XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title.
The Independent Games Festival was kind to him, giving him the “Innovation in Game Design” back in 2006, since then he’s put his money where is mouth is; his own money. There are good times and bad times when you’re discovering your dreams. The reviews surely made him feel great about the work he has done over the last three years but a review won’t pay the bills.
It may be a hard road ahead for Jonathan, hopefully at least breaking even on the project. Although he may not look back at the game as a financial success we can only imagine he’ll have a lot easier time getting funding or publishing for his next title, if that’s the path he chooses.
(Thanks, Kotaku)
Hi guys.
Thanks as always 🙂
I played a lot of Magic the Gathering because a new expansion was released. And since wrath of the Koch king classic was released for WoW I got back to it for a lot of hours 🙂
Regarding the topics: I have a simple stereo setup at my pc, because most of the time I play with headset anyway to talk to my friends in discord or listen to music. In my living room I have good 5.1 setup with a new receiver and 5 nice Teufel speakers 🙂
X-com: I played it 10 years ago but I don’t think I will replay it. Maybe … we will see.
Pac-Man 4 sound interesting… maybe I will check it out 🙂
Kirby Games: I think the only Kirby game that I have played is the one for the first game Boy back in the days. Good old times when you spend a lot of time to a single game!
The other games I barely know … i have heard of fire emblem but never played it :/
Please stay healthy and keep on gaming!
Greetings from Germany
Ralf