Episode 573: A Very Special Returning Guest

This week, Paul fills in for Scott, who has more pressing issues than discussing videogames, though some very serious topics about them do pop up, such as how misogyny became pronounced in the hobby. The Gaming Flashback is one of the legendarily panned titles, Bomberman Act:Zero.

The news for this week includes:

  • Video game spending reaches record high during pandemic
  • Epic Games Store keyless integration with other digital stores announced
  • Minecraft sales now exceed 200 million (from PC Gamer)
  • Star Citizen will hold a free fly event starting this week

There’s also some Listener Feedback from longtime fan Ralf from Germany.

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Studios Closing: The Good, Bad and UglyStudios Closing: The Good, Bad and Ugly

Gamers around the world are going to feel the pain in the 2009 holiday season after the economy shakes apart many great development studios. Electronic Arts feels the pain of being a public company as their investors complain about lackluster revenue, THQ deals with closing studios to extend their runway and other firms will lose more headcount in the coming months.

It’s not all bad. But, it’s going to get ugly before it gets better.

The financial market has played tricks on everyone in our global economy and companies across all industries are going to feel a bit of a tightening around the belt. Investors are shaken and doing their best to protect their investments and cutting loose those that aren’t projecting profits in the near future. Game studios are going to slow their financial burn rates, trim a bit of the fat and hunker down the long term. The end result, next years holiday season will have a few less games because those games are being dropped to the floor now.

Mid-sized studios within larger firms may find their projects canceled or put on hold and their employees re-structured or let go while big studios assess what projects will make the long haul. This is the ugly side of the business, having to make a decision on what games stay and what games go with the grief of having to tell some of your best talent “goodbye.”

The bad part of the industry is occurring today, with publishers posting mediocre profits and trying to convince their investors to be patient and trust they’ve got a firm hold on their destiny. The game industry is not alone in this, many firms are reducing head count and many startups are finding themselves without series A or B funding; they’re closing their doors because the money is being directed to more stable ventures.

What’s the good in all of this?

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Episode 723: Hellblade and HelldiversEpisode 723: Hellblade and Helldivers

The gang discusses the PC Gaming Show coming June 9, Tesla ending Steam support in its vehicles, Ghost of Tsushima being PlayStation’s biggest single-player PC launch to date (second only to Helldivers 2), Hellblade 2 developer Ninja Theory’s next game reportedly already greenlit by Xbox (and “no plans whatsoever” to close studio), Grand Theft Auto 6 publisher “highly confident” of an Autumn 2025 release window and the Resident Evil 1 Remake is in production and will release in 2026 according to a leaker.

The news includes:

  • This year’s Call of Duty will reportedly launch on Xbox Game Pass
  • Jason Voorhees slashes into the MultiVersus roster
  • Life By You is delayed again

Let us know what you think.

Episode 278: Second Chance to Win Borderlands 2Episode 278: Second Chance to Win Borderlands 2

This week’s episode has heated arguments between Jordan and Jonah, as this new podcast runs a little long. However, there are tons of news items to make up for the lack of a new show last week.

The news items include:

  • Bethesda’s Hines unexcited over next-gen console launch
  • Borderlands 2‘s melee skill tree for Zer0 “thanks to them ignoring” Pitchford
  • EA’s Gibeau brags he has not green-lit any single player games
  • Valve responds to angry indie developers over $100 Steam Greenlight fee
  • Crystal Dynamics: Lara Croft had become “unrelatable
  • City of Heroes may be saved from shutdown
  • Ron Gilbert blames point and click adventure stagnation on DOOM

The contest continues – just mention what your favorite game from the 2000’s was – and a winner will be announced next week.