Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Prince of Persia 2008 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Prince of Persia
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Castle Crashers, Win A Free CopyCastle Crashers, Win A Free Copy
Although we weren’t able to get a free copy to give away for Castle Crashers due to limited supply, GameStooge has one, and has the ability to hand one out. If you’re looking to get in on the contest and potentially get a free code to download Castle Crashers upon its release, checkout GameStooge’s contest.
The rules are simple: “Write in the comment section what is your favorite movie with a castle, and why it’s the castle is so great in it – minimum 30 words.” The game looks crazy fun, so I highly suggest you put in a contest entry if you’ve got an Xbox 360 gamer tag and 360 console to play it on!
Episode 651: CataclysmEpisode 651: Cataclysm
This week the guys discuss the mistake that was World of Warcraft: Cataclysm in the Gaming Flashback. They also discuss all the mergers and merger rumors in the videogame industry in the past few days.
The news includes:
- EA is reportedly looking to be bought
- More PS1 games get trophy support as part of revamped PlayStation Plus
All this and responses to the Listener Feedback about Starfield.
Episode 303: BioShock Infinite Giveaway TimeEpisode 303: BioShock Infinite Giveaway Time
This week we’re giving away a free copy of BioShock Infinite for the Xbox 360! How do you win? Well, simply post a good comment! The contest winner will be announced two weeks from now.
In the meantime, the Gaming Flashback this time is the PlayStation One classic Chrono Cross, while Paul tries desperately to avoid listening to BioShock Infinite spoilers.
This week’s news includes:
- THQ’s UDraw failure “invalidated” Saints Row: The Third‘s success
- Levine: BioShock Infinite cost $100M to develop, and $100M to market
- American McGee doesn’t “see anything meaningful” in the PS4, SimCity players “need to relax”
- Schafer’s Double Fine Adventure project from Kickstarter is now Broken Age
- Capcom announces DuckTales Remastered, developed by WayForward
All this and some Reader Feedback.
