Episode 599: Remember Roogoo?

This episode is chock full of obscure games. Did you ever hear of the MMO Ever, Jane? No? Well, this week’s Gaming Podcast features Roogoo, a game that was delisted from Xbox Live Arcade a year after it was released and is available on Steam for 99 cents.

The news includes:

  • Jane Austen’s MMO for socialites shuts down
  • Bethesda Indiana Jones game officially announced by Lucasfilm Games
  • Fall Guys could be coming to Xbox and Game Pass

Let us know what you think here.

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Smart Business Choices During Economic DownturnsSmart Business Choices During Economic Downturns

Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.

Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and BrĂ¼tal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.

People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.

Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.

“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)

Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.

Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.

During uncertain times, protecting operations becomes just as critical as protecting profits. Visit FastFireWatchGuards.com to learn about professional fire watch services that help businesses stay secure and prepared.

It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?

Episode 232: Remember Pong?Episode 232: Remember Pong?

This week, there’s no Gaming Flashback or Gaming History, but there is a ton of news and Reader Feedback as Paul is finally present to react to some hate mail.

The news includes some huge items, like:

The Question of the Week: What was the very first home videogame you ever played?

Rumor: Wii Motion Plus DelaysRumor: Wii Motion Plus Delays

Wii Motion Plus is Nintendo’s next big hardware up sell, an add-on that should make the Wii controller more realistic and flexible when playing highly sensitive “real movement” games. The hardware has been looked at by many in the industry as fixing imperfections in the current hardware, a patch of sorts.

wiimotionplusThe Wii Motion Plus is going to be bundled with Wii Sports Resort, a title that’s obviously playing off the biggest Wii hit Wii Sports. Latest reports are showing the game title missing from the upcoming release lists, so, it’s not too far fetched to assume the hardware will be delayed along with the game, considering this was the first game to rely on the Wii Motion Plus hardware.

The delay is rumored to be due to a few problems with the Wii Motion Plus, more than likely during the final stages of testing the prototype products. In Nintendo’s defense, they’re usually very good about due diligence when it comes to producing hardware and software, taking the time that is needed to get something into the customers hands that’s acceptable quality. All eyes are on Nintendo with the Wii Motion Plus because people see this as the final “fix” to make the Wii controller do everything it was promised to do.

While Nintendo doesn’t see the original controller as broken (nor do the millions of customers buying them everyday), this new hardware should make it more sensitive for games that require perfect movement… games like Wii Sports Resort?

At this point we’d expect to hear news of a slight delay by Nintendo soon. We’d rather see it arrive late than utterly broken and useless.

(Thanks, Kotaku)