Gamers around the world have noticed a large trend in the video game industry in the last 15 years, massive growth with massive projects and unbelievable costs, goals and sales. We’ve seen the impossible become achievable in epic projects like World of Warcraft and huge sales figures from Halo 3 but we’ve also seen game titles fall down in a burning wreck.
Each studio tries to beat the next studio with crisp realistic graphics, real time physics engines, life-like explosions all with huge costs. Does it all sound familiar? If you’re a movie buff you’ve probably seen movie studios cranking out the same style of movie, high computer graphic effects with talented high priced actors making longer and longer films.
The only big difference? A game studio hires most of their talent for full time positions and then has to figure out what to do with them when the project ends. Perhaps this explains Microsoft’s effort to remove game studios like Ensemble, Bungie and FASA, it’s all too much to handle when a high budget project ships and time frees up in the studio.
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Hi guys.
Thanks as always 🙂
I played a lot of Magic the Gathering because a new expansion was released. And since wrath of the Koch king classic was released for WoW I got back to it for a lot of hours 🙂
Regarding the topics: I have a simple stereo setup at my pc, because most of the time I play with headset anyway to talk to my friends in discord or listen to music. In my living room I have good 5.1 setup with a new receiver and 5 nice Teufel speakers 🙂
X-com: I played it 10 years ago but I don’t think I will replay it. Maybe … we will see.
Pac-Man 4 sound interesting… maybe I will check it out 🙂
Kirby Games: I think the only Kirby game that I have played is the one for the first game Boy back in the days. Good old times when you spend a lot of time to a single game!
The other games I barely know … i have heard of fire emblem but never played it :/
Please stay healthy and keep on gaming!
Greetings from Germany
Ralf