Episode 594: Sony, Swimsanity and Turkey

This is the third attempt in as many weeks at making an episode.

There’s no real news items this Thanksgiving as the podcast is giving away free Swimsanity codes and talk about the games they’ve been playing that month.

Let us know what you think and win a Swimsanity code.

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Episode 600: It’s Another Milestone. Again.Episode 600: It’s Another Milestone. Again.

Gaming Podcast celebrates another major milestone, this time on February 2 — so expect some Groundhog Day jokes. This month has no Gaming Flashback, but there’s a lot of show in this sexcentennial podcast.

  • MLB The Show 21 announced for Xbox and PlayStation
  • Nintendo not planning to announce a new Switch model “anytime soon”
  • Yakuza spinoff Judgment coming to PS5, Xbox Series X in April
  • Xbox Series X will be in short supply until at least June
  • Mass Effect Legendary Edition now available for pre-order
  • EA returns to college football
  • Nintendo reportedly updating multiplayer server backend for first time in over a decade

Let us know what you think on our official Facebook page here.

TD Gaming Podcast 78: Isometric EmotionsTD Gaming Podcast 78: Isometric Emotions

This weeks gaming podcast, emotions run wild while we talk about our initial reactions to Diablo 3’s isometric engine, gaming graphics and overall Diablo experiences. Doug admits to owning two copies of Diablo 2, but doesn’t really know why.

This weeks news round up:

We take a stroll down memory lane and talk about River Raid for the Atari 2600 and also cover some more history on RPG’s including Magic The Gathering.

Don’t forget to DIGG IT!

Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.