Episode 643: Bits and Pieces

The previous two podcasts got corrupted on upload, and now I have to reedit them completely. Be patient.

This week’s there’s a bunch of minor news items, covering things like Sony’s lawsuit, S.T.A.L.K.E.R 2 and the Ukraine invasion, Minecraft frogs, various remasters, and the gang talk briefly about the newly released Tunic.

The main news items include:

Let us know what you think.

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This week’s question of the week is pretty simple: what, in your opinion, is the best generation of consoles from the earliest until today’s consoles?

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This week’s episode is very short, even though it’s packed with dense content. The crew discuss the faux Latin chanting in Elden Ring and The Quarry’s original deal with Google to be on Stadia.

The news this week also includes:

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Let us know what you think.

XBLA’s Braid Needs More SalesXBLA’s Braid Needs More Sales

XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title.

The Independent Games Festival was kind to him, giving him the “Innovation in Game Design” back in 2006, since then he’s put his money where is mouth is; his own money. There are good times and bad times when you’re discovering your dreams. The reviews surely made him feel great about the work he has done over the last three years but a review won’t pay the bills.

It may be a hard road ahead for Jonathan, hopefully at least breaking even on the project. Although he may not look back at the game as a financial success we can only imagine he’ll have a lot easier time getting funding or publishing for his next title, if that’s the path he chooses.

(Thanks, Kotaku)