I remember a day when old RPG games had either a level cap or a definite ending. From Pool of Radiance to Secrets of the Silver Blades to Final Fantasy the game had a final boss or stage and often had some type of level cap. Today, gamers don’t want it to end, they’d rather have the option to wonder around aimlessly or completing minor quests in order to soak up every ounce of money they spent on the title.
Now even Bethesda is saying “we’ve learned our lesson” from the whiplash of ending their game title and capping levels. Gamers want to go back and re-try content they missed, they want to run side quests and talk to everyone in the world they want to grind themselves to über powerful levels and become a god in their fantasy world. Can you blame them?
You can’t really blame them for wanting to maximize the content, although it’s slightly more evolved than RPG’s of old. Perhaps it was World of Warcraft and other MMORPG’s that brought us to the stage in life where we all want to squeeze every last RPG dime out of the title. As a kid I wondered the world of Hyrule and covered every tile of graphical color, burned every bush, bombed every stone looking for all the content. However, even Zelda had an end with scrolling credits – you didn’t just land on a platform with your master sword and a dream.
Other titles have used level caps to limit you and draw you into the next release of the game. This was popular in the D&D world because the game is designed to target specific levels of difficulty. They may only allow you to gain level 10 because the enemies are no tougher than level 13, allowing the challenge to be good but not overwhelming. If they allow you to get to level 50 they’d have to design the game so all the enemies grow powerful along with you — that’s not always a desired result.
Final Fantasy is a popular franchise that typically allows you to grow infinitely powerful depending on how much time you want to spend repeat killing the same enemies. Gamers aren’t always into the grind, they just want to grind “enough” to make the challenges a little more do-able.
Today, however, with larger storage capacity, larger development teams and the desire to build more value into your gameplay experience titles have dozens of side quests and sub-plots that are totally optional. The result of so many sub-quests results in a player who is much more powerful at the end of those quests compared to a player who sticks to the narrow path of the main plot. So, games much grow dynamically challenging to keep the fun per dollar high.
Do you like your RPG’s to have a definite end and a high but capped level?
Hi guys.
Thanks again for this nice episode. Sorry that I was a little bit lazy writing comments under the last episodes, but I had to much thing going on :/
Regarding the topic of this thousand crappy small games on steam: I totally agree. There is so many useless shit there, it’s hard to find the good ones (and I bet there are many we will never find). On the other side, I don’t like that every company tries to run their own shop, because so you have to search / look through so many platforms that it feels like work :/
Best games of the year: i did not really played many actual games, because most of the time I played Magic The Gathering Arena and Hearthstone. Some Overwatch and Battlefield 5 the last weeks. BF makes fun because I play it with my friends, I would not have bought it to play it on my own 🙂
I bought some games, but did not find the way play it. These were Mega Man 11, Detroit become Human, Toki (the new Switch Version) and some shmups for the PS4. I think the only actual title I played so far is Life is Strange 2 (episode 1). Hollow Knight was released 2017, but I bought it some months ago. I love those metroidvania games and I am playing hollow knight a lot during the last weeks 🙂 I Stimm want to play God of War and Red Dead Redemption 2, but there are so many games I wanna play, I will wait with these two until they get a little bit cheaper 🙂
I hope all of you had a great New Year’s Eve and celebrated it with your friends and family. I am looking forward to a good 2019 with a lot of good games and many episodes of your podcast. Stay healthy and the way you are.
Greetings from your loyal listener,
Ralf