Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Episode 631: Nintendo Dislikes VirtualEpisode 631: Nintendo Dislikes Virtual
This is the second attempt at Episode 631, as the previous episode had bad audio, and was boring to boot. This week’s episode features a lot of questionable content, as well as a Dark Souls Gaming Flashback.
The news includes:
- Surprise Halo Infinite multiplayer launch buckles Steam servers
- Grand Theft Auto Trilogy back on PC after Rockstar removes ‘unintentionally included’ files
- Microsoft adds 76 more games to Xbox backwards compatibility
- Nintendo explains why there is no virtual console on Switch
Let us know what you think.
Gaming FlashBack: Baldur’s GateGaming FlashBack: Baldur’s Gate
Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.
It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.
The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.
The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).
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Episode 500: Celebration Time!Episode 500: Celebration Time!
After 11 years, VGRT Gaming Podcast, nee “Technical Diversions (TD) Gaming Podcast”, has hit the magic 500th episode, with not only former co-host Paul Nowak joining in on the celebration, but 2Old2Play’s Derek Nolan and former co-host Dan Quick sending their congrats as well. Paul’s presence is the go-ahead to give TJ and Scott permission to razz Jonah to no end, while Parker Brother board games are compared. This week’s Gaming Flashback is World of Goo.
The news for this magical 500th episode includes:
- “King of Kong” star stripped of high scores, banned from competition
- Croteam and Devolver promise a “brutally bigger” new Serious Sam
- SNK teasing its own classic compilation console
- Nintendo overhauls parental control app for Switch
Question of the Week: “If you were a classic Parker Brothers board game, which would you be?”
[Song: “The Field Of Cormallen” by David Arkenstone.]
