Episode 630: Sweet Bastion

This week’s episode features a Gaming Flashback of Bastion, Supergiant Games’ first title, and a proto-version of 2020’s Hades. The discussion includes around their other two games as well, Transistor and Pyre. They also discuss how far Ubisoft is falling, and Jonah tries to convince the others how cool a metaverse would be for games.

The news of the week includes:

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This weeks news:

We’ve also got some listener comments and a small announcement about what the TD Gaming Podcast will look like after Episode 200.

Episode 649: Activision-Blizzard Sued AgainEpisode 649: Activision-Blizzard Sued Again

[This episode has been re-uploaded due to technical issues]

Another week, another time that Activision-Blizzard suffers legal issues — in fact, there are lots of legal shenanigans going on. No Gaming Podcast this week in this short episode, while Microsoft Movie Maker has a comeback.

This week’s news includes:

  • New York City sues Activision Blizzard, says Bobby Kotick is ‘unfit’ to negotiate the Microsoft buyout
  • Reggie Fils-Aimé warned Nintendo about GameBoy Micro
  • Xbox and Bethesda Games Showcase announced for June 12
  • Xbox has helped Fortnite sneak its way back onto iPhones

Let us know what you think.

Gaming Podcast 134: Do You Want Me To Feel It?Gaming Podcast 134: Do You Want Me To Feel It?

This weeks gaming flashback? Scorched Earth, a great artillery style title. We’re also taking a historic look back at the game innovations developed by Don Daglow. Of course it’s not a full news week without some actual news! This weeks news includes:

  • podcast-200x200Walmart Pushing New Madden Game
  • Bestbuy takes on Gamestop
  • Halo 2 and Halo 3: ODST possibly coming to Games on Demand
  • Nintendo not happy with E3 briefing
  • Nintendo Even baffled by Vitality Sensor
  • WoW Rumor: Two new playable classes in next expansion

This weeks community feedback was epically cool, we’re continuing the questions this week by asking: What game would you invent using the Wii balance board and vitality sensor? Do you have some ideas to solve Nintendo’s problem?