Episode 663: The State of Play, Forward and Direct

This week’s episode takes a look at Sony’s State of Play, Ubisoft Forward and Nintendo Direct, and all of the games revealed in each conference. In addition, cryptocurrency gets all the reaction it deserves. Jonah expresses an unpopular GoldenEye 64 opinion, too.

Let us know what you think.

0 thoughts on “Episode 663: The State of Play, Forward and Direct”

  1. Hi guys.
    Thanks as always 🙂

    I played a lot of Magic the Gathering because a new expansion was released. And since wrath of the Koch king classic was released for WoW I got back to it for a lot of hours 🙂

    Regarding the topics: I have a simple stereo setup at my pc, because most of the time I play with headset anyway to talk to my friends in discord or listen to music. In my living room I have good 5.1 setup with a new receiver and 5 nice Teufel speakers 🙂
    X-com: I played it 10 years ago but I don’t think I will replay it. Maybe … we will see.
    Pac-Man 4 sound interesting… maybe I will check it out 🙂
    Kirby Games: I think the only Kirby game that I have played is the one for the first game Boy back in the days. Good old times when you spend a lot of time to a single game!
    The other games I barely know … i have heard of fire emblem but never played it :/

    Please stay healthy and keep on gaming!
    Greetings from Germany
    Ralf

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Rhythm Gaming Saturation Point?Rhythm Gaming Saturation Point?

Rhythm Gaming is all the rage, or is it? Turns out Guitar Hero: World Tour didn’t meet or exceed the figures they hit with Guitar Hero III. Where GH3 brought in $115 million in the first week, GHWT brought in $67 million in the same time frame.

Why?

There are plenty of factors that could cut down the sales units, considering those that can purchase Guitar Hero World Tour don’t have to purchase additional instruments to play the game like they played GH3.

  • Rock Band 2: This game arrived before Guitar Hero 3 and folks went for this game instead because it was first to launch. Some gamers have to make a choice on which to purchase because they can’t buy both.
  • Hot Games: Although Rhythm gaming can be fun, a lot of great games are arriving this season so gamers have to make some big decisions.
  • Economics: The economy isn’t exactly thriving right now and retail outlets are already predicting less than stellar numbers.
  • Saturation: Since the original Guitar Hero game, we’ve had a number of titles from Activision including their Aerosmith edition and Harmonix pulling out Rock Band and Rock Band 2. There is talk of a Hendrix version and a Metallic release – how much is too much?

We know people love charts, so here is another to toss at you via Kotaku:

Guitar Hero World Tour Sales, via Kotaku

The break down from Guitar Hero 3 to World Tour is obvious, also apparent is the shift in console when buying into the rhythm gaming franchises. The Wii has started taking more market share, odd considering the DLC isn’t there, and the PS3 is showing its lackluster sales of the console by growing in proportion but not excelling to grab huge share (PS3 fanboys attack!). Sony kicked ass by taking control of the share using their PlayStation 2 with Guitar Hero 3, but has lost that lead for the World Tour.

Will these lower sales figure change the future roadmap for Activision in their Guitar Hero franchise or are they satisfied taking home $67 million in the first week of the launch. That is still a lot of money and probably doesn’t even consider any money they could (or will) potentially make on the World Tour hardware.

Luckily, the rhythm gaming content doesn’t get old with age, it just gets more classic. No doubt Guitar Hero World Tour will be landing in homes over the holidays and into 2009.