Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Episode 349: Better LateEpisode 349: Better Late
In this episode, Paul arrives in time for the letters, with some audio issues on his phone.
In the meantime, Jordan and Jonah cover some of the week’s news including:
- Nintendo skipping E3 media briefing again
- E.T. cartridges unearthed in New Mexico
- Sony Online Entertainment rolls out All Access Program
- Star Wars: Episode VII cast announced
- Skype group calls now free on Xbox One & PC
- Analyst: PC gaming now brings in more money than console gaming
All this and Listener Feedback.
Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.
As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).
The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.
You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!
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50 Worst Voice Acting Clips Get a Face50 Worst Voice Acting Clips Get a Face
Some of the worst voice acting in videogame history can be bearable, when someone decides to supply a face for them.
Check out YouTube user HansJamesMusicAOk’s hilarious “face acting” on the sound clips from 50 of the worst voice acting in games.