Episode 595: Two Hours of Sound Problems

This weekend’s episode is two hours long, but due to some software recording issues, the audio sounds like it was recorded from the desktop. However, there’s a ton of discussion of news from around the industry, not just the two news items listed below. In addition, this week’s Gaming Flashback is Alan Wake, which was actually one of the news items back in Episode 252: “Alan Wake on PC because Remedy ‘a nagging little kid’ to Microsoft”.

This week’s news includes:

  • Xbox hedgehog picture kicks up Sega purchase rumors again
  • Super Gore Nest Master Level arrives in DOOM Eternal update

Let us know what you think.

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Episode 248: SequelitisEpisode 248: Sequelitis

As the podcast approaches the magic 250th episode, Paul, Jordan and Jonah check out some of the big news that hit this week in the land of videogames, and in the Gaming Flashback, looked back at an all-time worst game, Superman 64.

This week’s news includes:

  • ESA drops SOPA support (via Herr Alien)
  • R18+ bill to be voted on by Australian Parliament on 7th February
  • Vita sales continue to freefall in Japan
  • Guild Wars 2 open beta this Spring, launching in 2012
  • Starbreeze states they don’t look at games from a genre perspective anymore

All this and Reader Feedback, as well as the Question of the Week, “What do you look for in a sequel?”

Will Wright is Right: E3 is DeadWill Wright is Right: E3 is Dead

Imagine that, a well known game developer finally says what everyone has been thinking, “it’s the walking dead.” Will Wright, famous for TheSims, SimCity and upcoming Spore believes E3 is in a state now where we’ll never see the old E3 and we’ll never accept the slimmed down anorexic thing we’re getting now.

End result is simple: it’s time to move on and create a new event and begin our arms race anew. Or, bring a version of the Game Convention over here from Europe and allow a new convention group to see what they can do with it, booth babes and all.

It’s hard to argue with the sheer amount of money that was spent to “compete” at a PR level with each major publisher and console maker. However, allowing E3 to die and starting a brand new design means people will be able to think ahead of “what’s to come” before re-igniting the exact same brand under a new name. We need something as exciting and invogorating without the massive hommoraging of cash.

(Thanks, GameStooge)