Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Episode 405: The 13th Strikes AgainEpisode 405: The 13th Strikes Again
No, you’re not going backwards in time. This is the episode that was supposed to air a few weeks ago but was sidetracked by a faulty power supply. Of course, the episode was recorded on Friday the 13th, back when Fallout 4 was fresh and new.
The old news includes:
- Bethesda sells 12M units of Fallout 4 for $750M at launch
- October 2015 NPD: Xbox One won the month, despite PS4 price drop
- Rapper predicted Smash Bros. future
- Night Dive working on complete remake of System Shock, discussing System Shock 3
The Question of the Week, “Do you or have you pulled videogame all-nighters on weeknights?”, was repeated in episode 406. But you can still answer the question.
We Need Another Ikari WarriorsWe Need Another Ikari Warriors
In 1986 SNK released Ikari Warriors, it had all the makings of a classic title. Cool weapons, time strategies, two player action and a great challenge. We’re now seeing folks reproduce some of the essence of classic games by creating platformers like Little Big Planet and Mega Man 9, where is the love for the top-down scrollers?
Ikari Wariors was one of the first game titles to use a rotary joystick along with a directional system. Looking at the current generation Xbox 360 and PlayStation 3 it’s plain to see the joystick is equipped with this design. We’ve seen Geometry Wars utilize the analog stick to create a 360 directional attack, so it’s possible to utilize this behavior for Ikari Warriors.
Given SNK is still alive under the name SNK Playmore the intellectual property must still exist to breath fresh life into an Ikari Warrior remake, with about six to eight months development time a classy title could be re-developed using old concepts brought to the current generation hardware.
Blast grenades, RPG’s, smart bombs, air strikes the options are limitless and the concept has been proven to work. Given the gamer demographic of 18-34 it’s plain to see old gamers of the Arcade and NES would recall and rebuild their love for the title while attracting younger audiences whom have never seen an Ikari Warriors title; if it worked in 1986 are we so adverse to it working again?
Games do not have to implement full 3D perspective graphics to be cool, we’ve seen proof in that with the Wii and the demand for titles like Little Big Planet. We neeed another Ikari Warriors.
Episode 521: Power OutageEpisode 521: Power Outage
Last week’s podcast couldn’t be uploaded thanks to some good old-fashioned California power outages. This week’s episode is full of snark — enjoy.
The news items include:
- PlayStation Classic using PAL versions for several games regardless of region
- Bethesda apologizes about Fallout 76 launch
- Fortnite surpasses 200 million players
- No Man’s Sky Visions update improves diversity
Let us know what you think.
