VIDEO: GamingPodcast Plays Prince of Persia

Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.

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Retro Gaming: Mega Man 9 Get’s Flicker and BugsRetro Gaming: Mega Man 9 Get’s Flicker and Bugs

Capcom isn’t fooling around, they know their market for Mega Man 9 on Xbox Live, WiiWare and PSN and its nostalgic gamers with a desire to be a kid again. Any retro gamer will tell you the old school experience must include some pixel flickers, slow down and 8-bit style bugs.

They have decided to include an optional feature to enable old school bugs on purpose. The limitations of early hardware like the NES caused situations where you would only see a limited number of creatures on the screen at any one time else things slowed down, flickered and got undesirable fast. What used to be undesired is now nostalgic!

“Yeah, there were some things, like you couldn’t have more than three enemies on the screen at once, so we had to make sure that that’s how it stayed in our game. In the part with the dragon with the flame, [there should be] flickering, and whatnot,” noted the game’s producer. “In the options of this game, you can adjust that, unlike the old games. We purposely put some of those old-school bugs into this game, so it does recreate that feel.” (joystiq)

Luckily these options are disabled and can be enabled to get a bit of old world feel if your little heart desires. For most of us, we should have moved on from the old times and are ready to play old school games on new school hardware to show off a bit more fluid 8-bit logic. Not so for everyone, which is why the feature was added as an optional one.

Staying true to old school computing in an emulator is extremely important when playing old ROM games because the game was coded with a certain speed and understanding of the hardware. Change the hardware without updating the game can lead to an unusable product. Mega Man 9, however, is a new game so it doesn’t have to adhere to old standards. But, it’s funny to see it try.

Gaming Podcast Flashback: Episode 374: Lost In a CrowdGaming Podcast Flashback: Episode 374: Lost In a Crowd

This episode was recorded on January 10, 2015, and was guest hosted by former Joystiq editor Andrew Yoon. He tragically passed away three weeks later.

Here are the original podcast notes:

This week’s episode of Gaming Podcast has a special guest co-host, Andrew Yoon, formerly of Joystiq and currently in card game and video game development. The Gaming Flashback is the one that started them all: LEGO Star Wars: The Video Game. The slow news week includes:

  • DDoS service targeting PSN and Xbox powered by home Internet routers
  • Japanese console sales continued to slide in 2014
  • Evolve’s questionable bargain: pre-purchase to avoid the unlock grind
  • Sony delays PS4 in China

The Question of the Week: “What is your favorite, if any, LEGO videogames?”

Episode 559: Welcome to 2020Episode 559: Welcome to 2020

Welcome to the future, as Jonah, Scott and TJ ring in the new year, as this week’s Gaming Flashback reminds Jonah of what his favorite game of the decade was. (Spoiler: Mass Effect 2.) In fact, the game is so good Jonah and TJ talk about it for an hour before discussing the week’s generally weak news.

This week’s topics include:

  • Report: New Switch model launching in 2020
  • The Ni No Kuni movie is coming to Netflix
  • Silent Hill Art Director Masahiro Ito announces a new video game
  • Vice City: Remastered for Grand Theft Auto 5 mod released

Was 2010 the best year for games in the 2010’s? Let us know.