintendo follows suit with their hand-helds, tis a sad day indeed. Of course Nintendo reasons it all away by yelling parental controls and making it easier for regions to access their own content.

“DSi is region locked because DSi embeds net communication functionality within itself and we are intending to provide net services specifically tailored for each region. Also because we are including parental control functionality for Nintendo DSi and each region has its unique age limit.”

Specifically tailored for each region is a nice way of saying that each region has to pay the penalty of not being “first” (second, or third) to get some cool new features. Although Nintendo could put emphasis on the region the gamer lives in with complete access out of those bounds if they wanted, they’ve chosen to use this as a crutch to lock users out of content.

Users will get their content, of course. It just means more home brews, software hacks, hardware hacks and workarounds for the system. If that’s what Nintendo is trying to inspire, then they’ve done their job right.

However, wouldn’t it be great if they could just come out and say “we don’t want certain people accessing specific content until we say you can.”