This week, the crew discusses all of the news surrounding Activision/Blizzard after its purchase by Microsoft, and the consensus is that Bobby Kotick is still a slime.
For the second week in a row, the podcast has had some technical issues. This time the problem was less, but there are still present. Part of the reason is that the mic is subpar, the other is that the PC it’s being recorded on has a damaged fan. That said, this week’s episode (and the unreleased episode) were really good. The unpublished one will be issued at some future date when we all need a break (maybe over the Christmas week.)
This week’s episode includes:
Assassin’s Creed 3 goes free, murders Ubisoft servers in the process
After Blizzard shutdown, legacy World of Warcraft server returns this month
Halo 5: Forge custom game browser is launching on PC this week
This podcast ran short, so to make sure it ran at least an hour, the guys ramble about the games that are coming soon. It’s good padding, but still padding.
One thing Activision does very well with the Call of Duty series is making you feel like you’re part of the war and not just a gamer. It may be the coloring, the life-like environments, explosions or movie-style filtering, whatever it is makes their series feel like a world at war.
Now, we’re heading back to WWII but from a brand new perspective, the Pacific Theatre. Why did it take so long to produce a game in this area of the world? Our guess, to gain the intensity and power of the battle we needed higher end console/pc processors to properly render the jungles, waters and terrains in a life-like manner.
Or, maybe nobody thought of it? In any case this is a must buy game for myself and probably many others, regardless to multi-player capabilities. World at War will be released for Wii, PS3, PS2, Xbox 360, and PC.