Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Episode 695: Attack of the VCEpisode 695: Attack of the VC
Life By You looks promising, Armored Core 6 is kicking all sorts of butt, and NBA 2K24 gets more and more predatory and dismaying.
The news this week includes:
- NBA 2K24 players say new badge regression system feels like a “second job”
- Nintendo reportedly gave private Switch 2 demos to developers
- Atari acquires massive Atari archive after revealing a new 2600 that takes cartridges
- Starfield mod tools are coming in 2024
Let us know what you think.
Episode 509: Heatwave LAEpisode 509: Heatwave LA
This week was a hot time for Jonah — really hot time as Los Angeles was sweltering and the Arctic was literally on fire. However, that didn’t stop the crew from doing the podcast (albeit a day late), though the news was a bit thin again.
The news items for the week include:
- The C64 Mini is coming to North America on October 9
- Datamined logo offers more evidence Taiko Drum Master for Switch is coming West
- Next Xbox will focus on “XCloud” game streaming
- GOG: Classic console games “might be possible”
The Question of the Week: “What little known game did you love?”
Episode 303: BioShock Infinite Giveaway TimeEpisode 303: BioShock Infinite Giveaway Time
This week we’re giving away a free copy of BioShock Infinite for the Xbox 360! How do you win? Well, simply post a good comment! The contest winner will be announced two weeks from now.
In the meantime, the Gaming Flashback this time is the PlayStation One classic Chrono Cross, while Paul tries desperately to avoid listening to BioShock Infinite spoilers.
This week’s news includes:
- THQ’s UDraw failure “invalidated” Saints Row: The Third‘s success
- Levine: BioShock Infinite cost $100M to develop, and $100M to market
- American McGee doesn’t “see anything meaningful” in the PS4, SimCity players “need to relax”
- Schafer’s Double Fine Adventure project from Kickstarter is now Broken Age
- Capcom announces DuckTales Remastered, developed by WayForward
All this and some Reader Feedback.
