Sorry, no episode this week. News too slow, and everyone needs a break.
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Episode 472: Peggling PegglesEpisode 472: Peggling Peggles
Last week’s episode was torpedoed by audio issues (who knows, maybe they’ll come back in a outtakes episode), so this week returns with half old news and half new news. The Gaming Flashback returns with a vengeance with the classic Popcap game Peggle — which came out while Gaming Podcast debuted!
This week’s new/old news includes:
- Atari’s ‘PC technology-based’ Ataribox will echo NES Classic, crowdfunding campaign coming
- PC release of Classic action-RPG Ys Seven announced
- Possible Xbox One X wireless module passes through FCC
- New trademark sparks rumours of ‘Nintendo 64 Classic’ console release
Also, there’s a Question of the Week — listen in and let us know what you think.
Episode 493: Finally, After Three TriesEpisode 493: Finally, After Three Tries
So, two weeks ago, the audio was so corrupted, there was nothing that could be salvaged. A week later, the podcast only had one track working, so it was like Jonah speaking to imaginary people only he could hear. This podcast is finally perfect, with Rock Band being the Gaming Flashback.
This week’s news includes:
- System Shock reboot that raised $1.3M on Kickstarter is now on “hiatus”
- Dragon Ball FighterZ’s premium DLC characters revealed
- Rumor: Diablo III is coming to Nintendo Switch
Let us know what you think.
Episode 749: No Plan BEpisode 749: No Plan B
[This podcast upload was corrupted. Reuploaded.]
The news this week: Elon Musk’s estranged daughter weighs in on his pro gamer claims: ‘He was a Bronze Torbjörn main. He was fucking dogshit’, Palworld decides it wasn’t April fooling after all, is actually making a visual novel dating sim where you can, uh, ‘dismember and eat’ some of its cast, Death Stranding has crossed 20 million players since launch, If the Switch 2 stumbles, Nintendo has no Plan B, Final Fantasy 9 Anniversary celebration begins, Star Wars XCOM game on the way?, and Shuhei Yoshida believes Nier: Automata was a turning point in modern Japanese games.
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