Episode 644: Nintendo At It Again

Jonah considers Elden Ring too grind-y, and talks about the name of an infamous handheld console.

News items include:

  • PlayStation 5 owners report online issues following system update
  • Mass Effect Trilogy co-creator returning to science fiction
  • Bungie says last week’s Destiny 2 video takedowns were ‘fraudulent
  • Nintendo takes down scans of 1996 Super Mario 64 Strategy Guide

Let us know what you think.

0 thoughts on “Episode 644: Nintendo At It Again”

  1. Hi guys.

    As usual: thanks a lot for your effort and work to bring us this and every other episode 🙂

    I am not able to say so much to this episode because I don’t know all the games you talked about ?
    I played a lot of Magic Arena as usual, some WoW and since it is released some days ago: Itorah, a hand drawn Meteoidvania Indie Game.
    But some things I can say sth about:
    Dorfromantik: I own this game and it is really relaxing and I can play it over and over again. You can’t loose in some way so it’s not frustrating 🙂 I really recommend it 🙂
    PS5: I am happy i gut a PS5 some months ago, but sadly I did not play so much with it. I only played some hours God of War with the 4K HDR Upgrade.
    Gizmondo: I owned this console and yes it had a SIM card in it 🙂 I never played with it, it was only a nice upgrade for my retro gaming collection. I sold
    It for way to much money in my opinion, but because of the fact that it is rare and I owned the packaging box, manual and all that stuff it was a nice catch when I bought it 🙂
    Super Mario Guide: why is this a topic? Such an old game and now it is a topic? ? but I think some collectors or hardcore fans are really interested in this thing. The game is still played a lot by speedrunners, afaik?
    Switch Topic: I really love my switch. It doesn’t need any upgrade, because the games for this console should not be such graphical monster games in 4K HDR… I like it for the simplicity. You can play the games even if you don’t have that much time, they are easy to understand, easy to solve or finish and you can can get back to them after weeks and are in to it after some minutes. No need for an epic storyline which is hard to follow. But for sure that’s my opinion and I understand every person who wants complex storys, hardcore mode and complicated as hell 🙂

    Sorry for late commenting, but I wanted to drop the lines to make you know, that I am still a listener and follower even if I don’t comment every episode 🙂

    Guys, that’s all from my side. Please keep on the good work, stay healthy and enjoy whatever you do 🙂

    Greetings from Germany,
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

PopCap’s Peggle Hits Retail ShelvesPopCap’s Peggle Hits Retail Shelves

Since the release of Peggle on February 2007, gamers around the world have caught on to the addictive casual game. Now those that didn’t download Peggle on Steam, Popcap.com or other electronic download site can buy at packed boxed version in retail outlets!

Peggle hits retail stores and the world will never be the same! You can download it for your ipod, on your PC and on your Macintosh but never before could you purchase it in a local store. Although, it seems, boxed casual games are the rarity, not the norm, the more outlets a developer like PopCap gets the better.

MSNBC listed Peggle in the top five most addicting games of all times, PC gamers couldn’t get enough and, eventually, Xbox Live gamers will have that same experience. If you’ve never played Peggle I suggest you run out and buy it when it arrives in retail stores… or just buy it online the way you could do for the last year and some change…

(more…)

Gaming Podcast 131: An Inner Ear ProblemGaming Podcast 131: An Inner Ear Problem

We’re back! This week we’re hitting some fun news articles and kicking it back with a little gaming flashback about Columns. We also break the news about our brand new console that we purchased last week before vacation and touch on KOEI in our gaming history. This weeks news includes:

This weeks question, we’re wondering what your break point is for purchasing a console or a video game, is there a magic number where you finally break down to buy it?

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)