Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.
Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and Brütal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.
People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.
Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.
“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)
Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.
Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.
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It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?
Hi guys.
As usual: thanks a lot for your effort and work to bring us this and every other episode 🙂
I am not able to say so much to this episode because I don’t know all the games you talked about ?
I played a lot of Magic Arena as usual, some WoW and since it is released some days ago: Itorah, a hand drawn Meteoidvania Indie Game.
But some things I can say sth about:
Dorfromantik: I own this game and it is really relaxing and I can play it over and over again. You can’t loose in some way so it’s not frustrating 🙂 I really recommend it 🙂
PS5: I am happy i gut a PS5 some months ago, but sadly I did not play so much with it. I only played some hours God of War with the 4K HDR Upgrade.
Gizmondo: I owned this console and yes it had a SIM card in it 🙂 I never played with it, it was only a nice upgrade for my retro gaming collection. I sold
It for way to much money in my opinion, but because of the fact that it is rare and I owned the packaging box, manual and all that stuff it was a nice catch when I bought it 🙂
Super Mario Guide: why is this a topic? Such an old game and now it is a topic? ? but I think some collectors or hardcore fans are really interested in this thing. The game is still played a lot by speedrunners, afaik?
Switch Topic: I really love my switch. It doesn’t need any upgrade, because the games for this console should not be such graphical monster games in 4K HDR… I like it for the simplicity. You can play the games even if you don’t have that much time, they are easy to understand, easy to solve or finish and you can can get back to them after weeks and are in to it after some minutes. No need for an epic storyline which is hard to follow. But for sure that’s my opinion and I understand every person who wants complex storys, hardcore mode and complicated as hell 🙂
Sorry for late commenting, but I wanted to drop the lines to make you know, that I am still a listener and follower even if I don’t comment every episode 🙂
Guys, that’s all from my side. Please keep on the good work, stay healthy and enjoy whatever you do 🙂
Greetings from Germany,
Ralf