Episode 591: The PS5 Is Hot

This week’s episode has only two official news items, but there’s a lot to discuss that didn’t quite make the list, including Sony’s controversial plan to update the fan speed on the fly by taking data from consoles already purchased, to the beautiful Ori Collector’s Edition bundle. This week’s Gaming Flashback: The Legend of Zelda: Twilight Princess.

The news includes:

  • Phasmophobia updates will make ghosts smarter and less predictable
  • 2K under fire for adding unskippable in-game ads to the full-price NBA 2K21 a month after release

Let us know what you think.

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Episode 495: Monster Hunting BrosEpisode 495: Monster Hunting Bros

This week, Scott and T.J. talk about playing Monster Hunter World on their PlayStation 4’s, while Jonah talks about how bad his experience with the console version of Prey was. Everyone talks about their impressions of the Gaming Flashback this week: Fallout 3.

This week’s news includes:

  • The state of Washington passes law to protect Net Neutrality
  • Rumor: a new XCOM 2 expansion may be coming soon
  • State of Decay 2 will be released in May
  • Fortnite is now the most watched game on Twitch, doubling PUBG‘s viewer count

Let us know what you think!

Gaming Flashback: Double Dragon II [NES]Gaming Flashback: Double Dragon II [NES]

Double Dragon II: The Revenge, this is a sequel title to a game which arrived earlier on the NES as an arcade port, something pretty standard back in the day of arcades, and like it’s original port, has variations from the arcade.

The trick is, the variations are much less than that of the original (which might as well been it’s own version of the arcade game but sucky). I was a huge fan of the original Double Dragon title in the arcade and was met with extreme disappointment when I found out it was strictly single player on the NES console.

This game was 300% better than the disappointing Double Dragon release on the NES. Granted, the NES version was fun to play, in single-player, but I purchased it for the two-player nature of the arcade version so I could play the game with my friends. Double Dragon II, on the NES had finally restored my faith in Technos Japan and the american publisher Acclaim. They took a bad situation and made it much better in the second release, why they didn’t make the original multiplayer is beyond me.

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