This week, Paul fills in for Scott, who has more pressing issues than discussing videogames, though some very serious topics about them do pop up, such as how misogyny became pronounced in the hobby. The Gaming Flashback is one of the legendarily panned titles, Bomberman Act:Zero.
The news for this week includes:
Video game spending reaches record high during pandemic
Epic Games Store keyless integration with other digital stores announced
Minecraft sales now exceed 200 million (from PC Gamer)
Star Citizen will hold a free fly event starting this week
There’s also some Listener Feedback from longtime fan Ralf from Germany.
Gaming Podcast is back after a week off, as Jordan talks about playing games on his brand-new PlayStation 4, while Jonah is anxious and worried about the Xbox One launch this week.
There’s also a ton of news this week, including:
Unlucky PlayStation 4 owners face ‘blue light of death’
Report: Apple in “talks” to purchase co-creators of original Kinect tech
Jonah Falcon talks about meeting stars and playing games at the Star Trek Convention in New York, while TJ Denzer talks about attending the Call of Duty XP convention in Los Angeles. All the while, Scott anxiously awaits the 8th episode of Minecraft Story Mode.
This week’s news includes:
iPhone 7 and 7 Plus announced with water resistance, dual cameras, and no headphone jack
Nintendo steals Apple show with game announcements
In a world driven by the Internet, global economics and the short attention spanned reader we’ve been bombarded with social networks and 140-character micro-blogging. We’re constantly finding ways to promote ourselves, promote our brands or tell people what we’re eating for dinner. Is this obsession with ourselves and our creativity bridging into video games?
It’s games 2.0 people!. A time when we’re inventing our own video game stages, characters and full blown casual games! Not only are people getting a chance to design their own games with Microsoft’s XNA, Adobe Flash or from small independent casual games, but we can design our own stages in games like LittleBigPlanet.
Microsoft wants to remind us that Boku is much like LittleBigPlanet in its user generated video game content. Seen in this video below:
It’s obvious their going down the same path as Sony has gone with creating your own stages with LittleBigPlanet and creating a new way of gaming: playing other people’s stuff. You can find some similarities with Guitar Hero: World Tour‘s ability to create your own songs and publish them for others to play.
Are we heading down a generation of games where some of the best stages are created by fellow dedicated gamers? Or, is this just a distraction and means for developers to have gamers invigorate and create more of a demand for the games they are making the money on?