Episode 643: Bits and Pieces

The previous two podcasts got corrupted on upload, and now I have to reedit them completely. Be patient.

This week’s there’s a bunch of minor news items, covering things like Sony’s lawsuit, S.T.A.L.K.E.R 2 and the Ukraine invasion, Minecraft frogs, various remasters, and the gang talk briefly about the newly released Tunic.

The main news items include:

Let us know what you think.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 507: Batman and NinjasEpisode 507: Batman and Ninjas

Last week’s episode was a bust, and there was a strange glitch in this one that caused the audio on Jonah’s side to completely cut out. However, it’s been recovered, and this episode deals with the direct-to-Blu-Ray animated film Batman Ninja.

This week’s news includes:

  • Fallout 76 has fast travel, and players under level 5 can’t die in PvP
  • Indivisible, the RPG from the creators of Skullgirls, gets a stunning anime teaser
  • Monster Hunter: World PC won’t have mod support at launch
  • Marvel Comics legend, Spider-Man co-creator Steve Ditko found dead at 90

Let us know what you think.

Episode 443: Nintendo Pulls a SwitchEpisode 443: Nintendo Pulls a Switch

So, this episode covers that fact that Nintendo is about to announce their next device, which they did earlier today: the Nintendo NX is now called the Nintendo Switch. The official Red Dead Redemption 2 trailer was also unveiled today too, and the multiplayer aspect is discussed. Jonah advises TJ and Scott to try The Stanley Parable as well.

This week’s news includes:

  • Dishonored dev’s The Crossing, put on hold in 2009, gets a new trademark filing
  • Red Dead Redemption 2 announced for Xbox One and PS4, but not PC
  • Voice actors threaten strike against EA, Activision, and nine other companies
  • Grand Theft Auto 5‘s exploding Note 7 mod video yanked from YouTube by Samsung

All this and two Questions of the Week!

Exclusive Artist Deals In Rhythm Games Not Good?Exclusive Artist Deals In Rhythm Games Not Good?

Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.

Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It’s a business and each competitor tries to gain a lead by whatever means needed to win… or do they?

Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix’s Eric Brosious went on blogger record saying, “We prefer not to sign exclusive deals with artists because while it seems like the competitive “business” thing to do, in the long run, it’s really not good for anyone. We think we should be working to get more music out to more people.” (kotaku)

As Marky Mark once said, we need “Music for the people” not for in-game exclusives making us choose between Guitar Hero and Rock Band titles. We’ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn’t always win.

If Activision decides to buy up a ton of great exclusive content and you’re a rock band gamer, you’ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you’ve never heard before which also means the artist loses out in new fans. We’ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.

You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?

p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there…