Episode 607: PC and xCloud

This week’s episode is double-sized, because the previous week’s episode was… pretty bad. Who knows? Maybe we’ll air it some week when we’re unable to post a new episode.

This week’s news includes:

  • Xbox Cloud Gaming for PC beta invites sent out
  • Rumor: Battlefield 6 not coming to Xbox One or PS4
  • BioShock 4 job listings appear to confirm an open world and sidequests
  • Civilization 6’s final free game update adds three new units, two new maps, and more
  • Nintendo says it will focus on more original game series in the future

All this and listener feedback. Post your own feedback here at Facebook.

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Episode 716: Xbox Partner PreviewEpisode 716: Xbox Partner Preview

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This week the gang covers the Xbox Partner Preview, while also discussing the closing of Rooster Teeth.

The news includes:

  • Apple kills Epic’s iOS developer account
  • Xbox Partner Preview announcements
  • Rogue-like poker hit Balatro sells half a million copies in ten days

Let us know what you think.

The post Episode 716: Xbox Partner Preview first appeared on Gaming Podcast.

Xbox 360’s Fable 2: No Online Co-Op In BoxXbox 360’s Fable 2: No Online Co-Op In Box

Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.

How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.

There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.

Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…

(Thanks, GameSpot)