Episode 622: Pixeled

Thanks to server issues, this podcast had to be re-uploaded.

This week’s news included:

  • The Saints Row reboot will be exclusive to the Epic Games Store on PC
  • Halo Infinite info revealed at Gamescom
  • Final Fantasy 4’s pixel remaster is out next month

Let us know what you think.

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Episode 728: No Man’s RenewalEpisode 728: No Man’s Renewal

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In this episode, the guys discuss Riot Games reportedly canceled an unannounced platform fighter, Fallout getting nominated for 16 Emmy Awards, and a player coming back after a 11 year, 5 month ban to continue the same argument from 2013.

The news includes:

  • No Man’s Sky goes 5.0 with a sweeping tech update
  • Yakuza studio Ryu Ga Gotoku will reveal its next game at Tokyo Game Show 2024
  • Nintendo reveals Emio – The Smiling Man as a new Famicom Detective Club game

Let us know what you think.

The post Episode 728: No Man’s Renewal first appeared on Gaming Podcast.

Episode 650: Walking SimulatorsEpisode 650: Walking Simulators

This week’s episode looks at the progenitor of all walking simulator games, Dear Esther, in this week’s Gaming Flashback. They also discuss the upcoming Game Pass games for May as well as voice masking on the Playstation 3 and Xbox. In addition, Scott discusses Eiyuden Chronicle: Rising, the spinoff of Eiyuden Chronicle: Hundred Heroes that was crowdfunded on Kickstarter.

The news includes:

  • EA Sports officially ends FIFA partnership after 30 years of games
  • Starfield and Redfall have been delayed
  • Sony reportedly “will not approve any statements” from PlayStation studios on reproductive rights
  • Alan Wake developer Remedy provides update on five projects in pipeline

Let us know what you think.

Bethesda’s Hines: Don’t Shoehorn MultiplayerBethesda’s Hines: Don’t Shoehorn Multiplayer

Bethesda Softworks vice president of marketing Pete Hines is critzing publishers and developers who shoehorn multiplayer into their games that doing such a thing is “a waste of time” and advises, “Just drop it, don’t bother…it’ll make for a worse game.”

In an interview with Next Gen BIZ, Hines states that using online multiplayer as a tool to prevent used game trade-ins and rental simply doesn’t work, and robs developers of valuable man-hours.

Hines stated:

“(People ask us) for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish?

“If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game.

“We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.”

The Elder Scrolls V: Skyrim and Prey 2 are two Bethesda properties that will lack multiplayer, but one of the tools to encourage games to keep both games will be downlodable content and, even more important, good communications with the game communities and nurturing the fandom for both games.