Microsoft finally showed off Starfield in a 15 minute demo of various aspects of the game. Is it worth the excitement? Was there anything else notable at the Microsoft/Bethesda Showcase?
If that weren’t enough, the guys also talked about the Devolver Digital showcase with such games as Card Shark and Anger Foot, the PC Gaming Show with such titles as Agent 64: Spies Never Die and Tactical Breach Wizards, and Capcom’s showcase including Resident Evil, Resident Evil and more Resident Evil (and Exoprimal).
Let us know what you think.
0 thoughts on “Episode 653: Hello Starfield”
Hi Guys.
As usual: thanks for your effort in this episode, i highly aprecciate this!
Regarding the topics:
I did not play that much atm, its too hot π
I played a little bit God of War on the PS5, a little bit Magic Arena and a little bit Life is strange: true colors.
Turtles: I will buy the game as well, games like these are so much fun with friends and the price is totally fair imho.
Starfield: i watched the short clips, which have been shown during the Microsoft Bethesda showcase event some days ago. But i am not very interested in that game, because its too huge. I sadly dont have the time to play such big games where you have to spent so many time π
Silksong: cant wait to be released!
Hot Wheels: Yes i am excited as well. Looks funny and interesting, even if am not so much into racing games π
Regarding all the other games, i dont know them, so cant say anything about it π
Thanks again and please stay healthy!
Greetings from germany,
Ralf
Dragonβs Dogma 2 might be great if they expand choices with the collaboration features. Maybe have tactical party settings like Dragon Age 2 had, so you can direct collaborative battles without tediously micro-managing.
This week’s episode gets a little political as certain factions get into the videogame discussion and have some interesting ideas about them, which is enough to get Paul a little angry and a lot disappointed.
This week’s news includes:
Rust creator: “I’d have done the same thing” on Mojang deal
Conservative group issues video lambasting gaming’s feminist critics
Trade your violent games in for ice cream in California
This weeks episode is a bit unique, we’ve changed up a bit of our format to see what people think of the fresh new style. If you like it or dislike it, please let us know. This week we flashback to the 1986 title Thrust on the BBC Micro and cover the history of Solid Snake. News for the week:
Voice Actor ‘Michael Hollick’ won’t be the focus of GTA IV DLC
Yo! Noid was a commercial opportunity for Domino’s Pizza developed by Capcom. This retro style game revolved around Domino’s Pizza claymation style mascot, the Noid, as he adventures through fourteen stages of side scrolling action.
The game sound was much like any other 8-bit action platformer. It reminded me of the original Teenage Mutant Ninja Turtles for the Nintendo Entertainment System, not the cool arcade one. Minus the turtles, Yo! Noid is a battle against Mr. Green, the Noids evil duplicate, a concept used in so many games; remember Shadow Link?
Unlike Link, Noid lost a life when he hit an enemy similar to the Super Mario Bros. style platformer but with a Yo Yo weapon. You could also gather smart-bomb type scrolls to clear the screen of all enemies, another classic side scroller arcade recipe. Yo! Noid brought nothing to the table in terms of uniqueness and relied on the standard recipe of side scrolling conflict.
This retro game may be one of the first true “total conversion mods.” Later we’d see Counter Strike born out of the Half-Life engine and way before that, Noah’s Ark 3D built out of the Wolfenstein 3D engine. Yo! Noid was a re-creation of the game Kamen no Ninja Hanamaru. Oddly enough, Yo! Noid was probably more well known than its forefather game because Capcom didn’t release Kamen no Ninja Hanamaru in the United States. Instead, we got Yo! Noid and a $1.00 off coupon on the back of the manual so we can get ourselives some Domino’s Pizza.
Although a few of us may recall Yo! Noid from our childhood, the title really didn’t create any huge waves in the game industry. Yo! Noid did show developers that a brand named product could be used as a marketing and brand awareness strategy, something we’d later see Burger King try on the Xbox 360 and find some success.
Can you tell the difference between Yo! Noid and Kamen no Ninja Hanamaru?
Hi Guys.
As usual: thanks for your effort in this episode, i highly aprecciate this!
Regarding the topics:
I did not play that much atm, its too hot π
I played a little bit God of War on the PS5, a little bit Magic Arena and a little bit Life is strange: true colors.
Turtles: I will buy the game as well, games like these are so much fun with friends and the price is totally fair imho.
Starfield: i watched the short clips, which have been shown during the Microsoft Bethesda showcase event some days ago. But i am not very interested in that game, because its too huge. I sadly dont have the time to play such big games where you have to spent so many time π
Silksong: cant wait to be released!
Hot Wheels: Yes i am excited as well. Looks funny and interesting, even if am not so much into racing games π
Regarding all the other games, i dont know them, so cant say anything about it π
Thanks again and please stay healthy!
Greetings from germany,
Ralf
Dragonβs Dogma 2 might be great if they expand choices with the collaboration features. Maybe have tactical party settings like Dragon Age 2 had, so you can direct collaborative battles without tediously micro-managing.
Great show!