Episode 577: Slow News Week

There really wasn’t all that much going on this week in terms of hard news, but there was a bunch of mini-items that got discussed, as well as a Gaming Flashback of the terrifying game Amnesia: The Dark Descent.

What little news this week had included:

  • Microsoft shutting down Mixer streaming platform
  • Street Fighter 5 pros forfeit Capcom Pro Tour matches over lag

Let us know what you think.

0 thoughts on “Episode 577: Slow News Week”

  1. Hi Guys.

    Thank you very much as always for the episode. I appreciate the work you put into every episode every week, and i am sorry,
    that i can´t listenm to every episode as fast as i want to 🙁

    Regarding the topics:
    I played a lot of WoW (damn drug), amd since last week a loooot of MTG Arena, because the new set is out and its awesome 🙂
    In addition i played some Ori and The Will of the Wisp and a lot of Last of Us 2. And of course some rounds of Jackbox Party, which was really fun!

    Space Invaders:
    I grew up with this, it was my first game on Atari 2600 back in the 80s 🙂
    But paying so much money for a colored version … naaaarrr .. dont think so 🙂
    Maybe if it will come to steam and there will be a sale 🙂

    Gaming Flashback:
    I never even heard of the name of the game … mhmm .. strange. But Regarding Doom: i was not able to play it back in the 90s, because the sound made me sick, i mean really sick. These bass-like sound for a longer time, made me feel like i had to puke 🙁

    Shroud & Ninja & Mixer:
    These guys have enough money for the rest of their lives … so .. i dont care where they will go, they will have their fans anywhere 🙂
    I don´t like Mixer at all, can´t say why, but the “look and feel” is not mine. I can´t say how it was for the streamer, i am only telling my opinion as a viewer.
    The only time i go on mixer, is playing JackBox party with Jonah.

    SF5:
    I loved to watch Street Fighter Tournaments, expecially the EVO or Capcom Cup … i don´t think that the same feelings come over with a online stream. Sadly it´s the best thing they can do right now during this situation.
    And yes, SF4 was way more better than SF5 in my opinion!

    Thanks again, its always fun, listening to you gus, having fun and hearing your opinion on all these topics 🙂

    Stay healthy and i hope to hear from you next week.
    Greetings,
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei

Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?

A Trilogy.

We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.

The three standalone games will be (says GameStooge):

  • Terrans – Wings of Liberty
  • Zerg – Heart of the Swarm
  • Protoss – Legacy of the Void

Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:

“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)

From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.

Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.

End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.

Episode 352: Get Ready for E3 AgainEpisode 352: Get Ready for E3 Again

It’s the last podcast before E3 2014 starts on Monday. Jonah is still ravaged by the flu, while Paul’s ghost haunts the podcast.

The news this week includes:

  • Watch Dogs sells 4 million in first week
  • Xbox One getting 34 new apps
  • Sony discontinues the PSP in Japan
  • Take-Two CEO skeptical of Oculus’ broad appeal

All this and Listener Feedback as well as a new Question of the Week: “How much info do you try to glean from E3 reports?”

For whatever reason, the file is not working. To listen to the podcast, use this player:

A Nintendo WiFi Router for The DS and Wii… Really?A Nintendo WiFi Router for The DS and Wii… Really?

In a slightly odd move, Nintendo has released a WiFi Router in Japan marketed to streamline the process of getting your Wii Online. What?

First, we’re not exactly sure who’s having a problem connecting their Wii to the network, it’s a fairly simple process executed by most popular WiFi routers on the market. We have never seen reports of Linksys, Netgear or the Apple Airport having any issues with connecting Wii consoles to the Internet, like the plans offered by compareyourbusinesscosts.co.uk/, for playing games.

In many gamers minds, the process could be streamlined by removing Wii codes and providing a community style interface on the Wii over creating a hardware platform for network connectivity. It is supposed to serve as a router or as a bridge to connect to a pre-existing router in your network, we’re guessing to provide the “WiFi” access.

Many consumer grade routers, today, have WiFi built into them; what does the Wii‘s router providing which we don’t already have? Maybe special flow-control to understand the Wii protocols better, much like an “Xbox Live Compatible” router may have? Not really sure at this point.

(Thanks, 1up)