Episode 521: Power Outage

Last week’s podcast couldn’t be uploaded thanks to some good old-fashioned California power outages. This week’s episode is full of snark — enjoy.

The news items include:

  • PlayStation Classic using PAL versions for several games regardless of region
  • Bethesda apologizes about Fallout 76 launch
  • Fortnite surpasses 200 million players
  • No Man’s Sky Visions update improves diversity

Let us know what you think.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 189: Fort GayGaming Podcast 189: Fort Gay

So this week we’re busting out a new flashback of an old game: Ironsword: Wizards and Warriors II. We’re covering a bit about some gaming history and a few key news articles of the week including:

  • Microsoft bans user because of town name
  • John Romero doing casual games consulting
  • Sony fighting jailbreaking too
  • Apple taking a leap into social gaming with iOS 4.1

This weeks question of the week, what do you think is the top selling video game genre of all time, not just the last few years.

Eidos and Square Enix Birth Great ThingsEidos and Square Enix Birth Great Things

tombraiderEidos was founded in 1990 and has been the king of its own destiny since its inception. As part of Square-Enix, Eidos and its destiny were called into question, would they continue to run the show or would they become one with Square-Enix. Square-Enix has come out to say they’ll be leaving Eidos to themselves and allow creativity to flow between the companies.

“This is an exciting beginning to what I believe will be an incredible journey. I am very happy that Phil Rogers has agreed to lead Eidos in what I see as an international marriage between our two companies, a marriage that will give birth to great things. Eidos is a content rich company and a culturally significant business to the Square Enix group.” (kotaku)

Square-Enix is playing it safe with this acquisition because this isn’t a great enviroment for shaking things up internally within a development studio. Eidos is well known for Tomb Raider, Hitman, Deus Ex, Thief and many other great projects and have built a solid foundation for the future.

A mind-share between these two groups is a powerful enemy to the competitors if they’re able to open a good dialog between the two companies and share resources, tools and engines. In a world of cost savings and salary cuts, leaning on each others resources to build a better product is a win.

At least we won’t have to call them Square-Enix-Edios because that’s just a mouthful!